* Fix too relaxed check on CUDA "fast copy" (can_be_transposed) condition
* Argh.
* Making CISC happy ;)
* Integrate CONT tests
* Use loopy loop
* Skip new tests for (B)F16 for now.
* WIP
* added a cpy kernel specific to transposed tensor which uses smem to avoid uncoalesced access; test cases also added shwoing improved memory bandwidth
* added BF16 support
* more strict check to make sure src0 is a transpose
* reformulated to handle more complicated transpose cases
* bring back 2D transpose for higher performance
* allow build on windows
* tranpose copy more shapes
* minor tweak
* final clean up
* restore some test cases
* keep only the kernel for true tranposed case; updated with review suggestions
* make CI happy
* remove headers not needed
* reduced bank conflicts for fp16 and bf16
* add missing const*
* now bank conflicts free
* use padding instead of swizzling
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Co-authored-by: bssrdf <bssrdf@gmail.com>
* ggml: allow casting between f32 and i32
* fix cuda
* add vulkan
* fix CPU non-cont
* add non-cont test case
* add note
* extend test number range
* correct note
* add cont version for vulkan
* musa: apply mublas API changes
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
* musa: update musa version to 4.2.0
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
* musa: restore MUSA graph settings in CMakeLists.txt
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
* musa: disable mudnnMemcpyAsync by default
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
* musa: switch back to non-mudnn images
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
* minor changes
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
* musa: restore rc in docker image tag
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
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Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
* musa: fix build warning (unused parameter)
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
* musa: upgrade MUSA SDK version to rc4.0.1
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
* musa: use mudnn::Unary::IDENTITY op to accelerate D2D memory copy
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
* Update ggml/src/ggml-cuda/cpy.cu
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* musa: remove MUDNN_CHECK_GEN and use CUDA_CHECK_GEN instead in MUDNN_CHECK
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
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Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* CUDA: Simplify and improve CUDA graphs through use of indirect copy pointers
Previously there was complexity in the CUDA graphs implementation due
frequently changing parameters to copy kernels associated with K and V
cache pointers. This patch simplifies by using indirection to avoid
such parameters frequently changing, avoiding the need for frequent
graph updates.
Fixes#12152
* Addressed comments
* fix HIP builds
* properly sync to stream
* removed ggml_cuda_cpy_fn_ptrs
* move stream sync before free
* guard to only use indirection with graphs
* style fixes
* check for errors
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Co-authored-by: slaren <slarengh@gmail.com>