* Apply suggestions from code review
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* metal:add conv_3d backend
Rebased with master and resolved conflicts.
* Resolved issues related to changes in variable names
* kernel void kernel_upscale_bilinear_f32 was missing in my branch, added back, should pass all tests now
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* ggml : transpose fused GDN state access for coalesced memory reads (#20436)
The fused Gated Delta Net kernel accessed the [S_v, S_v] state matrix
column-wise on row-major storage, causing strided reads (stride S_v =
128 floats = 512 bytes) that waste GPU cache bandwidth. This produced a
39% regression on Qwen3.5-9B (Metal, M4 Max) compared to the unfused
path.
Transpose the state indexing so threads read contiguously:
- Metal: s_ptr[is*S_v] -> s_ptr[is] (stride 1 vs S_v)
- CUDA: curr_state[i*S_v+col] -> curr_state[col*S_v+i] (coalesced)
- CPU: restructured loops for row-wise transposed access
Also add --fused-gdn [on|off|auto] CLI flag (mirrors --flash-attn) so
users can control fused GDN independently of auto-detection.
All GATED_DELTA_NET backend-ops tests pass.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* ggml : use SIMD dot products in CPU GDN kernel, couple AR/chunked fused flags
- Replace scalar inner loops with ggml_vec_dot_f32 for SIMD-optimized
dot products in the CPU fused GDN kernel (delta and attention output)
- Couple fused_gdn_ar and fused_gdn_ch flags in auto-detection: if one
path lacks device support, disable both to prevent state layout mismatch
between transposed (fused) and non-transposed (unfused) formats
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* llama : rever fgdn argument changes
* graph : remove GDN state transposes
* vulkan : adapt
* cuda : remove obsolete smem code
---------
Co-authored-by: Paul Flynn <paul@arkavo.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: Oliver Simons <osimons@nvidia.com>
* llama : enable chunked fused GDN path
* models : avoid Q and K repeats when using fused GDA
* cont : fix comment
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
* cont : fix the fix
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
* cont : fix
* metal : add GDN kernel (#20361)
* metal : add Metal backend for GGML_OP_GATED_DELTA_NET
Add a fused Metal kernel for the gated delta net recurrence op
(#19504), enabling GPU-accelerated inference for DeltaNet-based
models (Qwen3.5, etc.) on Apple Silicon.
Supports both GDA (scalar gate) and KDA (per-row gate) modes
with head_size 64 and 128. Unsupported configurations (head_size
32, non-contiguous tensors) gracefully fall back to CPU.
Performance: Qwen3.5-0.8B Q4_K_M on M4 Max
tg128: 170 -> 213 t/s (+25%)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* metal : validate contiguity of all input tensors in supports_op
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* metal : add algorithm equivalence comment for GDA decay path
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* cont : unslop + optimize
* cont : clean-up
---------
Co-authored-by: Paul Flynn <paul@arkavo.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
* CUDA: AR gated delta net improvements (#20391)
* Add FastDiv to gated_delta_net_cuda
* Shard columns across warps
This reduces register pressure (avoids spill for S_v = 128) and gives
the warp-scheduler more CTAs to schedule (thus hiding data-access
latencies).
* Remove unneded include in gated_delta_net.cu
* Improve comments
* Apply code-formating
* Make sharding HIP-compatible
1. Use ggml_cuda_get_physical_warp_size() to determine warp size flexibly
2. Add test with partial warp to test sum reduction on CUDA
* Remove fastdiv_s64, as we can treat neqk1 and rq3 as uint32_t
* Rename variables
* Enable GDN also for prefill, move TODO for chunked_GDN
* Actually remove the TODO from 2068908975
* Get warp size at runtime
warp_size is not known at compile time in hip host code.
* Don't expose ggml_cuda_get_physical_warp_size on host
---------
Co-authored-by: uvos <devnull@uvos.xyz>
* llama : refactor llm_build_delta_net_base API
---------
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
Co-authored-by: Paul Flynn <paul@arkavo.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: Oliver Simons <osimons@nvidia.com>
Co-authored-by: uvos <devnull@uvos.xyz>
* WIP: add NVFP4 quantization support
* tests
* improve NVFP4 dot product implementation performance and fix bad super call
* typo
* Use nvfp4 kvalues
* vulkan : fix NVFP4 shader compilation by including kvalues_mxfp4 lookup table
* vulcal and perf fixes
* wip
* Fix metal
* fix vulcan
* Rename threshold & fix wrong scale
* Fix MOE
* Shelf backend implementations (CUDA, Metal, Vulkan, arch-specific SIMD)
Remove NVFP4 support from GPU backends and architecture-specific
optimized dot products. These should be added in separate PRs so
backend specialists can review them independently.
