Rename to get_chatmessage_index.
Return the index of the chatmessage deleted.
Add a scroll element into view helper.
Now the UniqId wrt the ChatMessage is stored as a attribute
wrt the corresponding chatmessage block. And same used wrt
scrolling after deleting messages.
When a chat message is deleted, previously the screen would have
moved to last message in the chat session, now it tries to remain
wrt adjacent messages on the screen.
Use position fixed followed by using position-area so that one
can use anchor passed through showPopover.
Avoid the hidePopover from mouseLeave, because as the mouse moves
over the poped up popover ui, the mouseLeave will be called on
the chat message block/container. And that would have closed the
popover and inturn mouseEnter would have got called on ChatMsg,
given now with the popover hidden, the ChatMsg block is directly
accessible. So this leads to twinkling / toggling ie continues
show/hide of the popover.
Inturn in mouseEnter itself decide when to close the previous
popover (ie if the chatmessage id is different from what it was
before).
Trap the mouseenter and mouseleave events wrt the chatmessage
block to show the chatmessage-popover ui inturn within the
corresponding chatmessage.
When ever user clicks the popover menu's delete button, the
uniqId associated with each chat message, is now used to
delete the user selected chat message.
Initial skeleton wrt clipboard copy.
Had forgotten to move the one shot resp into try catch before.
Fixed it. Ensure both oneshot multipart resp try catch
Add some todos for later.
Add a new check wrt response being normal or a error related one
ie the content is actually a error message.
Allow passing the accept list for file type input element helper.
Inturn given that currently it is used for the image selection
for vision models, set it to jpeg and png in the caller for the
same.
Move all dataUrl handling into helper functions.
So that its manipulation is done in a controlled manner, as well as
in future, changes to the semantic can be easily carried out by
updating the helper functions suitably and inturn updating the caller
as needed.
For now avoid push and pop and work with 0th index directly, given
that currently the logic is setup for handling only a single image
with the ai model. This keeps things simple. It can be changed if
required in future easily.
There can be issue with chat.add->chat.save, in that trying to
store into localStorage or so can raise exception, like quota
exceeded and so.
So now trap chat.add also and inturn for now take care of clearing
image state while also trapping and rethrowing a new error which
identifies the above location, as well as tracks the original err
Add a new helper to create a file type input which includes a btn
with image. Use same wrt the user image selection button.
Update button creation helper to show innerText only if the newly
added innerHTML arg is undefined.
When ever user makes a image selection, the image will be shown
in the input-filetype-image-button. In turn when the same is
submitted to ai engine server, the image will be cleared.
Avoid directly accessing content field, from any place other than
where it is absolutely requried.
Add a bOverwrite field to the content_adj helper, so that one can
overwrite instead of appending passed content to whats already in.
* this is currently used only wrt
* promote_tooltemp helper
* trim garbage helper
* the oneshot could ideally use overwriting, but currently
not doing as this flow will occur only once per message
Add a image_url field for the image url with image data in dataurl
format with base64 encoded image data.
Currently the logic doesnt allow user to send a empty message to
ai, during their term. Previously this path wasnt directly alerting
the end user. Now it informs the end user using placeholder property
so they can see the alert, while also ensuring that once user enters
something, the alert wont interfere.
The logic takes care of saving any original placeholder, so that
the same is restored, when user switches sessions.
Allow for empty tool call results
Block no content response from user role only.
Also change for console.debug to console.log so people can
see the blocking of empty response from user, in the browser
console.
Had forgotten to update these two functions wrt the tool response
related new fields. This is fixed now.
Also show tool-call-id and tool-name to end user as part of chat
message showing.
ALERT on disk structure change old saves wont work esp wrt tool
responses
Given that the user query box no longer includes the special xml
string wrt tool response data (TOOL.TEMP ROLE), so now instead set
a special attribute to indicate that user query/input box is
maintaining a tool response.
For regular Tool responses in the chat session, now show the tool
call id and tool name before the tool response data (ie content
field).
Add a new static helper to create a ChatMessageEx for a given
tool response data.
Use the same when storing tool response in the chat session msgs
list.
This inturn avoids the need for creating a xml string with all
the fields corresponding to tool response. So also no need to
extract the individiual tool response fields from the all-in-one
xml string and populate the tool response fields in the network
structure equivalent ns data structure, when recent_chat_ns is
called.
TODO: individual tool/function calls from tool_calls field, accessed
using different methods in different places for now. Need to think
on which is the best method to retain and use everywhere and or
retain things as is.
Remove the load from disk support that was previously retained
wrt the old on-disk-storage format for the chat session messages.
