ggml webgpu: quantized buffers to u32 + wider browser/device support (#21046)

* Work towards removing bitcast

* Move rest of existing types over

* Add timeout back to wait and remove synchronous set_tensor/memset_tensor

* move to unpackf16 for wider compatibility

* cleanup

* Remove deadlock condition in free_bufs
This commit is contained in:
Reese Levine 2026-03-31 22:38:24 -07:00 committed by GitHub
parent 825eb91a66
commit 82764c341a
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GPG Key ID: B5690EEEBB952194
6 changed files with 206 additions and 223 deletions

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@ -1219,9 +1219,8 @@ class ggml_webgpu_shader_lib {
defines.push_back("BYTE_HELPERS");
defines.push_back("MUL_ACC_" + type_upper);
// For fast path we always dequantize from f16 inside the shader
defines.push_back("SRC0_INNER_TYPE=f16");
defines.push_back("U32_DEQUANT_HELPERS");
defines.push_back("SRC0_INNER_TYPE=u32");
break;
}
}
@ -1334,9 +1333,8 @@ class ggml_webgpu_shader_lib {
defines.push_back("MUL_ACC_" + type_upper);
defines.push_back("INIT_SRC0_SHMEM_" + type_upper);
defines.push_back("INIT_SRC1_SHMEM_FLOAT");
// Use f16 inside the shader for quantized types
defines.push_back("SRC0_INNER_TYPE=f16");
defines.push_back("U32_DEQUANT_HELPERS");
defines.push_back("SRC0_INNER_TYPE=u32");
variant += std::string("_") + src0_name;
break;

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@ -83,7 +83,7 @@ static inline void compute_2d_workgroups(uint32_t total_wg, uint32_t max_per_dim
#define WEBGPU_NUM_PARAM_BUFS 96u
#define WEBGPU_COMMAND_SUBMIT_BATCH_SIZE 32u
#define WEBGPU_WAIT_ANY_TIMEOUT_MS 0
#define WEBGPU_WAIT_ANY_TIMEOUT_MS 100
// Maximum number of in-flight submissions per-thread, to avoid exhausting the
// parameter buffer pool
#define WEBGPU_MAX_INFLIGHT_SUBS_PER_THREAD (WEBGPU_NUM_PARAM_BUFS / WEBGPU_COMMAND_SUBMIT_BATCH_SIZE)
@ -171,6 +171,7 @@ struct webgpu_buf_pool {
// Try growing the pool if no free buffers
if (free.empty() && cur_pool_size < max_pool_size && should_grow) {
cur_pool_size++;
lock.unlock(); // avoid deadlock between this lock and Dawn's internal locks when buffers are freed in callbacks
wgpu::Buffer dev_buf;
ggml_webgpu_create_buffer(device, dev_buf, buf_size, dev_buf_usage, "ggml_webgpu_dev_pool_buf");
@ -507,7 +508,7 @@ static void ggml_backend_webgpu_wait(webgpu_global_context & ctx,
bool blocking_wait = block || subs.size() >= WEBGPU_MAX_INFLIGHT_SUBS_PER_THREAD;
while (blocking_wait) {
auto waitStatus = ctx->instance.WaitAny(1, &subs[0].submit_done, 0);
auto waitStatus = ctx->instance.WaitAny(1, &subs[0].submit_done, WEBGPU_WAIT_ANY_TIMEOUT_MS * 1e6);
if (ggml_backend_webgpu_handle_wait_status(waitStatus, true)) {
#ifdef GGML_WEBGPU_GPU_PROFILE
ggml_backend_webgpu_wait_profile_futures(ctx, subs[0].profile_futures, true);
@ -728,7 +729,6 @@ static void ggml_backend_webgpu_buffer_memset(webgpu_global_context & ctx,
ggml_backend_webgpu_build(ctx, ctx->memset_buf_pool, ctx->memset_pipelines[0], params, entries, wg_x);
std::vector<webgpu_command> commands = { command };
std::vector<webgpu_submission> sub = { ggml_backend_webgpu_submit(ctx, commands, ctx->memset_buf_pool) };
ggml_backend_webgpu_wait(ctx, sub);
}
/** End WebGPU Actions */
@ -2694,17 +2694,6 @@ static void ggml_backend_webgpu_buffer_set_tensor(ggml_backend_buffer_t buffer,
// memset the remaining bytes
ggml_backend_webgpu_buffer_memset(buf_ctx->global_ctx, buf_ctx->buffer, val32,
total_offset + (size - remaining_size), remaining_size);
} else {
// wait for WriteBuffer to complete
buf_ctx->global_ctx->instance.WaitAny(buf_ctx->global_ctx->queue.OnSubmittedWorkDone(
wgpu::CallbackMode::AllowSpontaneous,
[](wgpu::QueueWorkDoneStatus status, wgpu::StringView message) {
if (status != wgpu::QueueWorkDoneStatus::Success) {
GGML_LOG_ERROR("ggml_webgpu: Failed to submit commands: %s\n",
std::string(message).c_str());
}
}),
UINT64_MAX);
}
WEBGPU_CPU_PROFILE_TOTAL_END(set_tensor, buf_ctx->global_ctx);
}

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@ -8,6 +8,30 @@ fn get_byte_i32(value: u32, index: u32) -> i32 {
}
#endif
#ifdef U32_DEQUANT_HELPERS
fn load_src0_u16_at(byte_offset: u32) -> u32 {
let word = src0[byte_offset / 4u];
let shift = (byte_offset & 2u) * 8u;
return (word >> shift) & 0xFFFFu;
}
fn load_src0_u32_at(byte_offset: u32) -> u32 {
let word_idx = byte_offset / 4u;
let shift = (byte_offset & 3u) * 8u;
let lo = src0[word_idx];
if (shift == 0u) {
return lo;
}
let hi = src0[word_idx + 1u];
return (lo >> shift) | (hi << (32u - shift));
}
fn load_src0_f16_at(byte_offset: u32) -> f16 {
let packed = unpack2x16float(load_src0_u16_at(byte_offset));
return f16(packed[0]);
}
#endif
#ifdef Q4_0_T
struct q4_0 {
d: f16,

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@ -6,6 +6,8 @@ enable chromium_experimental_subgroup_matrix;
#ifdef KV_F32
#define KV_TYPE f32
#elif defined(KV_Q4_0) || defined(KV_Q8_0)
#define KV_TYPE u32
#else
#define KV_TYPE f16
#endif
@ -37,11 +39,13 @@ enable chromium_experimental_subgroup_matrix;
#define NQ 16
