#version 450 #extension GL_EXT_control_flow_attributes : require #extension GL_KHR_shader_subgroup_basic : enable #extension GL_KHR_shader_subgroup_arithmetic : enable #extension GL_KHR_shader_subgroup_shuffle : enable #include "types.glsl" #define GATING_FUNC_SOFTMAX 0 #define GATING_FUNC_SIGMOID 1 #define GATING_FUNC_SOFTMAX_WEIGHT 2 layout (push_constant) uniform parameter { uint n_rows; uint n_experts_push; uint n_expert_used; float clamp_min; float clamp_max; uint gating_func; uint has_bias; uint with_norm; float output_scale; float output_bias; }; layout(local_size_x_id = 0, local_size_y = 4, local_size_z = 1) in; layout(constant_id = 0) const uint WARP_SIZE = 32; layout(constant_id = 1) const uint n_experts_spec = 512; layout(constant_id = 2) const bool nexperts_use_push = false; uint n_experts = nexperts_use_push ? n_experts_push : n_experts_spec; #define CEIL_DIV(a, b) (((a) + (b) - 1) / (b)) const uint experts_per_thread = CEIL_DIV(n_experts_spec, WARP_SIZE); layout (binding = 0, std430) readonly buffer Logits {float logits[];}; layout (binding = 1, std430) readonly buffer BiasProbs {float bias[];}; layout (binding = 2, std430) writeonly buffer Weights {float weights[];}; layout (binding = 3, std430) writeonly buffer Ids {uint ids[];}; const float INFINITY = 1.0 / 0.0; // Warp-local softmax used for both the pre-top-k logits and the post-top-k delayed path. void softmax_warp_inplace(inout float vals[experts_per_thread], const uint limit, const uint lane, const bool use_limit) { float max_val = -INFINITY; [[unroll]] for (int i = 0; i < experts_per_thread; i++) { const uint idx = lane + i * WARP_SIZE; const bool is_active = !use_limit || (idx < limit); if (is_active) { max_val = max(max_val, vals[i]); } } max_val = subgroupMax(max_val); float sum = 0.f; [[unroll]] for (int i = 0; i < experts_per_thread; i++) { const uint idx = lane + i * WARP_SIZE; const bool is_active = !use_limit || (idx < limit); if (is_active) { const float val = exp(vals[i] - max_val); vals[i] = val; sum += val; } else { vals[i] = 0.f; } } sum = subgroupAdd(sum); const float inv_sum = 1.0f / sum; [[unroll]] for (int i = 0; i < experts_per_thread; i++) { const uint idx = lane + i * WARP_SIZE; const bool is_active = !use_limit || (idx < limit); if (is_active) { vals[i] *= inv_sum; } } } void main() { const uint row = gl_WorkGroupID.x * gl_WorkGroupSize.y + gl_SubgroupID; if (row >= n_rows) { return; } const uint logits_offset = n_experts * row; const uint bias_offset = 0; // 1D const uint weights_offset = n_expert_used * row; const uint ids_offset = n_experts * row; const uint lane = gl_SubgroupInvocationID; float probs[experts_per_thread]; [[unroll]] for (int i = 0; i < experts_per_thread; i++) { probs[i] = -INFINITY; } [[unroll]] for (uint i = 0; i < n_experts; i += WARP_SIZE) { const uint expert = i + lane; probs[i / WARP_SIZE] = (n_experts % WARP_SIZE == 0 || expert < n_experts) ? logits[logits_offset + expert] : -INFINITY; } if (gating_func == GATING_FUNC_SOFTMAX) { softmax_warp_inplace(probs, n_experts, lane, nexperts_use_push); } else if (gating_func == GATING_FUNC_SIGMOID) { [[unroll]] for (uint i = 0; i < n_experts; i += WARP_SIZE) { const uint expert = i + lane; probs[i / WARP_SIZE] = (n_experts % WARP_SIZE == 0 || expert < n_experts) ? 1.f / (1.f + exp(-probs[i / WARP_SIZE])) : -INFINITY; } } float selection_probs[experts_per_thread]; if (has_bias != 0) { [[unroll]] for (uint i = 0; i < n_experts; i += WARP_SIZE) { const uint expert = i + lane; selection_probs[i / WARP_SIZE] = (n_experts % WARP_SIZE == 0 || expert < n_experts) ? probs[i / WARP_SIZE] + bias[bias_offset + expert] : -INFINITY; } } else { [[unroll]] for (int i = 0; i < experts_per_thread; i++) { selection_probs[i] = probs[i]; } } // at this point, each thread holds a portion of softmax, // we do the argmax reduce over n_expert_used, each time marking // the expert weight as -inf to exclude from the next iteration float wt_sum = 0.f; float output_weights[experts_per_thread]; [[unroll]] for (int i = 0; i < experts_per_thread; i++) { output_weights[i] = 0.f; } for (int k = 0; k < n_expert_used; k++) { float max_val = probs[0]; float max_val_s = selection_probs[0]; uint max_expert = lane; [[unroll]] for (uint i = WARP_SIZE; i < n_experts; i += WARP_SIZE) { const uint expert = i + lane; if ((n_experts % WARP_SIZE == 0 || expert < n_experts) && selection_probs[i / WARP_SIZE] > max_val_s) { max_val = probs[i / WARP_SIZE]; max_val_s = selection_probs[i / WARP_SIZE]; max_expert = expert; } } [[unroll]] for (uint mask = WARP_SIZE / 2; mask > 0; mask /= 2) { const float val = subgroupShuffleXor(max_val, mask); const float val_s = subgroupShuffleXor(max_val_s, mask); const uint expert = subgroupShuffleXor(max_expert, mask); if (val_s > max_val_s || (val_s == max_val_s && expert < max_expert)) { max_val = val; max_val_s = val_s; max_expert = expert; } } if ((k & (WARP_SIZE - 1)) == lane) { output_weights[k / WARP_SIZE] = max_val; } if ((max_expert & (WARP_SIZE - 1)) == lane) { selection_probs[max_expert / WARP_SIZE] = -INFINITY; ids[ids_offset + k] = max_expert; wt_sum += max_val; } } if (with_norm != 0) { wt_sum = subgroupAdd(wt_sum); wt_sum = clamp(wt_sum, clamp_min, clamp_max); const float inv_sum = 1.0f / wt_sum; [[unroll]] for (uint i = 0; i < experts_per_thread; ++i) { output_weights[i] *= inv_sum; } } if (gating_func == GATING_FUNC_SOFTMAX_WEIGHT) { softmax_warp_inplace(output_weights, n_expert_used, lane, true); } [[unroll]] for (uint i = 0; i < experts_per_thread; ++i) { uint idx = i * WARP_SIZE + lane; if (idx < n_expert_used) { weights[weights_offset + idx] = output_scale * output_weights[i] + output_bias; } } }