Make a note to allow non ai server handshake roles to be maintained
wrt NSChatMessage. Add helper to cross check if a message belongs
to such temp roles or not.
Update SimpleChat class to make use of the new NSChatMessage based
needed flow.
NSChatMessage implements the undefined based flow and provides
helpers to check if any of the field like content or reasoning
or tool_calls is available in the chat message or not.
It also provides helpers to get the corresponding fields.
ChatMessageEx updated to make use of NSChatMessage.
Switch from empty strings or empty list and so to undefined.
undefined will be treated by Javascript and JSON to mean, not even
instantiated and also dont instantiate the same
Rather a chat with gpt-oss generated a assistant response which
included chat-content, chat-reasoning and chat-toolcall all in the
same response. On responding to same with tool call result, the
server http handshake responded with a 500 Internal server error,
So added this to get more details in this case, as well as in
general for future.
Rename Tools to ToolsManager to convey its semantic better.
Move setup of workers onmessage callback as well as directly passing
result to these callbacks into ToolsManager.
Now that Workers have been moved into ToolsManager, and ToolsManager
has been instantiated as a member of Me, use the same in place of
prev workers of Me.
Given that Me is now passed to the tools logic during setup, have
the web worker handles in Me itself, instead of in tool related
modules.
Move setup of web worker related main thread callbacks, as well as
posting messages directly to these main thread callbacks, into Me.
Have main classes defined independent of and away from runtime flow
Move out the entry point including runtime instantiation of the
core Me class (which inturn brings other class instances as neede)
into its own main.js file.
With this one should be able to import simplechat.js into other
files, where one might need the SimpleChat or MultiChat or Me class
definitions.
Allow user to clear the existing chat. The user does have the
option to load the just cleared chat, if required.
Add icons wrt clearing chat and settings.
Update readme wrt searchDrops, auto settings ui creation
Rename tools-auto to tools-autoSecs, to make it easy to realise
that the value represents seconds.
Allow the web tools handshake helper to pass additional header
entries provided by its caller.
Make use of this to send a list of tag and id pairs wrt web search
tool. Which will be used to drop div's matching the specified id.
Chances are for ai models which dont support tool calling, things
will be such that the tool calls meta data shared will be silently
ignored without much issue.
So enabling tool calling feature by default, so that in case one
is using a ai model with tool calling the feature is readily
available for use.
Revert SlidingWindow ChatHistory in Context from last 10 to last 5
(2 more then origianl, given more context support in todays models)
by default, given that now tool handshakes go through the tools
related side channel in the http handshake and arent morphed into
normal user-assistant channel of the handshake.
Usage Note
* Cleanup / fix some wording.
* Pick chat history handshaked len from config
Ensure the settings info is uptodate wrt available tool names
by chaining a reshowing with tools manager initialisation.
As I was seeing the truncated message even for stripped plain text
web acces, relooking at that initial go at truncating, revealed
a oversight, which had the truncation logic trigger anytime the
iResultMaxDataLength was greater than 0, irrespective of whether
the actual result was smaller than the allowed limit or not,
thus adding that truncated message to end of result unnecessarily.
Have fixed that oversight
Also recent any number of args based simpleprox handshake helper
in toolweb seems to be working (atleast for the existing single
arg based calls).
Needed to tweak the description further for the ai model to be
able to understand that its ok to pass file:// scheme based urls
Had forgotten how big the web site pages have become as also the
need for more ResultDataLength wrt one shot PDF read to get
atleast some good enough amount of content in it with large pdfs
Allow user to limit the max amount of result data returned to ai
after a tool call.
Inturn it is set by default to 2K.
Update the pdf2text tool description to try make the local file
path support more explicit
move the actual chat handshake with ai server into a seperate code
to an extent.
also initial anchor to trap handshake http error responses
Rather come to think of it, its better to move this into SimpleChat
class.
Use finally to ensure any needed cleanup for handle_user_submit
occurs within itself.
Define rules to ensure that chat message contents wrap so as to
avoid overflowing beyond the size of the screen being viewed.
The style used for chat message role to be placed with vertical
oriented text adjacent to the actual message content on the side
seems to be creating issue with blank pages in some browsers,
so avoid that styling when one is printing.
Seperate out the message ui block into a container containing
a role block and contents container block.
This will allow themeing of these seperately, if required.
As part of same, currently the role has been put to the side
of the message with vertical text flow.
Add a newline between name and content in the xml representation
of the tool response, so that it is more easy to distinguish things
Add github, linkedin and apnews domains to allowed.domains for
simpleproxy.py
Fix up the initial skeleton / logic as needed.
