582 lines
24 KiB
Plaintext
582 lines
24 KiB
Plaintext
#version 450
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#extension GL_EXT_control_flow_attributes : enable
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#extension GL_EXT_shader_16bit_storage : require
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#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
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#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
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#extension GL_KHR_shader_subgroup_basic : enable
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#extension GL_KHR_shader_subgroup_arithmetic : enable
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#extension GL_KHR_shader_subgroup_vote : enable
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#extension GL_KHR_memory_scope_semantics : enable
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#extension GL_KHR_cooperative_matrix : enable
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#include "types.glsl"
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#include "flash_attn_base.glsl"
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// These need to be supported N,M values for a MatBc x MatBr x 16 coopmatmuladd
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const uint32_t MatBr = 16;
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const uint32_t MatBc = 16;
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const uint32_t row_split = Bc / MatBc;
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const uint32_t rows_per_thread = Br / row_split;
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const uint32_t cols_per_iter = gl_WorkGroupSize.x / row_split;
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const uint32_t cols_per_thread = Bc / cols_per_iter;
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layout (binding = 0) readonly buffer Q {float data_q[];};
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layout (binding = 0) readonly buffer QV4 {vec4 data_qv4[];};
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layout (binding = 1) readonly buffer K {float16_t data_k[];};
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layout (binding = 1) readonly buffer KV4 {f16vec4 data_kv4[];};
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layout (binding = 2) readonly buffer V {float16_t data_v[];};
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layout (binding = 2) readonly buffer VV4 {f16vec4 data_vv4[];};
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layout (binding = 3) readonly buffer M {float16_t data_m[];};
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// Store the output when doing grouped query attention.
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// Rows index by Q's dimension 2, and the first N rows are valid.
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D_TYPE perElemOpGqaStore(const in uint32_t r, const in uint32_t c, const in D_TYPE elem, const in uint32_t o_offset, const in uint32_t iq2, const in uint32_t N)
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{
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uint32_t offset = (iq2 + r) * HSV + c;
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data_o[o_offset + offset] = D_TYPE(elem);
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return elem;
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}
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const uint32_t qstride = HSK_pad / 4 + 2; // in units of f16vec4
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shared f16vec4 Qf[Br * qstride];
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const uint psh_stride = Br / 4 + 2;
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shared f16vec4 Psh[Bc * psh_stride];
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// Avoid padding for hsk==256 to make it fit in 48KB shmem.
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const uint32_t sfshstride = (HSK <= 128) ? (Br / 4 + 2) : Br / 4;
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shared ACC_TYPEV4 sfsh[Bc * sfshstride];
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const uint32_t kshstride = (K_LOAD_SHMEM != 0 ? HSK_pad : MatBr) / 4 + 2; // in units of f16vec4
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const uint v_cols = MatBc / 4 * row_split; // total cols, 4 vec4s per MatBc * number of subgroups
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const uint vsh_stride = v_cols;
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shared f16vec4 ksh[(kshstride >= vsh_stride) ? (Bc * kshstride) : (Bc * vsh_stride)];
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shared ACC_TYPE slope[Br];
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void main() {
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#ifdef NEEDS_INIT_IQ_SHMEM
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init_iq_shmem(gl_WorkGroupSize);
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#endif
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init_indices();
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const uint32_t tid = gl_LocalInvocationIndex;
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const uint32_t threads_per_rowgroup = gl_WorkGroupSize.x / row_split;
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const uint32_t d_per_thread = (HSV/4 + threads_per_rowgroup - 1) / threads_per_rowgroup;
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const uint32_t row_tid = gl_LocalInvocationIndex / threads_per_rowgroup;
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const uint32_t col_tid = gl_LocalInvocationIndex % threads_per_rowgroup;
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#define tile_row(r) (row_tid * rows_per_thread + (r))
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// Zero-initialize shared memory for Q/K when HSK is not a multiple of 16 (HSK_pad > HSK).
