llama.cpp/ggml/include
Phylliida Dev 09c7c50e64
ggml : add circular tiling support to pad, for Vulkan, CUDA, and CPU (used for making seamless textures) (#16985)
* Feat: Added vulkan circular tiling support

* Feat: Added cpu circular

* Feat: Added cuda kernels

* Added tests

* Added tests

* Removed non-pad operations

* Removed unneded changes

* removed backend non pad tests

* Update test-backend-ops.cpp

* Fixed comment on pad test

* removed trailing whitespace

* Removed unneded test in test-backend-ops

* Removed removed test from calls

* Update ggml/src/ggml-vulkan/vulkan-shaders/pad.comp

Co-authored-by: Ruben Ortlam <picard12@live.de>

* Fixed alignment

* Formatting

Co-authored-by: Aman Gupta <amangupta052@gmail.com>

* Format pad

* Format

* Clang format

* format

* format

* don't change so much stuff

* clang format and update to bool

* fix duplicates

* don't need to fix the padding

* make circular bool

* duplicate again

* rename vulkan to wrap around

* Don't need indent

* moved to const expr

* removed unneded extra line break

* More readable method calls

* Minor wording changes

* Added final newline

* Update ggml/include/ggml.h

Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>

* Update ggml/include/ggml.h

Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>

* Added circular pad ext tests

* Gate non circular pad devices

* Cleaned gating of non-circular pad devices

---------

Co-authored-by: Phylliida <phylliidadev@gmail.com>
Co-authored-by: Ruben Ortlam <picard12@live.de>
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2025-12-06 15:07:02 +01:00
..
ggml-alloc.h ggml : upgrade init_tensor API to return a ggml_status (#11854) 2025-02-28 14:41:47 +01:00
ggml-backend.h rpc : add support for multiple devices (#16276) 2025-10-04 12:49:16 +03:00
ggml-blas.h ggml : build backends as libraries (#10256) 2024-11-14 18:04:35 +01:00
ggml-cann.h ggml : build backends as libraries (#10256) 2024-11-14 18:04:35 +01:00
ggml-cpp.h ggml : fix ggml_gallocr_ptr type (ggml/1205) 2025-05-01 09:58:44 +03:00
ggml-cpu.h ggml: allow casting between f32 and i32 (#15783) 2025-09-08 12:33:01 +02:00
ggml-cuda.h ggml : build backends as libraries (#10256) 2024-11-14 18:04:35 +01:00
ggml-hexagon.h Add experimental ggml-hexagon backend for the Hexagon NPU (#16547) 2025-10-22 13:47:09 -07:00
ggml-metal.h metal : refactor + optimize v2 (#15995) 2025-09-17 20:38:12 +03:00
ggml-opencl.h Introducing experimental OpenCL backend with support for Qualcomm Adreno GPUs (#10693) 2024-12-13 12:23:52 -08:00
ggml-opt.h finetune: SGD optimizer, more CLI args (#13873) 2025-08-14 12:03:57 +02:00
ggml-rpc.h rpc : fix alloc size logic (#17116) 2025-12-05 19:39:04 +02:00
ggml-sycl.h ggml : build backends as libraries (#10256) 2024-11-14 18:04:35 +01:00
ggml-vulkan.h vulkan: Make Vulkan optional at runtime (#11493). (#11494) 2025-02-10 07:17:21 +01:00
ggml-webgpu.h ggml: Add initial WebGPU backend (#14521) 2025-07-16 18:18:51 +03:00
ggml-zdnn.h zdnn: refactor codebase + add docs (#16178) 2025-09-23 14:53:05 +08:00
ggml.h ggml : add circular tiling support to pad, for Vulkan, CUDA, and CPU (used for making seamless textures) (#16985) 2025-12-06 15:07:02 +01:00
gguf.h GGUF: C++ refactor, backend support, misc fixes (#11030) 2025-01-07 18:01:58 +01:00