Remember that we are working with potentially a subset of chat
messages from the session, given the sliding window logic of
context managing on client ui side, so fix up the logic to use
the right subset of messages array and not the global xchat
when deciding whether a message is the last or last but one,
which need special handling wrt Assistant (with toolcall) and
Tool (ie response) messages.
Moving tool call ui setup as well as tool call response got ui
setup into ChatShow of MultiChatUI ensures that switching between
chat sessions handle the ui wrt tool call triggering ui and tool
call response submission related ui as needed properly.
Rather even loading a previously auto saved chat session if it had
tool call or tool call response to be handled, the chat ui will be
setup as needed to continue that session properly.
Rather simplify and make the content_equiv provide a relatively
simple and neat representation of the reasoning with content and
toolcall as the cases may be.
Also remove the partial new para that I had introduced in the
initial go for reasoning.
Pass chatId to tool call, and use chatId in got tool call resp,
to decide as to to which chat session the async tool call resp
belongs and inturn if auto submit timer should be started if auto
is enabled.
Update the immidiate tool call triggering failure and tool call
response timeout paths to use the new ToolTemp and MultiChatUI
based chat show logics.
Actual tool call itself generating errors, is already handled
in the previous commit changes.
Add a new role ToolTemp, which is used to maintain any tool call
response on the client ui side, without submitting it to the server
ie till user or auto submit triggers the submitting of that tool
call response.
When ever a tool call response is got, create a ToolTemp role based
message in the corresponding chat session. And dont directly update
the user query input area, rather leave it to the updated simplechat
show and the new multichatui chat_show helper and inturn whether the
current chat session active in ui is same as the one for which the
tool call response has been recieved.
TODO: Currently the response message is added to the current
active chat session, but this needs to be changed by tracking
chatId/session through the full tool call cycle and then adding
the tool call response in the related chat session, and inturn
updating or not the ui based on whether that chat session is
still the active chat session in ui or not, given that tool call
gets handled in a asynchronous way.
Now when that tool call response is submitted, promote the equiv
tool temp role based message that should be in the session's chat
history as the last message into becoming a normal tool response
message.
SimpleChat.show has been updated to take care of showing any
ToolTemp role message in the user query input area.
A newer chat_show helper added to MultiChatUI, that takes care of
calling SimpleChat.show, provided the chat_show is being requested
for the currently active in ui, chat session. As well as to take
care of passing both the ChatDiv and elInUser. Converts users of
SimpleChat.show to use MultiChatUI.chat_show
Moved it into Me->tools, so that end user can modify the same as
required from the settings ui.
TODO: Currently, if tc response is got after a tool call timed out
and user submitted default timed out error response, the delayed
actual response when it is got may overwrite any new content in
user query box, this needs to be tackled.
Initial go at implementing a web search tool call, which uses the
existing UrlText support of the bundled simpleproxy.py.
It allows user to control the search engine to use, by allowing
them to set the search engine url template.
The logic comes with search engine url template strings for
duckduckgo, brave, bing and google. With duckduckgo set by default.
Instead of enforcing always explicit user triggered tool calling,
now user is given the option whether to use explicit user triggered
tool calling or to use auto triggering after showing tool details
for a user specified amount of seconds.
NOTE: The current logic doesnt account for user clicking the buttons
before the autoclick triggers; need to cancel the auto clicks, if
user triggers before autoclick, ie in future.
Instead of simple concatenating of tool call id, name and result
now use browser's dom logic to create the xml structure used for
now to store these within content field.
This should take care of transforming / escaping any xml special
chars in the result, so that extracting them later for putting
into different fields in the server handshake doesnt have any
problem.
Use DOMParser parseFromString in text/html mode rather than text/xml
as it makes it more relaxed without worrying about special chars
of xml like & etal
Also remove more inner/detailed stuff from show info in not bAll
mode, given that many of the previous differentiated stuff have
been moved into chatProps and inturn shown for now
Fix up the oversights wrt any depth trapping flow
Remember to start the propWithTree being checked/trapped with :
to indicate the root of the prop hierarchy and also use : as sep
between the elements of the props hierarchy tree
Also had forgotten about the goof up possible with using in in a
condition statement to check for array to contain a entry of interest
in JS, fixed it now.
Maintain the current property hierarchy to its root over recursive
calls.
Allow callers to specify the props to be trapped using the prop
hierarchy.
Pass the prop hierarchy to the fTrapper.
This should allow one to trap any prop wrt its editing ui setup,
irrespective of whether it is a prop of the main object passed,
or a member of a child prop of the main object passed or so ...
Update the setting up of ChatHistoryInCtxt and ApiEndPoint to follow
the new semantic/flow.
Take care of the possibility of content not being there as well as
take care of retrieving the tool calls for further processing.
With this tool calls should work in non streaming mode also