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if ((HSK % 16) != 0) {
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[[unroll]] for (uint i = 0; i < Br * qstride; i += gl_WorkGroupSize.x) {
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if (i + tid < Br * qstride) {
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Qf[i + tid] = f16vec4(0);
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}
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}
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[[unroll]] for (uint i = 0; i < Bc * kshstride; i += gl_WorkGroupSize.x) {
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if (i + tid < Bc * kshstride) {
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ksh[i + tid] = f16vec4(0);
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}
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}
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barrier();
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}
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uint32_t q_offset = gqa_iq1*p.nb01 + (iq2*p.nb02+iq3*p.nb03) / 4;
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[[unroll]] for (uint32_t idx = 0; idx < Br * HSK / 4; idx += gl_WorkGroupSize.x) {
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uint32_t d = (idx + tid) % (HSK / 4);
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uint32_t r = (idx + tid) / (HSK / 4);
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if (r < Br && d < HSK / 4 &&
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i * Br + r < N) {
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Qf[r * qstride + d] = f16vec4(data_qv4[q_offset / 4 + (i * Br + r) * q_stride / 4 + d] * p.scale);
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}
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}
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barrier();
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ACC_TYPEV4 Of[rows_per_thread][d_per_thread];
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[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
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[[unroll]] for (uint32_t d = 0; d < d_per_thread; ++d) {
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Of[r][d] = ACC_TYPEV4(0.0);
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}
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}
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float Lf[rows_per_thread], Mf[rows_per_thread];
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// Use -FLT_MAX/2 rather than -inf to reduce the possibility of NaNs, e.g. when computing Mold-M.
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const float NEG_FLT_MAX_OVER_2 = uintBitsToFloat(0xFEFFFFFF);
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[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
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Lf[r] = 0;
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Mf[r] = NEG_FLT_MAX_OVER_2;
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}
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// ALiBi
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if (p.max_bias > 0.0f) {
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if (tid < Br) {
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uint r = tid;
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slope[r] = perElemOpComputeSlope(r, col_tid, ACC_TYPE(0), iq2);
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}
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} else {
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if (tid < Br) {
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uint r = tid;
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slope[r] = ACC_TYPE(1.0);
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}
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}
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const uint32_t mo_stride = CEIL_DIV(KV, 16 * Bc);
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// mo_offset will point to the tile starting at row i*Br and col 0
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uint32_t mo_offset = mo_stride * i;
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#if BLOCK_SIZE > 1
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uint32_t k_offset = (ik2*p.nb12 + ik3*p.nb13) / BLOCK_BYTE_SIZE;
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uint32_t v_offset = (iv2*p.nb22 + iv3*p.nb23) / BLOCK_BYTE_SIZE;
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#else
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uint32_t k_offset = (ik2*p.nb12 + ik3*p.nb13) / 2;
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uint32_t v_offset = (iv2*p.nb22 + iv3*p.nb23) / 2;
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#endif
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uint32_t m_offset = gqa_iq1*KV;
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if (p.nem2 != 1 || p.nem3 != 1) {
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m_offset += ((iq3 % p.nem3) * p.nem2 + (iq2 % p.nem2)) * p.nem1 * KV;
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mo_offset += ((iq3 % p.nem3) * p.nem2 + (iq2 % p.nem2)) * CEIL_DIV(p.nem1, Br) * mo_stride;
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}
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uint32_t mask_opt = 0;
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uint32_t mask_opt_idx = ~0;
