cmake_minimum_required(VERSION 3.16) project(xrealAirDebugD3 C) set(CMAKE_C_STANDARD 17) add_executable( xrealAirDebugD3 src/debug.c ) target_include_directories(xrealAirDebugD3 BEFORE PUBLIC ${XREAL_AIR_INCLUDE_DIR} ) target_link_libraries(xrealAirDebugD3 ${XREAL_AIR_LIBRARY} )