Reverted files:
- ggml-cuda: common.cuh, convert.cu, mmq.cu/cuh, mmvq.cu, vecdotq.cuh,
quantize.cu/cuh, mma.cuh, ggml-cuda.cu, fattn-tile.cuh
- ggml-metal: ggml-metal.metal, ggml-metal-device.cpp, ggml-metal-impl.h,
ggml-metal-ops.cpp
- ggml-vulkan: ggml-vulkan.cpp, all vulkan-shaders/*
- ggml-cpu arch: arm/quants.c, x86/quants.c, powerpc/quants.c, s390/quants.c
Core NVFP4 support (type definition, CPU fallback dot product,
quantization, dequantization, conversion) is retained.
* Fix arch-fallback.h: add NVFP4 generic fallback for all platforms
After shelving backend-specific SIMD implementations, the generic
CPU dot product needs to be aliased on ARM, x86, PowerPC, and s390
platforms that previously relied on arch-specific versions.
* quantize: add NVFP4 as a quantization type option
* Fix ggml_fp32_to_ue4m3: handle subnormal values
Previously, values with ue4m3_exp <= 0 were clamped to 0, causing
all small scales to underflow. This made NVFP4 quantization via
llama-quantize produce garbage (PPL = 5.8M) since typical transformer
weights have amax/6.0 in the range 0.001-0.01, which falls in the
UE4M3 subnormal range.
Now subnormals are properly encoded as man * 2^-9 (exp=0, man=1..7),
matching the decode path in ggml_ue4m3_to_fp32.
Result: NVFP4 requantization now produces PPL = 15.25 (vs F16 = 14.33),
comparable to Q4_1 (PPL = 15.81) at slightly lower BPW (4.70 vs 5.15).
* Restore ARM NEON NVFP4 dot product implementation
Restores the optimized ggml_vec_dot_nvfp4_q8_0 for ARM NEON using
vqtbl1q_s8 lookup and ggml_vdotq_s32 dot products.
tg128 performance: 4.37 t/s (generic) -> 13.66 t/s (NEON) = 3.1x speedup
* Optimize ARM NEON NVFP4 dot product: LUT + vpaddq + vfmaq
- Add ue4m3_scale_lut[128] to ggml-common.h replacing branch-heavy
ggml_ue4m3_to_fp32() in the hot loop
- Use vpaddq_s32 for pairwise int32 reduction instead of vaddvq_s32
- Accumulate with vfmaq_f32 into float32x4_t vector accumulators
tg128: 8.1 -> 31.0 t/s (3.8x speedup, 77% of Q4_1 speed)
* ARM NEON NVFP4: rearrange q8 to match nibble layout
Alternative approach: rearrange q8 data to match the NVFP4 lo/hi
nibble layout instead of rearranging the looked-up NVFP4 values.
Eliminates vcombine_s8(vget_low, vget_low) shuffles.
Performance is equivalent (~18.5 t/s) - the bottleneck is the 2x
block overhead from QK=16 vs QK=32, not the shuffle instructions.
* CPU only backend 64 super-block layout
* cleanup
* Remove unused LUT
* int
* exclude NVFP4 from unsupported ops in metal build
* remove quantization for now
* store scales as native UE4M3, preserve original model bits when possible
* Update convert_hf_to_gguf.py
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* correct comment
* format
* reduce duplication and cleanup
* Address comments
* move detection to prepare_tensors
* Use math instead of const
* Move
* fix comment
* Shelf quantize tests
* Rebase and move check
* cleanup
* lint
* Update gguf-py/gguf/scripts/gguf_convert_endian.py
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* Use fallback quant config
* Simplify
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* organize
* Refactor
* Update convert_hf_to_gguf.py
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* Update convert_hf_to_gguf.py
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* Update convert_hf_to_gguf.py
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* add quantize_nvfp4 (required for test_quants.py)
* add quantize_nvfp4 (required for test_quants.py)
* add quantize_nvfp4 (required for test_quants.py)
* fix return type
---------
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* llama : add support for Nemotron 3 Super
This commit adds support for the Nemotron 3 Super model (120B.A12B)
enabling this model to be converted to GGUF format and run in llama.cpp.