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[[dont_unroll]]
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for (uint32_t j = start_j; j < end_j; ++j) {
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f16vec4 mask_cache[Bc * Br / 4 / WorkGroupSize];
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[[unroll]] for (uint32_t idx = 0; idx < mask_cache.length(); ++idx) {
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mask_cache[idx] = f16vec4(0);
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}
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if (MASK_ENABLE) {
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if (USE_MASK_OPT && mask_opt_idx != j / 16) {
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mask_opt_idx = j / 16;
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mask_opt = data_mask_opt[mo_offset + mask_opt_idx];
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}
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uint32_t mask_opt_bits = (mask_opt >> ((j % 16) * 2)) & 0x3;
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if (mask_opt_bits == MASK_OPT_ALL_NEG_INF) {
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// skip this block
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continue;
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}
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// Only load if the block is not all zeros
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if (mask_opt_bits != MASK_OPT_ALL_ZERO) {
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bool nem1_bounds_check = !(p.gqa_ratio > 1) && (p.nem1 % Br) != 0;
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float max_mask = NEG_FLT_MAX_OVER_2;
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[[unroll]] for (uint32_t idx = 0; idx < Bc * Br / 4; idx += gl_WorkGroupSize.x) {
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uint32_t c = (idx + tid) / (Br / 4);
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uint32_t r = (idx + tid) % (Br / 4);
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if (idx + tid < Bc * Br / 4 || idx + gl_WorkGroupSize.x <= Bc * Br / 4) {
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if ((!KV_bounds_check || j * Bc + c < KV)) {
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f16vec4 m;
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if (!nem1_bounds_check || i * Br + r * 4 + 3 < p.nem1) {
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m = f16vec4(data_m[m_offset + (i * Br + r * 4 ) * m_stride + (j * Bc + c)],
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data_m[m_offset + (i * Br + r * 4 + 1) * m_stride + (j * Bc + c)],
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data_m[m_offset + (i * Br + r * 4 + 2) * m_stride + (j * Bc + c)],
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data_m[m_offset + (i * Br + r * 4 + 3) * m_stride + (j * Bc + c)]);
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max_mask = max(max(max(max(max_mask, float(m[0])), float(m[1])), float(m[2])), float(m[3]));
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} else if (i * Br + r * 4 + 2 < p.nem1) {
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m = f16vec4(data_m[m_offset + (i * Br + r * 4 ) * m_stride + (j * Bc + c)],
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data_m[m_offset + (i * Br + r * 4 + 1) * m_stride + (j * Bc + c)],
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data_m[m_offset + (i * Br + r * 4 + 2) * m_stride + (j * Bc + c)],
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0.0);
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max_mask = max(max(max(max_mask, float(m[0])), float(m[1])), float(m[2]));
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} else if (i * Br + r * 4 + 1 < p.nem1) {
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m = f16vec4(data_m[m_offset + (i * Br + r * 4 ) * m_stride + (j * Bc + c)],
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data_m[m_offset + (i * Br + r * 4 + 1) * m_stride + (j * Bc + c)],
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0.0,
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0.0);
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max_mask = max(max(max_mask, float(m[0])), float(m[1]));
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} else if (i * Br + r * 4 < p.nem1) {
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m = f16vec4(data_m[m_offset + (i * Br + r * 4 ) * m_stride + (j * Bc + c)],
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0.0,
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0.0,
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0.0);
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max_mask = max(max_mask, float(m[0]));
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} else {
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m = f16vec4(0.0);
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}
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mask_cache[idx / WorkGroupSize] = m;
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}
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}
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}
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}
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}
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if (K_LOAD_SHMEM != 0) {
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[[unroll]] for (uint32_t idx = 0; idx < Bc * HSK / 4; idx += gl_WorkGroupSize.x) {