// Q4_0 has 32 elements, 1 f16 for scale, 8 f16 for 4-bit weights
#define F16_PER_BLOCK 9
#define BLOCK_SIZE_BYTES 18u
#define WEIGHTS_PER_F16 4
#elif defined(KV_Q8_0)
#define NQ 8
// Q8_0 has 32 elements, 1 f16 for scale, 16 f16 for 8-bit weights
#define F16_PER_BLOCK 17
#define BLOCK_SIZE_BYTES 34u
#define WEIGHTS_PER_F16 2
#endif
#define F16_PER_THREAD (NQ / WEIGHTS_PER_F16)
@ -55,6 +59,47 @@ fn get_byte_i32(value: u32, index: u32) -> i32 {
return bitcast<i32>(((value >> (index * 8)) & 0xFF) << 24) >> 24;
}
#if defined(KV_Q4_0) || defined(KV_Q8_0)
fn load_k_u16_at(byte_offset: u32) -> u32 {
let word = K[byte_offset / 4u];
let shift = (byte_offset & 2u) * 8u;
return (word >> shift) & 0xFFFFu;
}
fn load_k_u32_at(byte_offset: u32) -> u32 {
let word_idx = byte_offset / 4u;
let shift = (byte_offset & 3u) * 8u;
let lo = K[word_idx];
if (shift == 0u) {
return lo;
}
let hi = K[word_idx + 1u];
return (lo >> shift) | (hi << (32u - shift));
}
fn load_v_u16_at(byte_offset: u32) -> u32 {
let word = V[byte_offset / 4u];
let shift = (byte_offset & 2u) * 8u;
return (word >> shift) & 0xFFFFu;
}
fn load_v_u32_at(byte_offset: u32) -> u32 {
let word_idx = byte_offset / 4u;
let shift = (byte_offset & 3u) * 8u;
let lo = V[word_idx];
if (shift == 0u) {
return lo;
}
let hi = V[word_idx + 1u];
return (lo >> shift) | (hi << (32u - shift));
}
fn f16_from_u16(bits: u32) -> f16 {
let packed = unpack2x16float(bits);
return f16(packed[0]);
}
#endif
struct Params {
offset_q: u32,
offset_k: u32,
@ -254,12 +299,11 @@ fn main(@builtin(workgroup_id) wg_id: vec3<u32>,
if (global_k_row < params.seq_len_kv) {
let global_block_idx = k_head_offset + global_k_row * params.stride_k1 + block_k;
let base_idx = global_block_idx * F16_PER_BLOCK;
let d = K[base_idx]; // scale
let block_byte_base = global_block_idx * BLOCK_SIZE_BYTES;
let d = f16_from_u16(load_k_u16_at(block_byte_base));
for (var j = 0u; j < F16_PER_THREAD; j += 2) {
let q_0 = K[base_idx + 1u + block_offset + j];
let q_1 = K[base_idx + 1u + block_offset + j + 1];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_byte_offset = block_byte_base + 2u + 2u * (block_offset + j);
let q_packed = load_k_u32_at(q_byte_offset);
for (var k = 0u; k < 4u; k++) {
let q_byte = get_byte(q_packed, k);
let q_hi = (f16((q_byte >> 4) & 0xF) - 8.0) * d;
@ -282,12 +326,11 @@ fn main(@builtin(workgroup_id) wg_id: vec3<u32>,
if (global_k_row < params.seq_len_kv) {
let global_block_idx = k_head_offset + global_k_row * params.stride_k1 + block_k;
let base_idx = global_block_idx * F16_PER_BLOCK;
let d = K[base_idx]; // scale
let block_byte_base = global_block_idx * BLOCK_SIZE_BYTES;
let d = f16_from_u16(load_k_u16_at(block_byte_base));
for (var j = 0u; j < F16_PER_THREAD; j += 2) {
let q_0 = K[base_idx + 1u + block_offset + j];
let q_1 = K[base_idx + 1u + block_offset + j + 1];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_byte_offset = block_byte_base + 2u + 2u * (block_offset + j);
let q_packed = load_k_u32_at(q_byte_offset);
for (var k = 0u; k < 4u; k++) {
let q_byte = get_byte_i32(q_packed, k);
let q_val = f16(q_byte) * d;
@ -459,12 +502,11 @@ fn main(@builtin(workgroup_id) wg_id: vec3<u32>,
if (global_v_row < params.seq_len_kv) {
let global_block_idx = v_head_offset + global_v_row * params.stride_v1 + block_k;
let base_idx = global_block_idx * F16_PER_BLOCK;
let d = V[base_idx]; // scale
let block_byte_base = global_block_idx * BLOCK_SIZE_BYTES;
let d = f16_from_u16(load_v_u16_at(block_byte_base));
for (var j = 0u; j < F16_PER_THREAD; j += 2) {
let q_0 = V[base_idx + 1u + block_offset + j];
let q_1 = V[base_idx + 1u + block_offset + j + 1];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_byte_offset = block_byte_base + 2u + 2u * (block_offset + j);
let q_packed = load_v_u32_at(q_byte_offset);
for (var k = 0u; k < 4u; k++) {
let q_byte = get_byte(q_packed, k);
let q_hi = (f16((q_byte >> 4) & 0xF) - 8.0) * d;
@ -487,12 +529,11 @@ fn main(@builtin(workgroup_id) wg_id: vec3<u32>,
if (global_v_row < params.seq_len_kv) {
let global_block_idx = v_head_offset + global_v_row * params.stride_v1 + block_k;
let base_idx = global_block_idx * F16_PER_BLOCK;
let d = V[base_idx]; // scale
let block_byte_base = global_block_idx * BLOCK_SIZE_BYTES;
let d = f16_from_u16(load_v_u16_at(block_byte_base));
for (var j = 0u; j < F16_PER_THREAD; j += 2) {
let q_0 = V[base_idx + 1u + block_offset + j];
let q_1 = V[base_idx + 1u + block_offset + j + 1];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_byte_offset = block_byte_base + 2u + 2u * (block_offset + j);
let q_packed = load_v_u32_at(q_byte_offset);
for (var k = 0u; k < 4u; k++) {
let q_byte = get_byte_i32(q_packed, k);
let q_val = f16(q_byte) * d;

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@ -61,10 +61,10 @@ fn init_shmem_src1(thread_id: u32, batch_offset: u32, offset_n: u32, k_outer: u3
#ifdef INIT_SRC0_SHMEM_Q4_0
const BLOCK_SIZE = 32u;
const BLOCK_SIZE_BYTES = 18u;
// the number of blocks per k-tile. Note that this currently only works if TILE_K is a multiple of BLOCK_SIZE, which may need to be rethought for larger quantized types.
