llama.cpp/ggml
Jeff Bolz 1f30ac0cea
vulkan: Programmatically add RoundingModeRTE to all shaders when the device supports it (#21572)
* vulkan: Programmatically add RoundingModeRTE to all shaders when the device supports it

* use FetchContent to get SPIRV-Headers

* Fetch spirv-headers unconditionally

* remove fetchcontent, rely on installed headers

* fix ubuntu job

* Update docs/build.md
2026-04-14 15:17:45 +02:00
..
cmake ggml: backend-agnostic tensor parallelism (experimental) (#19378) 2026-04-09 16:42:19 +02:00
include ggml: backend-agnostic tensor parallelism (experimental) (#19378) 2026-04-09 16:42:19 +02:00
src vulkan: Programmatically add RoundingModeRTE to all shaders when the device supports it (#21572) 2026-04-14 15:17:45 +02:00
.gitignore vulkan : cmake integration (#8119) 2024-07-13 18:12:39 +02:00
CMakeLists.txt cmake: fix CMP0194 warning on Windows with MSVC (#21630) 2026-04-14 13:47:56 +03:00