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uint32_t d = (idx + tid) % (HSK / 4);
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uint32_t c = (idx + tid) / (HSK / 4);
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if (c < Bc && d < HSK / 4) {
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f16vec4 K_Tf = f16vec4(0);
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if (!KV_bounds_check || j * Bc + c < KV) {
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#if BLOCK_SIZE > 1
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uint coord = (j * Bc + c) * k_stride * BLOCK_SIZE + 4 * d;
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uint ib = coord / BLOCK_SIZE;
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uint iqs = (coord % BLOCK_SIZE);
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K_Tf = f16vec4(dequantize4(ib, iqs, k_offset, BINDING_IDX_K));
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#else
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K_Tf = f16vec4(data_kv4[k_offset / 4 + (j * Bc + c) * k_stride / 4 + d]);
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#endif
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}
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ksh[c * kshstride + d] = K_Tf;
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}
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}
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barrier();
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}
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// K * Q^T -> S^T: Bc x HSK_pad * HSK_pad x Br -> Bc x Br
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// Bc split across workgroup (four subgroups), loop over HSK in chunks of 16: 16 x 16 * 16 x 16 -> 16 x 16
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// This is written transposed in order to allow for N being 8 if implementations need it
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coopmat<ACC_TYPE, gl_ScopeSubgroup, MatBc, MatBr, gl_MatrixUseAccumulator> SfMat = coopmat<ACC_TYPE, gl_ScopeSubgroup, MatBc, MatBr, gl_MatrixUseAccumulator>(0);
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coopmat<float16_t, gl_ScopeSubgroup, MatBc, 16, gl_MatrixUseA> KMat;
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coopmat<float16_t, gl_ScopeSubgroup, 16, MatBr, gl_MatrixUseB> QMat;
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[[unroll]] for (uint32_t d = 0; d < HSK_pad / 16; ++d) {
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if (K_LOAD_SHMEM == 0) {
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#if BLOCK_SIZE == 1
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if (KV_bounds_check || d * 16 + 16 > HSK) {
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#endif
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barrier();
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[[unroll]] for (uint32_t idx = 0; idx < Bc * MatBr / 4; idx += gl_WorkGroupSize.x) {
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uint32_t col_vec = (idx + tid) % (MatBr / 4);
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uint32_t row = (idx + tid) / (MatBr / 4);
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if (idx + tid < Bc * MatBr / 4) {
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f16vec4 K_Tf = f16vec4(0);
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if ((!KV_bounds_check || j * Bc + row < KV) && (HSK == HSK_pad || d * 16 + col_vec * 4 < HSK)) {
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#if BLOCK_SIZE > 1
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uint coord = (j * Bc + row) * k_stride * BLOCK_SIZE + d * 16 + col_vec * 4;
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uint ib = coord / BLOCK_SIZE;
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uint iqs = (coord % BLOCK_SIZE);
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K_Tf = f16vec4(dequantize4(ib, iqs, k_offset, BINDING_IDX_K));
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#else
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K_Tf = f16vec4(data_kv4[k_offset / 4 + (j * Bc + row) * k_stride / 4 + d * 16 / 4 + col_vec]);
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#endif
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}
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ksh[row * kshstride + col_vec] = K_Tf;
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}
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}
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barrier();
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#if BLOCK_SIZE == 1
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}
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#endif
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#if BLOCK_SIZE == 1
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if (KV_bounds_check || d * 16 + 16 > HSK)
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#endif
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{
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uint coord = (gl_SubgroupID * MatBc) * kshstride;
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coopMatLoad(KMat, ksh, coord, kshstride, gl_CooperativeMatrixLayoutRowMajor);
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}
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#if BLOCK_SIZE == 1
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else {
