Commit Graph

16 Commits

Author SHA1 Message Date
Reese Levine d006858316
ggml-webgpu: move from parameter buffer pool to single buffer with offsets (#21278)
* Work towards removing bitcast

* Move rest of existing types over

* Add timeout back to wait and remove synchronous set_tensor/memset_tensor

* move to unpackf16 for wider compatibility

* cleanup

* Remove deadlock condition in free_bufs

* Start work on removing parameter buffer pools

* Simplify and optimize further

* simplify profile futures

* Fix stride

* Try using a single command buffer per batch

* formatting
2026-04-03 11:40:14 -07:00
Zheyuan Chen a1cfb64530
ggml-webgpu: add vectorized flash attention (#20709)
* naive vectorized version

* add vectorized flash attention

* update vec version

* remove unused path and shader

* remove unused helper functions

* add comments

* remove pad path

* ggml-webgpu: fix flash-attn vec nwg=1 path and tighten vec specialization

* change back to vec4

* enable multi split

* enable vec path when:
- Q->ne[1] < 20
- Q->ne[0] % 32 == 0
- V->ne[0] % 4 == 0
- K->type == f16

* update flast_attn_vec_split.wgsl to reduce redundant workgroup barrier usage and use select

* enable vec path for q4 and q8

* flash-attn vec nwg=1 fast path (skip tmp/reduce staging)

* use packed f16 K loads in flash-attn vec split

* use packed f16 K loads in flash-attn vec split on host side

* tune flash-attn vec f16 VEC_NE by head dim

* cleanup

* cleanup

* keep host side clean

* cleanup host side

* change back to original host wait/submit behavior

* formatting

* reverted param-buffer pool r ecfactor

* add helper functions

* ggml-webgpu: move flash-attn vec pipeline caching back into shader lib

* ggml-webgpu: remove duplicate functions

* ggml-webgpu: reserve flash-attn vec scratch in dst buffer allocation

* ggml-webgpu: revert unrelated change

* ggml-webgpu: revert deleted comment

* disable uniformity check

* remove unnecessary change

* Update ggml/src/ggml-webgpu/wgsl-shaders/flash_attn_vec_split.wgsl

* Update ggml/src/ggml-webgpu/ggml-webgpu.cpp

---------

Co-authored-by: Reese Levine <reeselevine1@gmail.com>
2026-04-02 10:40:42 -07:00
Reese Levine 82764c341a
ggml webgpu: quantized buffers to u32 + wider browser/device support (#21046)
* Work towards removing bitcast

* Move rest of existing types over

* Add timeout back to wait and remove synchronous set_tensor/memset_tensor

* move to unpackf16 for wider compatibility

* cleanup

* Remove deadlock condition in free_bufs
2026-04-01 08:38:24 +03:00
Abhijit Ramesh 825eb91a66
ggml-webgpu: port all AOT operators to JIT (#20728)
* port cpy pipeline to shader lib with JIT compilation
 * port glu pipeline to shader lib with JIT compilation
 * port rope pipeline to shader lib with JIT compilation
 * port soft_max pipeline to shader lib with JIT compilation
 * removed unused functions from embed_wgsl.py which were used for
old AOT template expansion
2026-03-31 15:38:16 -07:00
Reese Levine c1258830b2
ggml webgpu: ops support for qwen3.5 (SET, TRI_SOLVE, SSM_CONV, GATED_DELTA_NET) + GET_ROWS optimization (#20687)
* Implement l2_norm, set, tri

* Add DIAG/SOLVE_TRI

* Add SSM_CONV

* Better get_rows and gated_delta_net to support qwen3.5

* Clean up, update ops.md

* Fix binding_index type for wasm

* Fix read write annotations

* cleanups
2026-03-19 08:45:28 -07:00
Masashi Yoshimura 509a31d00f
ggml-webgpu: Update the `RMS_NORM` preprocessor and add `L2_NORM` (#20665)
* Update the preprocessor of RMS_NORM and add L2_NORM.

* Fix the name of rms_norm to row_norm.
2026-03-18 21:08:59 -07:00
Masashi Yoshimura ea01d196d7
ggml-webgpu: Add supports for `DIAG` and `TRI` (#20664)
* Add supports for DIAG and TRI.