override BLOCKS_K = TILE_K/BLOCK_SIZE;
const NQ = 16u;
const F16_PER_BLOCK = 9u; // 1 scale + 8x4 packed weights
const WEIGHTS_PER_F16 = 4u; // 4 weights per f16
const F16_PER_THREAD = NQ / WEIGHTS_PER_F16;
@ -81,14 +81,12 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
if (global_m < params.m && global_k < params.k / BLOCK_SIZE) {
let src0_idx = batch_offset + global_m * params.stride_01 + global_k;
let scale_idx = src0_idx * F16_PER_BLOCK;
let d = src0[scale_idx];
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
let d = load_src0_f16_at(block_byte_base);
for (var j = 0u; j < F16_PER_THREAD; j += 2) {
let q_0 = src0[scale_idx + 1u + block_offset + j];
let q_1 = src0[scale_idx + 1u + block_offset + j + 1];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_byte_offset = block_byte_base + 2u + 2u * (block_offset + j);
let q_packed = load_src0_u32_at(q_byte_offset);
for (var k = 0u; k < 4u; k++) {
let q_byte = get_byte(q_packed, k);
let q_hi = (f16((q_byte >> 4) & 0xF) - 8.0) * d;
@ -104,10 +102,10 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
#ifdef INIT_SRC0_SHMEM_Q4_1
const BLOCK_SIZE = 32u;
const BLOCK_SIZE_BYTES = 20u;
// the number of blocks per k-tile. Note that this currently only works if TILE_K is a multiple of BLOCK_SIZE, which may need to be rethought for larger quantized types.
override BLOCKS_K = TILE_K/BLOCK_SIZE;
const NQ = 16u;
const F16_PER_BLOCK = 10u; // 1 scale + 8 packed weights + 1 mean
const WEIGHTS_PER_F16 = 4u; // 4 weights per f16
const F16_PER_THREAD = NQ / WEIGHTS_PER_F16;
@ -124,15 +122,13 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
if (global_m < params.m && global_k < params.k / BLOCK_SIZE) {
let src0_idx = batch_offset + global_m * params.stride_01 + global_k;
let scale_idx = src0_idx * F16_PER_BLOCK;
let d = src0[scale_idx];
let m = src0[scale_idx + 1u];
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
let d = load_src0_f16_at(block_byte_base);
let m = load_src0_f16_at(block_byte_base + 2u);
for (var j = 0u; j < F16_PER_THREAD; j += 2) {
let q_0 = src0[scale_idx + 2u + block_offset + j];
let q_1 = src0[scale_idx + 2u + block_offset + j + 1];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_byte_offset = block_byte_base + 4u + 2u * (block_offset + j);
let q_packed = load_src0_u32_at(q_byte_offset);
for (var k = 0u; k < 4u; k++) {
let q_byte = get_byte(q_packed, k);
let q_lo = f16(q_byte & 0xF) * d + m;
@ -149,11 +145,11 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
#ifdef INIT_SRC0_SHMEM_Q5_0
// 32 weights per block, each at 4 bits each = 32 * 4 = 128 bits / 16 = 8 f16s per block
const BLOCK_SIZE = 32u;
const BLOCK_SIZE_BYTES = 22u;
// the number of blocks per k-tile. Note that this currently only works if TILE_K is a multiple of BLOCK_SIZE, which may need to be rethought for larger quantized types.
// tile_k is defined as 32u, so blocks_k ends up being 1 always
override BLOCKS_K = TILE_K / BLOCK_SIZE;
const NQ = 16u;
const F16_PER_BLOCK = 11u; // 1 scale + 2 qh + 8 packed weights
const WEIGHTS_PER_F16 = 4u; // 4 weights per f16
const F16_PER_THREAD = NQ / WEIGHTS_PER_F16; // 16 / 4 = 4 f16s per thread, each thread should handle 4 f16s * 4 weights per = 16 weights
@ -171,18 +167,14 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
if (global_m < params.m && global_k < params.k / BLOCK_SIZE) {
let src0_idx = batch_offset + global_m * params.stride_01 + global_k;
let scale_idx = src0_idx * F16_PER_BLOCK;
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
let d = src0[scale_idx];
let qh0 = src0[scale_idx + 1u];
let qh1 = src0[scale_idx + 2u];
let qh_packed = bitcast<u32>(vec2(qh0, qh1));
let d = load_src0_f16_at(block_byte_base);
let qh_packed = load_src0_u32_at(block_byte_base + 2u);
for (var j = 0u; j < 2; j++) {
let q_0 = src0[scale_idx + 3u + block_offset + (j*2)];
let q_1 = src0[scale_idx + 3u + block_offset + (j*2) + 1u];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_byte_offset = block_byte_base + 6u + 2u * (block_offset + j * 2u);
let q_packed = load_src0_u32_at(q_byte_offset);
let j_adjusted = j + (block_offset / 2u);
@ -207,11 +199,11 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
#ifdef INIT_SRC0_SHMEM_Q5_1
// 32 weights per block, each at 4 bits each = 32 * 4 = 128 bits / 16 = 8 f16s per block
const BLOCK_SIZE = 32u;
const BLOCK_SIZE_BYTES = 24u;
// the number of blocks per k-tile. Note that this currently only works if TILE_K is a multiple of BLOCK_SIZE, which may need to be rethought for larger quantized types.