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: Matt Clayton <156335168+mattjcly@users.noreply.github.com>
Replace GGML_ABORT("fatal error") in ggml_metal_synchronize() with
error flag + return. This aligns synchronize error handling with
graph_compute, which already returns GGML_STATUS_FAILED for the same
condition.
When a command buffer fails (e.g., iOS GPU access revocation during
backgrounding, macOS eGPU disconnect, OOM), the backend enters an
error state instead of killing the host process. Subsequent
graph_compute calls return GGML_STATUS_FAILED immediately. Recovery
requires recreating the backend.
Failed extra command buffers are properly released on the error path
to avoid Metal object leaks.
Enable mul_mv_ext small-batch kernels (BS 2-8) for BF16, Q2_K,
and Q3_K quantization types. These types previously fell through
to the slower single-row mul_mv path.
BF16 uses the float4 dequantize path (like F16). Q2_K and Q3_K
use the float4x4 K-quant path (like Q4_K/Q5_K/Q6_K).
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
* ggml: add env var GGML_OP_OFFLOAD_MIN_BATCH
* makes the min_batch_size for triggering op offload configurable via env var, defaulting to the prior hardcoded value of 32
* ggml: read GGML_OP_OFFLOAD_MIN_BATCH once and store to dev ctx
* cann: forward declaration of device context struct
* cann: move offload op check after device context declaration
* cuda: fix whitespace
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
---------
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
* add count equal for metal
* remove trailing whitespace
* updated doc ops table
* changed shmem to i32
* added multi tg and templating
* removed BLAS support from Metal docs
* Apply suggestions from code review
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* add memset to set dst to 0
* metal : cleanup
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* metal: use shared buffers on eGPU
With #15906, I noticed on important regression when using metal backend on eGPU.
This commit restore the previous behavior and add an option to force its activation.
* metal: use shared buffers on eGPU
* metal: use shared buffers on eGPU
* feat: Add a batched version of ssm_conv
This was done using Claude Code. It found a number of optimizations around
how the threads were organized, resulting in a huge performance boost!
Branch: Mamba2SSD
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* feat: Optimized SSM_SCAN kernel for metal
This used Claude Code and resulted in a modest performance improvement
while maintaining correctness.
Branch: Mamba2SSD
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* test: Add test-backend-ops perf tests for SSM_CONV
Branch: SSMKernelImprovements
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* test: Real representitive tests for SSM_CONV
Branch: SSMKernelImprovements
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* refactor: Use function constant for ssm_conv batch size
Branch: SSMKernelImprovements
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* test: backend op tests for ssm_scan from granite4 1b-h
Branch: SSMKernelImprovements
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* style: remove commented out templates
Branch: SSMKernelImprovements
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* feat: float4 version of ssm_conv_batched
Branch: SSMKernelImprovements
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* fix: Add missing ggml_metal_cv_free
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
---------
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Feat: Added vulkan circular tiling support
* Feat: Added cpu circular
* Feat: Added cuda kernels
* Added tests
* Added tests
* Removed non-pad operations
* Removed unneded changes
* removed backend non pad tests
* Update test-backend-ops.cpp
* Fixed comment on pad test
* removed trailing whitespace
* Removed unneded test in test-backend-ops
* Removed removed test from calls
* Update ggml/src/ggml-vulkan/vulkan-shaders/pad.comp
Co-authored-by: Ruben Ortlam <picard12@live.de>
* Fixed alignment
* Formatting
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
* Format pad
* Format
* Clang format
* format
* format
* don't change so much stuff
* clang format and update to bool
* fix duplicates
* don't need to fix the padding
* make circular bool
* duplicate again
* rename vulkan to wrap around
* Don't need indent
* moved to const expr
* removed unneded extra line break
* More readable method calls
* Minor wording changes
* Added final newline
* Update ggml/include/ggml.h
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update ggml/include/ggml.h
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Added circular pad ext tests
* Gate non circular pad devices
* Cleaned gating of non-circular pad devices
---------
Co-authored-by: Phylliida <phylliidadev@gmail.com>
Co-authored-by: Ruben Ortlam <picard12@live.de>
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>