* vulkan: Programmatically add RoundingModeRTE to all shaders when the device supports it * use FetchContent to get SPIRV-Headers * Fetch spirv-headers unconditionally * remove fetchcontent, rely on installed headers * fix ubuntu job * Update docs/build.md |
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| .. | ||
| nix | ||
| cann.Dockerfile | ||
| cpu.Dockerfile | ||
| cuda.Dockerfile | ||
| intel.Dockerfile | ||
| llama-cli-cann.Dockerfile | ||
| llama-cpp-cuda.srpm.spec | ||
| llama-cpp.srpm.spec | ||
| musa.Dockerfile | ||
| openvino.Dockerfile | ||
| rocm.Dockerfile | ||
| s390x.Dockerfile | ||
| tools.sh | ||
| vulkan.Dockerfile | ||