// tile_k is defined as 32u, so blocks_k ends up being 1 always
override BLOCKS_K = TILE_K / BLOCK_SIZE;
const NQ = 16u;
const F16_PER_BLOCK = 12u; // 1 scale + 2 qh + 8 packed weights + 1 mean
const WEIGHTS_PER_F16 = 4u; // 4 weights per f16
const F16_PER_THREAD = NQ / WEIGHTS_PER_F16; // 16 / 4 = 4 f16s per thread, each thread should handle 4 f16s * 4 weights per = 16 weights
@ -229,20 +221,16 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
if (global_m < params.m && global_k < params.k / BLOCK_SIZE) {
let src0_idx = batch_offset + global_m * params.stride_01 + global_k;
let scale_idx = src0_idx * F16_PER_BLOCK;
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
let d = src0[scale_idx];
let m = src0[scale_idx + 1u];
let qh0 = src0[scale_idx + 2u];
let qh1 = src0[scale_idx + 3u];
let qh_packed = bitcast<u32>(vec2(qh0, qh1));
let d = load_src0_f16_at(block_byte_base);
let m = load_src0_f16_at(block_byte_base + 2u);
let qh_packed = load_src0_u32_at(block_byte_base + 4u);
for (var j = 0u; j < 2; j++) {
let q_0 = src0[scale_idx + 4u + block_offset + (j*2)];
let q_1 = src0[scale_idx + 4u + block_offset + (j*2) + 1u];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_byte_offset = block_byte_base + 8u + 2u * (block_offset + j * 2u);
let q_packed = load_src0_u32_at(q_byte_offset);
let j_adjusted = j + (block_offset / 2u);
@ -266,10 +254,10 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
#ifdef INIT_SRC0_SHMEM_Q8_0
const BLOCK_SIZE = 32u;
const BLOCK_SIZE_BYTES = 34u;
// the number of blocks per k-tile. Note that this currently only works if TILE_K is a multiple of BLOCK_SIZE, which may need to be rethought for larger quantized types.
override BLOCKS_K = TILE_K/BLOCK_SIZE;
const NQ = 16u;
const F16_PER_BLOCK = 17u; // 1 scale + 16 in array of weights
const WEIGHTS_PER_F16 = 2u; // 2 8-bit weights per f16
const F16_PER_THREAD = NQ / WEIGHTS_PER_F16; // 8 f16s per thread
@ -286,14 +274,12 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
if (global_m < params.m && global_k < params.k / BLOCK_SIZE) {
let src0_idx = batch_offset + global_m * params.stride_01 + global_k;
let scale_idx = src0_idx * F16_PER_BLOCK;
let d = src0[scale_idx];
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
let d = load_src0_f16_at(block_byte_base);
for (var j = 0u; j < F16_PER_THREAD; j+=2) {
let q_0 = src0[scale_idx + 1u + block_offset + j];
let q_1 = src0[scale_idx + 1u + block_offset + j + 1];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_byte_offset = block_byte_base + 2u + 2u * (block_offset + j);
let q_packed = load_src0_u32_at(q_byte_offset);
for (var k = 0u; k < 4u; k++) {
let q_byte = get_byte_i32(q_packed, k);
@ -308,10 +294,10 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
#ifdef INIT_SRC0_SHMEM_Q8_1
const BLOCK_SIZE = 32u;
const BLOCK_SIZE_BYTES = 36u;
// the number of blocks per k-tile. Note that this currently only works if TILE_K is a multiple of BLOCK_SIZE, which may need to be rethought for larger quantized types.
override BLOCKS_K = TILE_K/BLOCK_SIZE;
const NQ = 16u;
const F16_PER_BLOCK = 18u; // 1 scale + 1 mean + 8 32-bit values in array of weights
const WEIGHTS_PER_F16 = 2u; // 2 8-bit weights per f16
const F16_PER_THREAD = NQ / WEIGHTS_PER_F16; // 8 f16s per thread, 2 threads per block
@ -328,15 +314,13 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
if (global_m < params.m && global_k < params.k / BLOCK_SIZE) {
let src0_idx = batch_offset + global_m * params.stride_01 + global_k;
let scale_idx = src0_idx * F16_PER_BLOCK;
let d = src0[scale_idx];
let m = src0[scale_idx + 1u];
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
let d = load_src0_f16_at(block_byte_base);
let m = load_src0_f16_at(block_byte_base + 2u);
for (var j = 0u; j < F16_PER_THREAD; j+=2) {
let q_0 = src0[scale_idx + 2u + block_offset + j];
let q_1 = src0[scale_idx + 2u + block_offset + j + 1];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_byte_offset = block_byte_base + 4u + 2u * (block_offset + j);
let q_packed = load_src0_u32_at(q_byte_offset);
for (var k = 0u; k < 4u; k++) {
let q_byte = get_byte_i32(q_packed, k);
@ -351,7 +335,7 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
#ifdef INIT_SRC0_SHMEM_Q2_K
const BLOCK_SIZE = 256u;
const F16_PER_BLOCK = 42u;
const BLOCK_SIZE_BYTES = 84u;
fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u32) {
// Use standard thread layout instead of lane/row_group
@ -371,10 +355,10 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
let k_in_block = global_k % BLOCK_SIZE;
let src0_idx = batch_offset + global_m * params.stride_01 + block_k;
let scale_idx = src0_idx * F16_PER_BLOCK;
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
let d = src0[scale_idx + 40u];
let dmin = src0[scale_idx + 41u];
