add penetration rays

This commit is contained in:
HappyZ 2019-05-22 17:53:28 -05:00
parent b28b79df83
commit f607778a22
3 changed files with 96 additions and 43 deletions

View File

@ -9,7 +9,10 @@ from libs.consts import COLORMAP_MAX
from libs.spacemap import SpaceMap
def plotSpace(space_map: SpaceMap):
def plotSpace(
space_map: SpaceMap,
cminmax: tuple = (COLORMAP_MIN, COLORMAP_MAX)
):
'''
'''
tx_locs = space_map.getTransmitterLocs()
@ -24,8 +27,8 @@ def plotSpace(space_map: SpaceMap):
cmap='hot',
origin='lower',
interpolation='nearest',
vmin=COLORMAP_MIN,
vmax=COLORMAP_MAX
vmin=cminmax[0],
vmax=cminmax[1]
)
plt.colorbar()
@ -36,8 +39,8 @@ def plotSpace(space_map: SpaceMap):
cmap='hot',
origin='lower',
interpolation='nearest',
vmin=COLORMAP_MIN,
vmax=COLORMAP_MAX
vmin=cminmax[0],
vmax=cminmax[1]
)
plt.colorbar()
@ -52,7 +55,8 @@ def plotRSS(
ori_rss: np.ndarray,
est_rss: np.ndarray = None,
est_tx_loc: np.ndarray = None,
true_tx_loc: np.ndarray = None
true_tx_loc: np.ndarray = None,
cminmax: tuple = (COLORMAP_MIN, COLORMAP_MAX)
):
'''
'''
@ -64,8 +68,8 @@ def plotRSS(
cmap='hot',
origin='lower',
interpolation='nearest',
vmin=COLORMAP_MIN,
vmax=COLORMAP_MAX
vmin=cminmax[0],
vmax=cminmax[1]
)
plt.colorbar()
@ -77,8 +81,8 @@ def plotRSS(
cmap='hot',
origin='lower',
interpolation='nearest',
vmin=COLORMAP_MIN,
vmax=COLORMAP_MAX
vmin=cminmax[0],
vmax=cminmax[1]
)
plt.colorbar()
if est_tx_loc is not None:

View File

@ -4,6 +4,7 @@
import numpy as np
from libs.consts import MAX_RANGE
from libs.consts import NOISE_FLOOR
from libs.consts import FLOAT_TOLERANCE
from libs.models import log_gamma_dist
@ -19,7 +20,6 @@ class SpaceBlock():
self.has_transmitter = False
self.loss_penetration = 0.0
self.loss_reflection = -100.0
self.prev_ray = None
def __mul__(self, val):
return SpaceBlock(self.x * val, self.y * val, self.z * val)
@ -146,7 +146,6 @@ class SpaceRay():
# id
self.ray_id = ''
self.prev_ray = None
self.next_rays = []
def __eq__(self, spaceray):
return (self.start - self.end) == (spaceray.start - spaceray.end)
@ -161,8 +160,8 @@ class SpaceRay():
return (
"SpaceRay(start = {0}, end = {1}): ".format(self.start, self.end) +
"pwr_init = {0:.2f}, pwr_end = {1:.2f}, ".format(self.init_pwr, self.ending_pwr) +
"loss_start = {0:.2f}, loss_end = {1:.2f}, ".format(self.starting_loss, self.ending_loss) +
"prev_ray = {}".format(self.prev_ray)
"loss_start = {0:.2f}, loss_end = {1:.2f}\n".format(self.starting_loss, self.ending_loss) +
" <- prev_ray = {}".format(self.prev_ray)
)
def getAngle(self, degree=False):
@ -222,7 +221,7 @@ class SpaceRay():
x_idx, y_idx = [int(x) for x in (next_blk / space_map.bs).round()]
if x_idx < space_map.map.shape[0] and x_idx > -1 and y_idx < space_map.map.shape[1] and y_idx > -1:
early_stop_flag = True
if space_map.map[x_idx, y_idx].loss_penetration < 100:
if space_map.map[x_idx, y_idx].loss_penetration < 0.1:
self.passthrough_blks.append(space_map.map[x_idx, y_idx])
if space_map.map[x_idx, y_idx].loss_reflection > -100:
self.reflection_blks.append(space_map.map[x_idx, y_idx])
@ -343,8 +342,51 @@ class SpaceMap():
self.env_gamma = val
def traceRay(self, tx_power: float, tx_loc: SpaceBlock, rx_loc: SpaceBlock):
# round
rx_loc = ((rx_loc / self.bs).round() + 0.5) * self.bs
def getPathFromRay(ray, stop_blk):
path = SpaceRay(ray.start, stop_blk)
# prevent 0 distance
if path.getDistance() < FLOAT_TOLERANCE:
return None
# inherit ray properties
path.derivePassAndReflectBlocks(self)
# path.passthrough_blks = ray.passthrough_blks[:ray.passthrough_blks.index(stop_blk)]
path.setInitPower(ray.init_pwr, ray.gamma)
path.setStartingDistance(ray.starting_distance)
path.setStartingLoss(ray.starting_loss)
path.prev_ray = ray.prev_ray
#
path.getTraveledDistance()
path.getPassThroughLoss()
path.getEndingLoss()
#
path.getEndingPower()
return path
def getRayFromPath(path, direction, t='penetrate'):
ray = SpaceRay(path.end, direction)
ray.setInitPower(path.init_pwr, path.gamma)
ray.setStartingDistance(path.getTraveledDistance())
if t == 'penetrate':
ray.setStartingLoss(path.getEndingLoss() + path.end.getLoss()[0])
elif t == 'reflect':
ray.setStartingLoss(path.getEndingLoss() + path.end.getLoss()[1])
else:
ray.setStartingLoss(path.getEndingLoss())
if ray.starting_loss < NOISE_FLOOR:
return None
ray.prev_ray = path
return ray
def aggreatePower(paths):
if not paths:
return NOISE_FLOOR
sig_pwr = 0.0
for path in paths:
sig_pwr += np.power(10, path.getEndingPower() / 10.0)
return 10.0 * np.log10(sig_pwr)
# # round
# rx_loc = ((rx_loc / self.bs).round() + 0.5) * self.bs
# fake_init_ray = SpaceRay(None, None)
rays = []
for direction in np.arange(0, 359.99, self.ray_trace_deg_step):
@ -352,36 +394,38 @@ class SpaceMap():
ray.setInitPower(tx_power, self.env_gamma)
ray.setStartingLoss(0.0)
ray.setStartingDistance(0.0)
ray.derivePassAndReflectBlocks(self)
rays.append(ray)
# fake_init_ray.next_rays.append(ray)
# BFS
rx_loc_rays = []
rx_loc_paths = []
while len(rays) > 0:
ray = rays.pop(0)
ray.derivePassAndReflectBlocks(self)
# if no reflections exist, then only passing through, simple
if not ray.reflection_blks:
# if passing through the receiver block, we have a LoS here
if rx_loc in ray.passthrough_blks:
path = SpaceRay(ray.start, rx_loc)
# prevent 0 distance
if path.getDistance() < FLOAT_TOLERANCE:
continue
# inherit ray properties
path.passthrough_blks = ray.passthrough_blks[:ray.passthrough_blks.index(rx_loc)]
path.setInitPower(ray.init_pwr, ray.gamma)
path.setStartingDistance(ray.starting_distance)
path.setStartingLoss(ray.starting_loss)
path.prev_ray = ray.prev_ray
#
path.getTraveledDistance()
path.getPassThroughLoss()
path.getEndingLoss()
#
path.getEndingPower()
if path not in rx_loc_rays:
rx_loc_rays.append(path)
# if rx_loc in ray.passthrough_blks:
# use a different way to check if it passes through, as the angles may not be precise
path = getPathFromRay(ray, rx_loc)
if path is None or path.getEndingPower() < NOISE_FLOOR:
continue
if (
abs(path.getAngle() - ray.getAngle()) <
self.ray_trace_deg_tol * path.getTraveledDistance() and
path not in rx_loc_paths
):
rx_loc_paths.append(path)
continue
return rx_loc_rays
ref_blk = ray.reflection_blks[0]
path = getPathFromRay(ray, ref_blk)
if path is None or path.getEndingPower() < NOISE_FLOOR:
continue
ray_p = getRayFromPath(path, ray.getAngle(), t='penetrate')
if ray_p is not None:
rays.append(ray_p)
# ray_r = getRayFromPath(path, path.getAngle() + 0.5 * np.pi, t='reflect')
# ray_r = getRayFromPath(path, path.getAngle() - 0.5 * np.pi, t='reflect')
return aggreatePower(rx_loc_paths), rx_loc_paths

View File

@ -16,10 +16,15 @@ from libs.plotting import plotSpace
def test():
spacemap = SpaceMap(width=6.4, length=6.4, block_size=0.1)
plotSpace(spacemap)
rx_locs_rays = spacemap.traceRay(0.0, SpaceBlock(0.0, 0.0), SpaceBlock(6.25, 3.2))
for ray in rx_locs_rays:
print(ray)
for i in range(10, 40):
spacemap.setLoss(i, 10, penetration=-5.0, reflection=-80.0)
spacemap.setLoss(i, 20, penetration=-5.0, reflection=-80.0)
plotSpace(spacemap, cminmax=(-50, 0.0))
rx_loc = SpaceBlock(6.25, 3.2)
rx_loc_rss, rx_loc_paths = spacemap.traceRay(0.0, SpaceBlock(0.0, 0.0), rx_loc)
for path in rx_loc_paths:
print(path)
print(rx_loc_rss)
if __name__ == "__main__":