* use a more flexible amount of threads * fix windows compile and 0 thread case * nominmax |
||
|---|---|---|
| .. | ||
| cmake | ||
| vulkan-shaders | ||
| CMakeLists.txt | ||
| ggml-vulkan.cpp | ||
* use a more flexible amount of threads * fix windows compile and 0 thread case * nominmax |
||
|---|---|---|
| .. | ||
| cmake | ||
| vulkan-shaders | ||
| CMakeLists.txt | ||
| ggml-vulkan.cpp | ||