let d = load_src0_f16_at(block_byte_base + 80u);
let dmin = load_src0_f16_at(block_byte_base + 82u);
// Decode the element at position k_in_block
let block_of_32 = k_in_block / 32u;
@ -387,18 +371,14 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
let is = k_in_block / 16u;
let sc_0 = src0[scale_idx + 2u * (is / 4u)];
let sc_1 = src0[scale_idx + 2u * (is / 4u) + 1u];
let sc_packed = bitcast<u32>(vec2(sc_0, sc_1));
let sc_packed = load_src0_u32_at(block_byte_base + 4u * (is / 4u));
let sc = get_byte(sc_packed, is % 4u);
let dl = d * f16(sc & 0xFu);
let ml = dmin * f16(sc >> 4u);
let q_idx = q_b_idx + k + l;
let q_0 = src0[scale_idx + 8u + 2u * (q_idx / 4u)];
let q_1 = src0[scale_idx + 8u + 2u * (q_idx / 4u) + 1u];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_packed = load_src0_u32_at(block_byte_base + 16u + 4u * (q_idx / 4u));
let q_byte = get_byte(q_packed, q_idx % 4u);
let qs_val = (q_byte >> shift) & 3u;
@ -410,7 +390,7 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
#ifdef INIT_SRC0_SHMEM_Q3_K
const BLOCK_SIZE = 256u;
const F16_PER_BLOCK = 55u;
const BLOCK_SIZE_BYTES = 110u;
fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u32) {
for (var elem_idx = thread_id; elem_idx < TILE_SRC0_SHMEM; elem_idx += TOTAL_WORKGROUP_SIZE) {
@ -429,9 +409,9 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
let k_in_block = global_k % BLOCK_SIZE;
let src0_idx = batch_offset + global_m * params.stride_01 + block_k;
let scale_idx = src0_idx * F16_PER_BLOCK;
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
let d = src0[scale_idx + 54u];
let d = load_src0_f16_at(block_byte_base + 108u);
// Load and unpack scales
let kmask1: u32 = 0x03030303u;
@ -439,9 +419,7 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
var scale_vals: array<u32, 4>;
for (var i: u32 = 0u; i < 4u; i++) {
let scale_0 = src0[scale_idx + 48u + (2u*i)];
let scale_1 = src0[scale_idx + 48u + (2u*i) + 1u];
scale_vals[i] = bitcast<u32>(vec2(scale_0, scale_1));
scale_vals[i] = load_src0_u32_at(block_byte_base + 96u + 4u * i);
}
var tmp: u32 = scale_vals[2];
@ -453,16 +431,12 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
// Load hmask and qs arrays
var hmask_vals: array<u32, 8>;
for (var i: u32 = 0u; i < 8u; i++) {
let hmask_0 = src0[scale_idx + (2u*i)];
let hmask_1 = src0[scale_idx + (2u*i) + 1u];
hmask_vals[i] = bitcast<u32>(vec2(hmask_0, hmask_1));
hmask_vals[i] = load_src0_u32_at(block_byte_base + 4u * i);
}
var qs_vals: array<u32, 16>;
for (var i: u32 = 0u; i < 16u; i++) {
let qs_0 = src0[scale_idx + 16u + (2u*i)];
let qs_1 = src0[scale_idx + 16u + (2u*i) + 1u];
qs_vals[i] = bitcast<u32>(vec2(qs_0, qs_1));
qs_vals[i] = load_src0_u32_at(block_byte_base + 32u + 4u * i);
}
let half = k_in_block / 128u; // 0 or 1
@ -502,7 +476,7 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
#ifdef INIT_SRC0_SHMEM_Q4_K
const BLOCK_SIZE = 256u;
const F16_PER_BLOCK = 72u;
const BLOCK_SIZE_BYTES = 144u;
fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u32) {
for (var elem_idx = thread_id; elem_idx < TILE_SRC0_SHMEM; elem_idx += TOTAL_WORKGROUP_SIZE) {
@ -521,17 +495,15 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
let k_in_block = global_k % BLOCK_SIZE;
let src0_idx = batch_offset + global_m * params.stride_01 + block_k;
let scale_idx = src0_idx * F16_PER_BLOCK;
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
let d = src0[scale_idx];
let dmin = src0[scale_idx + 1u];
let d = load_src0_f16_at(block_byte_base);
let dmin = load_src0_f16_at(block_byte_base + 2u);
// Load packed scales
var scale_vals: array<u32, 3>;
for (var i: u32 = 0u; i < 3u; i++) {
let scale_0 = src0[scale_idx + 2u + (2u*i)];
let scale_1 = src0[scale_idx + 2u + (2u*i) + 1u];
scale_vals[i] = bitcast<u32>(vec2(scale_0, scale_1));
scale_vals[i] = load_src0_u32_at(block_byte_base + 4u + 4u * i);
}
// Map k_in_block to loop structure:
@ -567,9 +539,7 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
let ml = dmin * f16(mn);
let q_idx = q_b_idx + l;
let q_0 = src0[scale_idx + 8u + 2u * (q_idx / 4u)];
let q_1 = src0[scale_idx + 8u + 2u * (q_idx / 4u) + 1u];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_packed = load_src0_u32_at(block_byte_base + 16u + 4u * (q_idx / 4u));
let q_byte = get_byte(q_packed, q_idx % 4u);
let qs_val = (q_byte >> shift) & 0xFu;
@ -582,7 +552,7 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
#ifdef INIT_SRC0_SHMEM_Q5_K
const BLOCK_SIZE = 256u;
const F16_PER_BLOCK = 88u;
const BLOCK_SIZE_BYTES = 176u;
fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u32) {
for (var elem_idx = thread_id; elem_idx < TILE_SRC0_SHMEM; elem_idx += TOTAL_WORKGROUP_SIZE) {
@ -601,17 +571,15 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
let k_in_block = global_k % BLOCK_SIZE;
