Commit Graph

236 Commits

Author SHA1 Message Date
Xuan-Son Nguyen 9fcb29f22f
ggml: allow casting between f32 and i32 (#15783)
* ggml: allow casting between f32 and i32

* fix cuda

* add vulkan

* fix CPU non-cont

* add non-cont test case

* add note

* extend test number range

* correct note

* add cont version for vulkan
2025-09-08 12:33:01 +02:00
Jeff Bolz 3976dfbe00
vulkan: support im2col_3d (#15795) 2025-09-07 13:50:26 -05:00
Jeff Bolz c97b5e5854
vulkan: Support pad_ext (#15794) 2025-09-07 19:00:49 +02:00
leejet 0a1b3982cd
ggml: add ops for WAN video model (cuda && cpu) (#15669)
* add conv3d support

* add ggml_pad_ext for cpu & cuda backend

* cuda/cpu: add im2col_3d support

* cuda: make im2col a little faster

* fix cuda pad/scale/im2col3d

* make im2col_3d faster

* gguf: support loading tensors which n_dims > GGML_MAX_DIMS

* fix cuda get_rows

* avoid ggml_conv_3d conflict

* correct GGML_OP_COUNT assertion

* avoid build failure

* avoid build failure on MacOS

* cuda: remove unnecessary MIN define

* fix cpu im2col_3d

* adjust the code style

* cuda: use simpler loop in get_rows

* add test_im2col_3d to test-backend-ops

* test-backend-ops.cpp: remove trailing whitespace

* cpu: im2col_3d support non continuous src

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>

* fix test_im2col_3d

* remove unused variables

* cuda: get_rows: dfloat2 -> float2

* add test_pad_ext to test-backend-ops.cpp

* add gguf_init_from_file_ext impl

* Revert "gguf: support loading tensors which n_dims > GGML_MAX_DIMS"

This reverts commit d8377a0a37.

* Revert "add gguf_init_from_file_ext impl"

This reverts commit d9f1d13208.

* update ggml_backend_vk_device_supports_op

* fix ggml_backend_vk_device_supports_op

* update other backend supports op for ggml_pad_ext

* metal/opencl/sycl/vulkan: fix GGML_OP_PAD check in supports_op

---------

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
2025-09-04 10:38:49 +02:00
Ruben Ortlam dff7551bfd
vulkan: fix mmv subgroup16 selection (#15775) 2025-09-03 21:55:10 +01:00
Jeff Bolz 0fce7a1248
vulkan: don't use std::string in load_shaders, to improve compile time (#15724)
* vulkan: don't use std::string in load_shaders, to improve compile time

* keep the string version for those calls that use it
2025-09-03 20:33:15 +02:00
Daniel Bevenius 8227695d7a
vulkan : update ggml_vk_instance_validation_ext_available (#15666)
* vulkan : update ggml_vk_instance_validation_ext_available

This commit updates ggml_vk_instance_validation_ext_available() to
check for VK_EXT_validation_features instead of
VK_KHR_portability_enumeration.

Based on how the returned boolean is used later in the code (to enable
both the validation layer and the VK_EXT_validation_features extension),
it appears the function may have been intended to check for the
validation layer features extension.

* remove try/catch

This was a left over from a previous iteration where I was explicitly
quering for a specific validation layer first, which would throw.

* update warning message about validation layers
2025-09-03 20:24:50 +02:00
Shin-myoung-serp 0014fb4add
ggml vulkan: add hardsigmoid and hardswish operations (#15762) 2025-09-03 20:22:55 +02:00
Jeff Bolz 25f1045f07
vulkan: Fix macro parameter order for f32 matmul shaders (#15716) 2025-09-02 14:37:01 +08:00
Gilad S. d4d8dbe383
vulkan: use memory budget extension to read memory usage (#15545)
* vulkan: use memory budget extension to read memory usage

* fix: formatting and names

* formatting

* fix: detect and cache memory budget extension availability on init

* fix: read `budgetprops.heapBudget` instead of `heap.size` when memory budget extension is available

* style: lints
2025-09-01 21:17:42 +02:00
Ruben Ortlam fec7911f8f
vulkan: disable large mmv subgroups on older Nvidia GPUs (#15717) 2025-09-01 20:58:35 +02:00
Ruben Ortlam 02c1813517
Vulkan: Add Integer Dot Product mul_mat_vec shader for legacy quants (#14903)
* vulkan: Add Integer Dot Product mul_mat_vec shader for legacy quants

* vulkan: use subgroup operations for quantize_q8_1 shader

* vulkan: add q8_1_x4 type with 128-bit alignment, use in mul_mat_vecq shader

* vulkan: use q8_1_x4 blocks in mul_mmq shader

* vulkan: do 8 calculations per invocation instead of 32 in mul_mat_vecq, similar to mul_mat_vec

