SimpleChatTC:Reasoning: Cleanup the initial go
Rather simplify and make the content_equiv provide a relatively simple and neat representation of the reasoning with content and toolcall as the cases may be. Also remove the partial new para that I had introduced in the initial go for reasoning.
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@ -251,25 +251,25 @@ class ChatMessageEx {
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return true
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}
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/**
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* Collate all the different parts of a chat message into a single string object.
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*
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* This currently includes reasoning, content and toolcall parts.
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*/
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content_equiv() {
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let reasoning = ""
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let content = ""
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let toolcall = ""
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if (this.ns.reasoning_content.trim() !== "") {
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reasoning = this.ns.reasoning_content.trim()
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reasoning = `!!!Reasoning: ${this.ns.reasoning_content.trim()} !!!\n`;
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}
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if (this.ns.content !== "") {
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if (reasoning !== "") {
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return `!!!Reasoning: ${reasoning}!!! ${this.ns.content}`;
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}
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return this.ns.content;
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} else if (this.has_toolcall()) {
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let ret = ""
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if (reasoning !== "") {
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ret = `!!!Reasoning: ${reasoning}!!!`
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}
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return `${ret}<tool_call>\n<tool_name>${this.ns.tool_calls[0].function.name}</tool_name>\n<tool_args>${this.ns.tool_calls[0].function.arguments}</tool_args>\n</tool_call>`;
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} else {
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return ""
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content = this.ns.content;
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}
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if (this.has_toolcall()) {
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toolcall = `\n\n<tool_call>\n<tool_name>${this.ns.tool_calls[0].function.name}</tool_name>\n<tool_args>${this.ns.tool_calls[0].function.arguments}</tool_args>\n</tool_call>\n`;
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}
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return `${reasoning} ${content} ${toolcall}`;
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}
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}
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@ -495,10 +495,6 @@ class SimpleChat {
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let last = undefined;
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for(const x of this.recent_chat(gMe.chatProps.iRecentUserMsgCnt)) {
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if (x.ns.role != Roles.ToolTemp) {
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if (x.ns.reasoning_content.trim() === "") {
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let entry = ui.el_create_append_p(`>>${x.ns.role}!<<: ${x.ns.reasoning_content}`, div);
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entry.className = `role-${x.ns.role}`;
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}
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let entry = ui.el_create_append_p(`${x.ns.role}: ${x.content_equiv()}`, div);
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entry.className = `role-${x.ns.role}`;
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last = entry;
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