* Remove extra ttype and add a comment for TRI op.
2026-03-18 21:08:35 -07:00
Masashi Yoshimura f2ab047f27
ggml-webgpu: Add supports for `GGML_OP_REPEAT` (#20230)
* Add GGML_OP_REPEAT to webgpu backend.

* Add i16 support for GGML_OP_REPEAT.
2026-03-11 14:40:36 -07:00
Reese Levine aa2d278a11
ggml webgpu: faster normal quant and some k-quant matrix operations, better shader parameter handling (#20173)
* K quant speedup (#20)

* Basic JIT compilation for mul_mat, get_rows, and scale (#17)

* scale jit working

* preliminary working jit for getrows and mulmat, needs refining

* simplified mul_mat preprocessing switch statement

* get_rows fixes, mul_mat refinement

* formatted + last edits

* removed some extraneous prints

* fixed get_rows, fixed workgroup dispatch in mul_mat. no gibberish

* small fix

* some changes, working

* get_rows and mul_mat jit fixed and working

* Update formatting

* formatting

* Add header

---------

Co-authored-by: Neha Abbas <nehaabbas@ReeseLevines-MacBook-Pro.local>
Co-authored-by: Reese Levine <reeselevine1@gmail.com>

* Start work on all-encompassing shader library

* refactor argmax, set_rows

* Refactor all but flashattention, mat mul

* no gibberish, all k quants added, merged

* vec memory fix

* q6_k matching metal on my machine, tests passing

* Set tile size for q6_k separately

* Separate out fast shaders

---------

Co-authored-by: neha-ha <137219201+neha-ha@users.noreply.github.com>

* Move towards writeBuffer for params

* Move away from multiple buffers for set_rows errors, remove host buffer for parameter buffers, minor cleanups

* Remove extra file

* Formatting

---------

Co-authored-by: neha-ha <137219201+neha-ha@users.noreply.github.com>
2026-03-10 09:14:27 -07:00
Masashi Yoshimura 541bf37622
Add concat op to webgpu. (#20068) 2026-03-04 11:19:00 -08:00
Masashi Yoshimura 36a7a6589c
ggml-webgpu: Support non-contiguous `src0` and overlapping `src0/src1` in binary ops (#19850)
* ggml-webgpu: Add binary op support for overlapping and non-contiguous.

* Add newline to binary.wgsl

* Append the test of binary op for src overlapping  to test_bin_bcast.

* Remove unnecessary newline.
2026-03-02 07:59:53 -08:00
Reese Levine 238856ec8f
ggml webgpu: shader library organization (#19530)
* Basic JIT compilation for mul_mat, get_rows, and scale (#17)

* scale jit working

* preliminary working jit for getrows and mulmat, needs refining

* simplified mul_mat preprocessing switch statement

* get_rows fixes, mul_mat refinement

* formatted + last edits

* removed some extraneous prints

* fixed get_rows, fixed workgroup dispatch in mul_mat. no gibberish

* small fix

* some changes, working

* get_rows and mul_mat jit fixed and working

* Update formatting

* formatting

* Add header

---------

Co-authored-by: Neha Abbas <nehaabbas@ReeseLevines-MacBook-Pro.local>
Co-authored-by: Reese Levine <reeselevine1@gmail.com>

* Start work on all-encompassing shader library

* refactor argmax, set_rows

* Refactor all but flashattention, mat mul

* flashattention and matrix multiplication moved to new format

* clean up preprocessing

* Formatting

* remove duplicate constants

* Split large shaders into multiple static strings

---------

Co-authored-by: neha-ha <137219201+neha-ha@users.noreply.github.com>
2026-02-18 07:51:02 -07:00
Nikhil Jain 57487a64c8
[WebGPU] Plug memory leaks and free resources on shutdown (#19315)
* Fix memory leaks in shader lib, backend, backend_context, buffer_context, and webgpu_buf_pool

