#include "ggml-openvino.h" #include "ggml-backend-impl.h" #include "ggml-impl.h" // backend API GGML_API ggml_backend_t ggml_backend_openvino_init(int device) {} GGML_API bool ggml_backend_is_openvino(ggml_backend_t backend) {} // device buffer GGML_API ggml_backend_buffer_type_t ggml_backend_openvino_buffer_type(int device) {} // split tensor buffer that splits matrices by rows across multiple devices GGML_API ggml_backend_buffer_type_t ggml_backend_openvino_split_buffer_type(const float *tensor_split) {} // pinned host buffer for use with the CPU backend for faster copies between CPU // and GPU GGML_API ggml_backend_buffer_type_t ggml_backend_openvino_host_buffer_type(void) {} GGML_API ggml_backend_reg_t ggml_backend_openvino_reg(void) {}