let src0_idx = batch_offset + global_m * params.stride_01 + block_k;
let scale_idx = src0_idx * F16_PER_BLOCK;
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
let d = src0[scale_idx];
let dmin = src0[scale_idx + 1u];
let d = load_src0_f16_at(block_byte_base);
let dmin = load_src0_f16_at(block_byte_base + 2u);
// Load packed scales
var scale_vals: array<u32, 3>;
for (var i: u32 = 0u; i < 3u; i++) {
let scale_0 = src0[scale_idx + 2u + (2u*i)];
let scale_1 = src0[scale_idx + 2u + (2u*i) + 1u];
scale_vals[i] = bitcast<u32>(vec2(scale_0, scale_1));
scale_vals[i] = load_src0_u32_at(block_byte_base + 4u + 4u * i);
}
// The original loop processes elements in groups of 64
@ -651,15 +619,11 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
let ml = dmin * f16(mn);
let q_idx = q_b_idx + l;
let q_0 = src0[scale_idx + 24u + 2u * (q_idx / 4u)];
let q_1 = src0[scale_idx + 24u + 2u * (q_idx / 4u) + 1u];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_packed = load_src0_u32_at(block_byte_base + 48u + 4u * (q_idx / 4u));
let q_byte = get_byte(q_packed, q_idx % 4u);
let qh_0 = src0[scale_idx + 8u + 2u * (l / 4u)];
let qh_1 = src0[scale_idx + 8u + 2u * (l / 4u) + 1u];
let qh_packed = bitcast<u32>(vec2(qh_0, qh_1));
let qh_packed = load_src0_u32_at(block_byte_base + 16u + 4u * (l / 4u));
let qh_byte = get_byte(qh_packed, l % 4u);
@ -675,7 +639,7 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
#ifdef INIT_SRC0_SHMEM_Q6_K
const BLOCK_SIZE = 256u;
const F16_PER_BLOCK = 105u;
const BLOCK_SIZE_BYTES = 210u;
fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u32) {
for (var elem_idx = thread_id; elem_idx < TILE_SRC0_SHMEM; elem_idx += TOTAL_WORKGROUP_SIZE) {
@ -694,7 +658,7 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
let k_in_block = global_k % BLOCK_SIZE;
let src0_idx = batch_offset + global_m * params.stride_01 + block_k;
let scale_idx = src0_idx * F16_PER_BLOCK;
let block_byte_base = src0_idx * BLOCK_SIZE_BYTES;
let half = k_in_block / 128u;
let pos_in_half = k_in_block % 128u;
@ -707,30 +671,18 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
// Load only ql13 word needed
let ql13_flat = ql_b_idx + l;
let ql13_word = ql13_flat / 4u;
let ql13 = bitcast<u32>(vec2(
src0[scale_idx + 2u * ql13_word],
src0[scale_idx + 2u * ql13_word + 1u]
));
let ql13_b = get_byte(ql13, ql13_flat % 4u);
let ql13 = load_src0_u32_at(block_byte_base + ql13_flat);
let ql13_b = get_byte(ql13, 0u);
// Load only ql24 word needed
let ql24_flat = ql_b_idx + l + 32u;
let ql24_word = ql24_flat / 4u;
let ql24 = bitcast<u32>(vec2(
src0[scale_idx + 2u * ql24_word],
src0[scale_idx + 2u * ql24_word + 1u]
));
let ql24_b = get_byte(ql24, ql24_flat % 4u);
let ql24 = load_src0_u32_at(block_byte_base + ql24_flat);
let ql24_b = get_byte(ql24, 0u);
// Load only qh word needed
let qh_flat = qh_b_idx + l;
let qh_word = qh_flat / 4u;
let qh = bitcast<u32>(vec2(
src0[scale_idx + 64u + 2u * qh_word],
src0[scale_idx + 64u + 2u * qh_word + 1u]
));
let qh_b = get_byte(qh, qh_flat % 4u);
let qh = load_src0_u32_at(block_byte_base + 128u + qh_flat);
let qh_b = get_byte(qh, 0u);
let q1 = f16((ql13_b & 0xFu) | ((qh_b & 3u) << 4u)) - f16(32.0);
let q2 = f16((ql24_b & 0xFu) | (((qh_b >> 2u) & 3u) << 4u)) - f16(32.0);
@ -740,14 +692,10 @@ fn init_shmem_src0(thread_id: u32, batch_offset: u32, offset_m: u32, k_outer: u3
// Load only the scale word needed
let is = l / 16u;
let sc_idx = sc_b_idx + is + quarter * 2u;
let sc_word = sc_idx / 4u;
let sc = bitcast<u32>(vec2(
src0[scale_idx + 96u + 2u * sc_word],
src0[scale_idx + 96u + 2u * sc_word + 1u]
));
let sc_val = get_byte_i32(sc, sc_idx % 4u);
let sc = load_src0_u32_at(block_byte_base + 192u + sc_idx);
let sc_val = get_byte_i32(sc, 0u);
let d = src0[scale_idx + 104u];
let d = load_src0_f16_at(block_byte_base + 208u);
var q_val: f16;
if (quarter == 0u) {

View File

@ -52,8 +52,8 @@ fn mul_acc(tig:u32, tile_size: u32, idx_base: u32, k_outer: u32) -> f32 {
#ifdef MUL_ACC_Q4_0
const BLOCK_SIZE = 32;
const BLOCK_SIZE_BYTES = 18u;
const NQ = 16u; // number of weights per thread
const F16_PER_BLOCK = 9u; // 1 scale + 8x4 packed weights
const WEIGHTS_PER_F16 = 4u; // 4 weights per f16
const F16_PER_THREAD = NQ / WEIGHTS_PER_F16;
@ -62,14 +62,13 @@ fn mul_acc(tig:u32, tile_size: u32, idx_base: u32, k_outer: u32) -> f32 {
for (var i = tig * NQ; i < tile_size; i += THREADS_PER_OUTPUT * NQ) {
let blck_idx = i / BLOCK_SIZE;
let block_offset = (i % BLOCK_SIZE) / WEIGHTS_PER_F16;
let scale_idx = (idx_base + k_outer / BLOCK_SIZE + blck_idx) * F16_PER_BLOCK;
let block_byte_base = (idx_base + k_outer / BLOCK_SIZE + blck_idx) * BLOCK_SIZE_BYTES;
// each f16 contains offsets [block_offset, block_offset + 1] and [block_offset + 16, block_offset + 17]
let shmem_idx = blck_idx * BLOCK_SIZE + block_offset * 2u;