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const uint coord = k_offset / 4 + (j * Bc + gl_SubgroupID * MatBc) * k_stride / 4 + d * 16 / 4;
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coopMatLoad(KMat, data_kv4, coord, k_stride / 4, gl_CooperativeMatrixLayoutRowMajor);
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}
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#endif
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} else {
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uint coord = (gl_SubgroupID * MatBc) * kshstride + d * 16 / 4;
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coopMatLoad(KMat, ksh, coord, kshstride, gl_CooperativeMatrixLayoutRowMajor);
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}
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coopMatLoad(QMat, Qf, d * 16 / 4, qstride, gl_CooperativeMatrixLayoutColumnMajor);
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SfMat = coopMatMulAdd(KMat, QMat, SfMat);
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}
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uint coord = gl_SubgroupID * MatBc * sfshstride;
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coopMatStore(SfMat, sfsh, coord, sfshstride, gl_CooperativeMatrixLayoutRowMajor);
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barrier();
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if (LOGIT_SOFTCAP) {
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[[unroll]] for (uint32_t idx = 0; idx < Bc * Br / 4; idx += gl_WorkGroupSize.x) {
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uint32_t c = (idx + tid) / (Br / 4);
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uint32_t r = (idx + tid) % (Br / 4);
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if (idx + tid < Bc * Br / 4 || idx + gl_WorkGroupSize.x <= Bc * Br / 4) {
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sfsh[c * sfshstride + r] = ACC_TYPEV4(p.logit_softcap * tanh(sfsh[c * sfshstride + r]));
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}
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}
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barrier();
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}
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if (MASK_ENABLE) {
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[[unroll]] for (uint32_t idx = 0; idx < Bc * Br / 4; idx += gl_WorkGroupSize.x) {
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uint32_t c = (idx + tid) / (Br / 4);
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uint32_t r = (idx + tid) % (Br / 4);
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if (idx + tid < Bc * Br / 4 || idx + gl_WorkGroupSize.x <= Bc * Br / 4) {
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if (!KV_bounds_check || j * Bc + c < KV) {
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// Mask nem1 bounds check is handled when loading masks
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ACC_TYPEV4 masks = ACC_TYPEV4(mask_cache[idx / WorkGroupSize]);
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ACC_TYPEV4 slopes = ACC_TYPEV4(slope[r * 4], slope[r * 4 + 1], slope[r * 4 + 2], slope[r * 4 + 3]);
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sfsh[c * sfshstride + r] += slopes * masks;
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}
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}
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}
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barrier();
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}
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float eMf[rows_per_thread];
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[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
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const uint r_vec = tile_row(r) / 4;
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const uint r_comp = tile_row(r) % 4;
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float rowmaxf = NEG_FLT_MAX_OVER_2;
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[[unroll]] for (uint32_t c = 0; c < cols_per_thread; ++c) {
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if (KV_bounds_check && j * Bc + c * cols_per_iter + col_tid >= KV) {
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continue;
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}
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rowmaxf = max(rowmaxf, float(sfsh[r_vec + (c * cols_per_iter + col_tid) * sfshstride][r_comp]));
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}
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float Moldf = Mf[r];
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// Compute max across the row
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rowmaxf = subgroupMax(rowmaxf);
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// M = max(rowmax, Mold)
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// P = e^(S - M)
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// eM = e^(Mold - M)
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Mf[r] = max(rowmaxf, Moldf);
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eMf[r] = exp(Moldf - Mf[r]);
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Lf[r] = eMf[r]*Lf[r];
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}
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[[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
