18 lines
466 B
Plaintext
18 lines
466 B
Plaintext
#version 450
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#include "rope_head.glsl"
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#include "rope_funcs.glsl"
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void main() {
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const uint i0 = 2*gl_GlobalInvocationID.y;
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const uint row = gl_GlobalInvocationID.x + 32768 * gl_GlobalInvocationID.z;
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if (row >= pc.nrows) {
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return;
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}
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const uint i3 = row / (pc.ne01*pc.ne02);
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const uint i2 = (row - i3 * pc.ne01*pc.ne02) / pc.ne01;
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const uint i1 = (row - i3 * pc.ne01*pc.ne02 - i2 * pc.ne01);
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rope_neox(i0, i1, i2, i3, pc);
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}
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