Commit Graph

2 Commits

Author SHA1 Message Date
Jeff Bolz cc98896db8
vulkan: optimize and reenable split_k (#10637)
Use vector loads when possible in mul_mat_split_k_reduce. Use split_k
when there aren't enough workgroups to fill the shaders.
2024-12-03 20:29:54 +01:00
Diego Devesa ae8de6d50a
ggml : build backends as libraries (#10256)
* ggml : build backends as libraries

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Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: R0CKSTAR <xiaodong.ye@mthreads.com>
2024-11-14 18:04:35 +01:00
Renamed from ggml/src/vulkan-shaders/mul_mat_split_k_reduce.comp (Browse further)