let d = f32(src0[scale_idx]);
let d = f32(load_src0_f16_at(block_byte_base));
for (var j = 0u; j < F16_PER_THREAD; j += 2) {
let q_0 = src0[scale_idx + 1 + block_offset + j];
let q_1 = src0[scale_idx + 1 + block_offset + j + 1];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_byte_offset = block_byte_base + 2u + 2u * (block_offset + j);
let q_packed = load_src0_u32_at(q_byte_offset);
for (var k: u32 = 0; k < 4; k++) {
let q_byte = get_byte(q_packed, k);
let q_hi = (f32((q_byte >> 4) & 0xF) - 8.0) * d;
@ -86,8 +85,8 @@ fn mul_acc(tig:u32, tile_size: u32, idx_base: u32, k_outer: u32) -> f32 {
#ifdef MUL_ACC_Q4_1
const BLOCK_SIZE = 32;
const BLOCK_SIZE_BYTES = 20u;
const NQ = 16u; // number of weights per thread
const F16_PER_BLOCK = 10u;
const WEIGHTS_PER_F16 = 4u; // 4 weights per f16
const F16_PER_THREAD = NQ / WEIGHTS_PER_F16;
@ -96,15 +95,14 @@ fn mul_acc(tig:u32, tile_size: u32, idx_base: u32, k_outer: u32) -> f32 {
for (var i = tig * NQ; i < tile_size; i += THREADS_PER_OUTPUT * NQ) {
let blck_idx = i / BLOCK_SIZE;
let block_offset = (i % BLOCK_SIZE) / WEIGHTS_PER_F16;
let scale_idx = (idx_base + k_outer / BLOCK_SIZE + blck_idx) * F16_PER_BLOCK;
let block_byte_base = (idx_base + k_outer / BLOCK_SIZE + blck_idx) * BLOCK_SIZE_BYTES;
// each f16 contains offsets [block_offset, block_offset + 1] and [block_offset + 16, block_offset + 17]
let shmem_idx = blck_idx * BLOCK_SIZE + block_offset * 2u;
let d = f32(src0[scale_idx]);
let m = f32(src0[scale_idx + 1u]);
let d = f32(load_src0_f16_at(block_byte_base));
let m = f32(load_src0_f16_at(block_byte_base + 2u));
for (var j = 0u; j < F16_PER_THREAD; j += 2) {
let q_0 = src0[scale_idx + 2u + block_offset + j];
let q_1 = src0[scale_idx + 2u + block_offset + j + 1];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_byte_offset = block_byte_base + 4u + 2u * (block_offset + j);
let q_packed = load_src0_u32_at(q_byte_offset);
for (var k: u32 = 0; k < 4; k++) {
let q_byte = get_byte(q_packed, k);
let q_hi = f32((q_byte >> 4) & 0xF) * d + m;
@ -121,8 +119,8 @@ fn mul_acc(tig:u32, tile_size: u32, idx_base: u32, k_outer: u32) -> f32 {
#ifdef MUL_ACC_Q5_0
const BLOCK_SIZE = 32;
const BLOCK_SIZE_BYTES = 22u;
const NQ = 16u; // number of weights per thread
const F16_PER_BLOCK = 11u;
const WEIGHTS_PER_F16 = 4u; // 4 weights per f16
const F16_PER_THREAD = NQ / WEIGHTS_PER_F16;
@ -131,18 +129,15 @@ fn mul_acc(tig:u32, tile_size: u32, idx_base: u32, k_outer: u32) -> f32 {
for (var i = tig * NQ; i < tile_size; i += THREADS_PER_OUTPUT * NQ) {
let blck_idx = i / BLOCK_SIZE;
let block_offset = (i % BLOCK_SIZE) / WEIGHTS_PER_F16;
let scale_idx = (idx_base + k_outer / BLOCK_SIZE + blck_idx) * F16_PER_BLOCK;
let block_byte_base = (idx_base + k_outer / BLOCK_SIZE + blck_idx) * BLOCK_SIZE_BYTES;
// each f16 contains offsets [block_offset, block_offset + 1] and [block_offset + 16, block_offset + 17]
let shmem_idx = blck_idx * BLOCK_SIZE + block_offset * 2u;
let d = f32(src0[scale_idx]);
let qh0 = src0[scale_idx + 1u];
let qh1 = src0[scale_idx + 2u];
let qh_packed = bitcast<u32>(vec2(qh0, qh1));
let d = f32(load_src0_f16_at(block_byte_base));
let qh_packed = load_src0_u32_at(block_byte_base + 2u);
for (var j = 0u; j < 2; j++) {
let q_0 = src0[scale_idx + 3u + block_offset + (j*2)];
let q_1 = src0[scale_idx + 3u + block_offset + (j*2) + 1u];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_byte_offset = block_byte_base + 6u + 2u * (block_offset + j * 2u);
let q_packed = load_src0_u32_at(q_byte_offset);
let j_adjusted = j + (block_offset / 2u);
@ -168,8 +163,8 @@ fn mul_acc(tig:u32, tile_size: u32, idx_base: u32, k_outer: u32) -> f32 {
#ifdef MUL_ACC_Q5_1
const BLOCK_SIZE = 32;
const BLOCK_SIZE_BYTES = 24u;
const NQ = 16u; // number of weights per thread
const F16_PER_BLOCK = 12u;
const WEIGHTS_PER_F16 = 4u; // 4 weights per f16
const F16_PER_THREAD = NQ / WEIGHTS_PER_F16;
@ -178,19 +173,16 @@ fn mul_acc(tig:u32, tile_size: u32, idx_base: u32, k_outer: u32) -> f32 {
for (var i = tig * NQ; i < tile_size; i += THREADS_PER_OUTPUT * NQ) {
let blck_idx = i / BLOCK_SIZE;
let block_offset = (i % BLOCK_SIZE) / WEIGHTS_PER_F16;
let scale_idx = (idx_base + k_outer / BLOCK_SIZE + blck_idx) * F16_PER_BLOCK;
let block_byte_base = (idx_base + k_outer / BLOCK_SIZE + blck_idx) * BLOCK_SIZE_BYTES;
// each f16 contains offsets [block_offset, block_offset + 1] and [block_offset + 16, block_offset + 17]
let shmem_idx = blck_idx * BLOCK_SIZE + block_offset * 2u;
let d = f32(src0[scale_idx]);
let m = src0[scale_idx + 1u];
let qh0 = src0[scale_idx + 2u];
let qh1 = src0[scale_idx + 3u];
let qh_packed = bitcast<u32>(vec2(qh0, qh1));
let d = f32(load_src0_f16_at(block_byte_base));
let m = load_src0_f16_at(block_byte_base + 2u);