* Free pools

* Cleanup

* More cleanup

* Run clang-format

* Fix arg-parser and tokenizer test errors that free an unallocated buffer

* Fix device lost callback to not print on device teardown

* Fix include and run clang-format

* remove unused unused

* Update binary ops

---------

Co-authored-by: Reese Levine <reeselevine1@gmail.com>
2026-02-10 08:04:00 -08:00
Abhijit Ramesh 7fbd36c50c
ggml-webgpu: JIT compile binary operators and handle binding overlaps (#19310)
* ggml webgpu: port binary operators to use pre-wgsl

* Add binary.wgsl: unified shader with conditionals for all 4 ops

* Add gen_binary_shaders.cpp: build tool for using pre_wgsl preprocessor

* Remove bin_op.tmpl.wgsl and binary.wgsl (Python template)

* Update CMake to generate binary operator shaders at build time

* ggml-webgpu: migrate binary ops to JIT compilation with overlap handling

* port binary operators from AOT to pre-wgsl JIT compilation

* add src1=dst overlap handling for binary ops

* use compile-time workgroup size defines instead of runtime overrides

* ggml-webgpu: complete overlap handling for binary ops

* add support for inplace & overlap case in binding setup

* restructure conditional logic to handle all overlap cases

* ensure all buffer bindings are correctly assigned for edge cases

* ggml-webgpu: remove unused binary overlap cases

Remove src0==src1 binary overlap case that never occurs in practice.

* keep INPLACE (src0==dst), OVERLAP (src1==dst), DEFAULT

* remove unused src0==src1 and all-same variant

* refactor wgsl to eliminate duplication
2026-02-06 10:33:30 -08:00
Reese Levine a89002f07b
ggml webgpu: support for backend sampling (#18880)
* ggml webgpu: add SOFTPLUS unary operator

Implements SOFTPLUS (log(1 + exp(x))) with f16/f32 support. Uses f32
precision for intermediate calculations to prevent f16 overflow.

* Add shader implementation and 4 variants (f32/f16, inplace/non-inplace)
* Register pipelines and device support
* Follow Vulkan backend numerical stability pattern

* ggml webgpu: add EXPM1 unary operator

Implements EXPM1 (exp(x) - 1) with f16/f32 support.

* Add shader implementation and 4 variants (f32/f16, inplace/non-inplace)
* Register pipelines and device support

* ggml webgpu: add FLOOR unary operator

Implements FLOOR (rounds down to nearest integer) with f16/f32 support.

* Add shader implementation and 4 variants (f32/f16, inplace/non-inplace)
* Register pipelines and device support

* ggml webgpu: add CEIL unary operator

Implements CEIL (rounds up to nearest integer) with f16/f32 support.

* Add shader implementation and 4 variants (f32/f16, inplace/non-inplace)
* Register pipelines and device support

* ggml webgpu: add ROUND unary operator

Implements ROUND (rounds to nearest integer) with f16/f32 support.

* Add shader implementation and 4 variants (f32/f16, inplace/non-inplace)
* Register pipelines and device support

* ggml webgpu: add TRUNC unary operator

Implements TRUNC (truncates towards zero) with f16/f32 support.

* Add shader implementation and 4 variants (f32/f16, inplace/non-inplace)
* Register pipelines and device support

* docs : update WebGPU support for unary operators (FLOOR, CEIL, ROUND, TRUNC, EXPM1, SOFTPLUS)

* Updates to webgpu get_memory

* Add argmax

* Add argmax,cumsum,sum,sum_rows

* Add necessary CPY/GET_ROWS operators

* Support for argsort using multi-pass strategy

* Update set_rows for i32 indices, move to pre-wgsl

* Port unary operators to pre-wgsl and support FILL

* Implement PAD

* Add support for top-k

* clean up, scope pipeline init mutex

* fix newline

* Add support for log

* Update LOG for better precision, and ops doc

---------

Co-authored-by: Abhijit Ramesh <abhijitramesh2k@gmail.com>
2026-01-16 16:12:43 -08:00
Reese Levine 15bff84bf5
ggml webgpu: initial flashattention implementation (#18610)
* FlashAttention (#13)

* Add inplace softmax

* Move rms_norm to split row approach

* Update debug for supports_op

* clean up debug statements

* neg f16xf32xip builds and runs, havent actually ran a model that uses neg kernel yet though

* neg passes backend test

* unary operators pass ggml tests

* rms_norm double declaration bug atoned

* abides by editor-config

* removed vestigial files

* fixed autoconfig

* All operators (inlcluding xielu) working

* removed unnecesarry checking if node->src[1] exists for unary operators

* responded and dealt with PR comments

* implemented REPL_Template support and removed bug in unary operators kernel

* formatted embed wgsl and ggml-webgpu.cpp

* Faster tensors (#8)

Add fast matrix and matrix/vector multiplication.