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const uint d_local = d0 / threads_per_rowgroup;
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[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
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Of[r][d_local] = ACC_TYPE(eMf[r]) * Of[r][d_local];
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}
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}
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// Calculate and store Pf in Psh
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[[unroll]] for (uint32_t c = 0; c < cols_per_thread; ++c) {
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const uint col = c * cols_per_iter + col_tid;
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[[unroll]] for (uint32_t r = 0; r < rows_per_thread; r += 4) {
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const uint row = tile_row(r);
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if (KV_bounds_check && j * Bc + col >= KV) {
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Psh[col * psh_stride + row / 4] = f16vec4(0.0f);
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} else {
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const vec4 mfvec = vec4(Mf[r], Mf[r + 1], Mf[r + 2], Mf[r + 3]);
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const f16vec4 Pf = f16vec4(exp(vec4(sfsh[row / 4 + col * sfshstride]) - mfvec));
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[[unroll]] for (uint32_t vec_idx = 0; vec_idx < 4; ++vec_idx) {
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Lf[r + vec_idx] += Pf[vec_idx];
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}
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Psh[col * psh_stride + row / 4] = Pf;
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}
|
|
}
|
|
}
|
|
|
|
const uint num_hsv_tiles = (HSV + MatBc * row_split - 1) / (MatBc * row_split); // round up
|
|
|
|
// Each subgroup handles HSV/4 columns
|
|
[[unroll]] for (uint32_t hsv_tile = 0; hsv_tile < num_hsv_tiles; ++hsv_tile) {
|
|
const uint hsv_offset = (hsv_tile * row_split + gl_SubgroupID) * 16;
|
|
|
|
SfMat = coopmat<ACC_TYPE, gl_ScopeSubgroup, MatBc, MatBr, gl_MatrixUseAccumulator>(0);
|
|
|
|
// Preload V tiles for [Bc, 16 * num subgroups]
|
|
const uint v_rows = Bc;
|
|
const uint v_total = v_rows * v_cols;
|
|
const uint v_loads_per_thread = v_total / gl_WorkGroupSize.x;
|
|
|
|
#if BLOCK_SIZE == 1
|
|
// For f16, only preload if not aligned
|
|
if (KV_bounds_check) {
|
|
#endif
|
|
[[unroll]] for (uint32_t i = 0; i < v_loads_per_thread; ++i) {
|
|
const uint idx = i * gl_WorkGroupSize.x + tid;
|
|
const uint row = idx / v_cols;
|
|
const uint col = idx % v_cols;
|
|
|
|
const uint v_row = j * Bc + row;
|
|
const uint v_col = hsv_tile * MatBc * row_split + col * 4;
|
|
|
|
const uint coord = v_row * v_stride * BLOCK_SIZE + v_col;
|
|
const uint ib = coord / BLOCK_SIZE;
|
|
const uint iqs = coord % BLOCK_SIZE;
|
|
|
|
if (!KV_bounds_check || (v_row < KV && v_col < HSV)) {
|
|
#if BLOCK_SIZE > 1
|
|
ksh[row * vsh_stride + col] = f16vec4(dequantize4(ib, iqs, v_offset, BINDING_IDX_V));
|
|
#else
|
|
ksh[row * vsh_stride + col] = data_vv4[(v_offset + v_row * v_stride + v_col) / 4];
|
|
#endif
|
|
} else {
|
|
ksh[row * vsh_stride + col] = f16vec4(0.0f);
|
|
}
|
|
}
|
|
#if BLOCK_SIZE == 1
|
|
}
|
|
#endif
|
|
|
|
barrier();
|
|
|
|
[[unroll]] for (uint32_t bc_chunk = 0; bc_chunk < Bc / MatBc; ++bc_chunk) {
|
|
coopMatLoad(KMat, Psh, bc_chunk * MatBc * psh_stride, psh_stride, gl_CooperativeMatrixLayoutColumnMajor);
|
|
|
|
#if BLOCK_SIZE == 1
|
|
if (!KV_bounds_check) {
|
|
// F16 values can be loaded directly from global memory
|
|
const uint v_tile_row = j * Bc + bc_chunk * MatBc;
|
|
const uint v_tile_offset = v_offset / 4 + v_tile_row * v_stride / 4 + hsv_offset / 4;
|
|
coopMatLoad(QMat, data_vv4, v_tile_offset, v_stride / 4, gl_CooperativeMatrixLayoutRowMajor);
|
|
} else
|
|
#endif
|
|
{
|
|
const uint v_tile_offset = bc_chunk * MatBr * v_cols + gl_SubgroupID * (MatBc / 4);
|
|
coopMatLoad(QMat, ksh, v_tile_offset, vsh_stride, gl_CooperativeMatrixLayoutRowMajor);
|
|
}
|
|
|
|
SfMat = coopMatMulAdd(KMat, QMat, SfMat);
|
|
}
|
|
|
|
// Store SfMat to sfsh and load into Of
|
|
const uint osh_stride = row_split * MatBc / 4;
|
|
const uint o_offset = gl_SubgroupID * MatBc / 4;
|
|
coopMatStore(SfMat, sfsh, o_offset, osh_stride, gl_CooperativeMatrixLayoutRowMajor);
|
|
|
|
barrier();
|
|
|
|
const uint hsv_per_tile = row_split * MatBc;
|
|
const uint hsv_base = hsv_tile * hsv_per_tile;
|
|
const uint d_values_per_tile = hsv_per_tile / 4;
|
|
|
|
const uint d_start = hsv_tile * d_values_per_tile;
|
|
const uint d_end = min(d_start + d_values_per_tile, HSV / 4);
|
|
|
|
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
|
|
const uint row = tile_row(r);
|
|
|
|
[[unroll]] for (uint32_t d_local = 0; d_local < d_per_thread; ++d_local) {
|
|
const uint d = d_local * threads_per_rowgroup + col_tid;
|
|
const uint hsv_col = 4 * d;
|
|
|
|
if (hsv_col >= hsv_base && hsv_col < hsv_base + hsv_per_tile && hsv_col < HSV) {
|
|
const uint local_hsv = (hsv_col - hsv_base) / 4;
|
|
Of[r][d_local] += ACC_TYPEV4(sfsh[row * osh_stride + local_hsv]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
barrier();
|
|
}
|
|
|
|
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
|
|
Lf[r] = subgroupAdd(Lf[r]);
|
|
}
|
|
|
|
// If there is split_k, then the split_k resolve shader does the final
|
|
// division by L. Store the intermediate O value and per-row m and L values.