let qh_packed = load_src0_u32_at(block_byte_base + 4u);
for (var j = 0u; j < 2; j++) {
let q_0 = src0[scale_idx + 4u + block_offset + (j*2)];
let q_1 = src0[scale_idx + 4u + block_offset + (j*2) + 1u];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_byte_offset = block_byte_base + 8u + 2u * (block_offset + j * 2u);
let q_packed = load_src0_u32_at(q_byte_offset);
let j_adjusted = j + (block_offset / 2u);
@ -216,8 +208,8 @@ fn mul_acc(tig:u32, tile_size: u32, idx_base: u32, k_outer: u32) -> f32 {
#ifdef MUL_ACC_Q8_0
const BLOCK_SIZE = 32;
const BLOCK_SIZE_BYTES = 34u;
const NQ = 16u; // number of weights per thread
const F16_PER_BLOCK = 17u;
const WEIGHTS_PER_F16 = 2u;
const F16_PER_THREAD = NQ / WEIGHTS_PER_F16;
@ -226,15 +218,14 @@ fn mul_acc(tig:u32, tile_size: u32, idx_base: u32, k_outer: u32) -> f32 {
for (var i = tig * NQ; i < tile_size; i += THREADS_PER_OUTPUT * NQ) {
let blck_idx = i / BLOCK_SIZE;
let block_offset = (i % BLOCK_SIZE) / WEIGHTS_PER_F16;
let scale_idx = (idx_base + k_outer / BLOCK_SIZE + blck_idx) * F16_PER_BLOCK;
let block_byte_base = (idx_base + k_outer / BLOCK_SIZE + blck_idx) * BLOCK_SIZE_BYTES;
// each f16 contains offsets [block_offset, block_offset + 1] and [block_offset + 16, block_offset + 17]
let shmem_idx = blck_idx * BLOCK_SIZE + block_offset * 2u;
let d = f32(src0[scale_idx]);
let d = f32(load_src0_f16_at(block_byte_base));
for (var j = 0u; j < F16_PER_THREAD; j += 2) {
let q_0 = src0[scale_idx + 1 + block_offset + j];
let q_1 = src0[scale_idx + 1 + block_offset + j + 1];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_byte_offset = block_byte_base + 2u + 2u * (block_offset + j);
let q_packed = load_src0_u32_at(q_byte_offset);
for (var k: u32 = 0; k < 4; k++) {
let q_byte = get_byte_i32(q_packed, k);
let q_val = f32(q_byte) * d;
@ -250,8 +241,8 @@ fn mul_acc(tig:u32, tile_size: u32, idx_base: u32, k_outer: u32) -> f32 {
#ifdef MUL_ACC_Q8_1
const BLOCK_SIZE = 32;
const BLOCK_SIZE_BYTES = 36u;
const NQ = 16u; // number of weights per thread
const F16_PER_BLOCK = 18u;
const WEIGHTS_PER_F16 = 2u;
const F16_PER_THREAD = NQ / WEIGHTS_PER_F16;
@ -260,16 +251,15 @@ fn mul_acc(tig:u32, tile_size: u32, idx_base: u32, k_outer: u32) -> f32 {
for (var i = tig * NQ; i < tile_size; i += THREADS_PER_OUTPUT * NQ) {
let blck_idx = i / BLOCK_SIZE;
let block_offset = (i % BLOCK_SIZE) / WEIGHTS_PER_F16;
let scale_idx = (idx_base + k_outer / BLOCK_SIZE + blck_idx) * F16_PER_BLOCK;
let block_byte_base = (idx_base + k_outer / BLOCK_SIZE + blck_idx) * BLOCK_SIZE_BYTES;
// each f16 contains offsets [block_offset, block_offset + 1] and [block_offset + 16, block_offset + 17]
let shmem_idx = blck_idx * BLOCK_SIZE + block_offset * 2u;
let d = f32(src0[scale_idx]);
let m = src0[scale_idx + 1u];
let d = f32(load_src0_f16_at(block_byte_base));
let m = load_src0_f16_at(block_byte_base + 2u);
for (var j = 0u; j < F16_PER_THREAD; j += 2) {
let q_0 = src0[scale_idx + 2u + block_offset + j];
let q_1 = src0[scale_idx + 2u + block_offset + j + 1];
let q_packed = bitcast<u32>(vec2(q_0, q_1));
let q_byte_offset = block_byte_base + 4u + 2u * (block_offset + j);
let q_packed = load_src0_u32_at(q_byte_offset);
for (var k: u32 = 0; k < 4; k++) {
let q_byte = get_byte_i32(q_packed, k);
let q_val = f32(q_byte) * d + f32(m);
@ -284,13 +274,7 @@ fn mul_acc(tig:u32, tile_size: u32, idx_base: u32, k_outer: u32) -> f32 {
#ifdef MUL_ACC_Q6_K
const BLOCK_SIZE = 256u;
const F16_PER_BLOCK = 105u;
fn load_u32_at(bbase: u32, byte_offset: u32) -> u32 {
let aligned = byte_offset & ~3u;
let idx = bbase + aligned / 2u;
return bitcast<u32>(vec2(src0[idx], src0[idx + 1u]));
}
const BLOCK_SIZE_BYTES = 210u;
fn byte_of(v: u32, b: u32) -> u32 {
return (v >> (b * 8u)) & 0xFFu;
@ -323,16 +307,15 @@ fn mul_acc(tig: u32, tile_size: u32, idx_base: u32, k_outer: u32) -> f32 {
var local_sum = 0.0;
for (var i = ix; i < nb; i += 2u) {
let bbase = (idx_base + k_block_start + i) * F16_PER_BLOCK;
let bbase = (idx_base + k_block_start + i) * BLOCK_SIZE_BYTES;
let d_raw = load_u32_at(bbase, 208u);
let d = f32(bitcast<vec2<f16>>(d_raw)[0]);
let d = f32(load_src0_f16_at(bbase + 208u));
let ql1_u32 = load_u32_at(bbase, q_offset_l);
let ql2_u32 = load_u32_at(bbase, q_offset_l + 32u);
let qh_u32 = load_u32_at(bbase, 128u + q_offset_h);
let sc_u32_0 = load_u32_at(bbase, sc_base_byte);
let sc_u32_1 = load_u32_at(bbase, sc_base_byte + 4u);
let ql1_u32 = load_src0_u32_at(bbase + q_offset_l);
let ql2_u32 = load_src0_u32_at(bbase + q_offset_l + 32u);
let qh_u32 = load_src0_u32_at(bbase + 128u + q_offset_h);
let sc_u32_0 = load_src0_u32_at(bbase + sc_base_byte);
let sc_u32_1 = load_src0_u32_at(bbase + sc_base_byte + 4u);
let sc0 = sbyte_of(sc_u32_0, sc_byte_pos);
let sc2 = sbyte_of(sc_u32_0, sc_byte_pos + 2u);