* Use map for shader replacements instead of pair of strings

* Wasm (#9)

* webgpu : fix build on emscripten

* more debugging stuff

* test-backend-ops: force single thread on wasm

* fix single-thread case for init_tensor_uniform

* use jspi

* add pthread

* test: remember to set n_thread for cpu backend

* Add buffer label and enable dawn-specific toggles to turn off some checks

* Intermediate state

* Fast working f16/f32 vec4

* Working float fast mul mat

* Clean up naming of mul_mat to match logical model, start work on q mul_mat

* Setup for subgroup matrix mat mul

* Basic working subgroup matrix

* Working subgroup matrix tiling

* Handle weirder sg matrix sizes (but still % sg matrix size)

* Working start to gemv

* working f16 accumulation with shared memory staging

* Print out available subgroup matrix configurations

* Vectorize dst stores for sg matrix shader

* Gemv working scalar

* Minor set_rows optimization (#4)

* updated optimization, fixed errors

* non vectorized version now dispatches one thread per element

* Simplify

* Change logic for set_rows pipelines

---------

Co-authored-by: Neha Abbas <nehaabbas@macbookpro.lan>
Co-authored-by: Neha Abbas <nehaabbas@ReeseLevines-MacBook-Pro.local>
Co-authored-by: Reese Levine <reeselevine1@gmail.com>

* Comment on dawn toggles

* Working subgroup matrix code for (semi)generic sizes

* Remove some comments

* Cleanup code

* Update dawn version and move to portable subgroup size

* Try to fix new dawn release

* Update subgroup size comment

* Only check for subgroup matrix configs if they are supported

* Add toggles for subgroup matrix/f16 support on nvidia+vulkan

* Make row/col naming consistent

* Refactor shared memory loading

* Move sg matrix stores to correct file

* Working q4_0

* Formatting

* Work with emscripten builds

* Fix test-backend-ops emscripten for f16/quantized types

* Use emscripten memory64 to support get_memory

* Add build flags and try ci

---------

Co-authored-by: Xuan Son Nguyen <son@huggingface.co>

* Remove extra whitespace

* Move wasm single-thread logic out of test-backend-ops for cpu backend

* Disable multiple threads for emscripten single-thread builds in ggml_graph_plan

* Refactored pipelines and workgroup calculations (#10)

* refactored pipelines

* refactored workgroup calculation

* removed commented out block of prior maps

* Clean up ceiling division pattern

---------

Co-authored-by: Neha Abbas <nehaabbas@eduroam-169-233-141-223.ucsc.edu>
Co-authored-by: Reese Levine <reeselevine1@gmail.com>

* Start work on flash attention

* Shader structure set up (many bugs still)

* debugging

* Working first test

* Working with head grouping, head sizes to 128, logit softcap, mask/sinks enabled, f32

* Generalize softmax to work with multiple subgroups, f16 accumulation, mask shared memory tiling

* Start work on integrating pre-wgsl

* Separate structs/initial shader compilation library into separate files

* Work on compilation choices for flashattention

* Work on subgroup matrix/tile size portability

* subgroup size agnostic online softmax

* Cleanups, quantization types

* more cleanup

* fix wasm build

* Refactor flashattention to increase parallelism, use direct loads for KV in somce cases

* Checkpoint

* formatting

* Update to account for default kv cache padding

* formatting shader

* Add workflow for ggml-ci webgpu

* Try passing absolute path to dawn in ggml-ci

* Avoid error on device destruction, add todos for proper cleanup

* Fix unused warning

* Forgot one parameter unused

* Move some flashattn computation to f32 for correctness
2026-01-08 08:23:39 -08:00