|
|
if (p.k_num > 1) {
|
|
// note: O and Q have swapped coord 1,2.
|
|
uint32_t o_offset = HSV * p.ne1 * (split_k_index + p.k_num * (gqa_iq1 + p.ne2 * iq3));
|
|
|
|
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
|
|
if (tile_row(r) < N) {
|
|
[[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
|
|
const uint d = d0 + col_tid;
|
|
if (d >= HSV/4) break;
|
|
const uint d_local = d0 / threads_per_rowgroup;
|
|
[[unroll]] for (uint32_t comp = 0; comp < 4; ++comp) {
|
|
perElemOpGqaStore(tile_row(r), 4 * d + comp, float(Of[r][d_local][comp]), o_offset, iq2, N);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
o_offset = HSV * p.ne1 * p.k_num * p.ne2 * p.ne3 + p.ne1 * 2 * (split_k_index + p.k_num * (gqa_iq1 + p.ne2 * iq3));
|
|
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
|
|
if (tile_row(r) < N) {
|
|
perElemOpStoreCol0(tile_row(r), 0u, ACC_TYPE(Lf[r]), o_offset, iq2, N);
|
|
perElemOpStoreCol0(tile_row(r), 0u, ACC_TYPE(Mf[r]), o_offset + p.ne1, iq2, N);
|
|
}
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if ((p.mask_n_head_log2 & SINK_ENABLE_BIT) != 0) {
|
|
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
|
|
float sink = perElemOpGetSink(tile_row(r), 0u, ACC_TYPE(0), iq2);
|
|
|
|
float ms = 1.0f;
|
|
float vs = 1.0f;
|
|
|
|
if (sink > Mf[r]) {
|
|
ms = exp(Mf[r] - sink);
|
|
|
|
[[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
|
|
const uint d_local = d0 / threads_per_rowgroup;
|
|
Of[r][d_local] *= ACC_TYPE(ms);
|
|
}
|
|
} else {
|
|
vs = exp(sink - Mf[r]);
|
|
}
|
|
|
|
Lf[r] = Lf[r]*ms + vs;
|
|
}
|
|
}
|
|
|
|
float Lfrcp[rows_per_thread];
|
|
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
|
|
Lfrcp[r] = (Lf[r] == 0.0) ? 0.0 : (1.0 / Lf[r]);
|
|
}
|
|
|
|
[[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
|
|
const uint d_local = d0 / threads_per_rowgroup;
|
|
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
|
|
Of[r][d_local] *= ACC_TYPE(Lfrcp[r]);
|
|
#if defined(ACC_TYPE_MAX)
|
|
Of[r][d_local] = clamp(Of[r][d_local], -ACC_TYPE_MAX, ACC_TYPE_MAX);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
uint32_t o_offset = gqa_iq1*p.ne1*HSV + iq3*p.ne2*p.ne1*HSV;
|
|
|
|
if (p.gqa_ratio > 1) {
|
|
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
|
|
if (tile_row(r) < N) {
|
|
[[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
|
|
const uint d = d0 + col_tid;
|
|
if (d >= HSV / 4) break;
|
|
const uint d_local = d0 / threads_per_rowgroup;
|
|
[[unroll]] for (uint32_t comp = 0; comp < 4; ++comp) {
|
|
perElemOpGqaStore(tile_row(r), 4 * d + comp, float(Of[r][d_local][comp]), o_offset, iq2, N);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
|
|
if (i * Br + tile_row(r) < N) {
|
|
[[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
|
|
const uint d = d0 + col_tid;
|
|
if (d >= HSV / 4) break;
|
|
const uint d_local = d0 / threads_per_rowgroup;
|
|
[[unroll]] for (uint32_t comp = 0; comp < 4; ++comp) {
|
|
data_o[o_offset + iq2 * HSV + (i * Br + tile_row(r)) * p.ne1 * HSV + 4 * d + comp] = D_TYPE(Of[r][d_local][comp]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|