* vulkan: tune mul_mat_vecq performance for Intel

* vulkan: fix quantizing issue when tensor is not divisible by 128

* vulkan: adapt integer dot mmv to mmv small m optimization (#15355)

* vulkan: allow all subgroup modes for mmv and mmvq

* vulkan: use prealloc intermediate reuse for mmvq path

* vulkan: tune mmvq for Intel, AMD GCN and Nvidia RTX 3090

* vulkan: adapt mmv quantize_y path to conditional sync logic

* vulkan: disable q8_0 mmvq on Nvidia

* vulkan: enable q8_0 on Nvidia pre-turing

* fix prealloc sync condition

* fix llvmpipe subgroup 8 issue
2025-09-01 16:19:07 +02:00
Jeff Bolz bbbf5ecccb
vulkan: handle large sizes for get_rows (#15686) 2025-08-31 10:13:27 +02:00
Jeff Bolz c37052ab4d
vulkan: mul_mat_id coopmat2 optimizations (#15546)
* vulkan: mul_mat_id coopmat2 optimizations

Add a path for when the tile fits in BN/2, similar to what we have for mul_mat.

Only call fetch_scales/store_scales once per QUANT_K block, and once at the
beginning in case start_k is not aligned.

* Also add a path for BN/4 - worth a couple more percent
2025-08-31 09:06:43 +02:00
Daniel Bevenius 5c16b9c87d
vulkan : remove unused portability_enumeration_ext variable (#15679)
This commit removes the portability_enumeration_ext variable from the
ggml_vk_instance_portability_enumeration_ext_available function as it
is initialized to false but never modified, making it redundant.
2025-08-31 08:46:42 +02:00
Jeff Bolz b97c9edc59
vulkan: Allow fallback to sysmem memory when vidmem is full (#15649)
* vulkan: Allow fallback to sysmem memory when vidmem is full

* vulkan: Add env var GGML_VK_ALLOW_SYSMEM_FALLBACK
2025-08-31 08:30:54 +02:00
Jeff Bolz 696fccf354
vulkan: Skip syncing for prealloc_y when it is reused (#15544) 2025-08-30 11:11:22 +02:00
Jeff Bolz 34bdbbd7c2
vulkan: Remove splitting for mul_mat_id (#15568)
row_ids only needs to hold the BN rows for the current tile.
2025-08-26 06:42:44 +02:00
Ruben Ortlam 4d917cd4f6
vulkan: fix min subgroup 16 condition for mmid subgroup optimization (#15565) 2025-08-25 17:56:59 +02:00
Ruben Ortlam 043fb27d38
vulkan: apply MUL_MAT_ID subgroup optimization to non-coopmat devices (#15524)
* vulkan: use subgroup function for mul_mat_id shader even without coopmat

* vulkan: fix compile warnings

* vulkan: properly check for subgroup size control and require full subgroups for subgroup mul_mat_id

* vulkan: disable subgroup mul_mat_id on devices with subgroups < 16
2025-08-24 19:36:36 +02:00
Jeff Bolz c9a24fb932
vulkan: Support FA with any multiple of 8 head sizes (#15537)
The scalar FA shader already handled multiples of 8. The coopmat1 FA
shader assumed 16x16x16 and the shared memory allocations need the HSK
dimensions padded to a multiple of 16. NVIDIA's coopmat2 implementation
requires multiples of 16 for N and K, and needs the matrix dimensions
padded and loads clamped.

Store the FA pipelines in a map, indexed by the pipeline state.
2025-08-24 11:24:25 +02:00
Ruben Ortlam a9c6ffcbfa
vulkan: enable Conv2D for Apple after MoltenVK fixed the bug (#15526) 2025-08-24 10:48:53 +02:00
Jeff Bolz 611f419cff
vulkan: optimize rms_norm, and allow the work to spread across multiple SMs (#15281)
* vulkan: optimize rms_norm, and allow the work to spread across multiple SMs

There are really two parts to this change:
(1) Some optimizations similar to what we have in soft_max, to unroll with
different numbers of iterations.
(2) A fusion optimization where we detect add followed by rms_norm, and make
the add shader atomically accumulate the values^2 into memory. Then the
rms_norm shader can just load that sum. This allows the rms_norm to be
parallelized across multiple workgroups, it just becomes a simple per-element
multiply.

The fusion optimization is currently only applied when the rms_norm is on a
single vector. This previously always ran on a single SM. It could apply more
broadly, but when there are other dimensions the work can already spread across
SMs, and there would be some complexity to tracking multiple atomic sums.

* Change add+rms_norm optimization to write out an array of partial sums
rather than using atomic add, to make it deterministic. The rms_norm
shader fetches a subgroup's worth in parallel and uses subgroupAdd to
add them up.

* complete rebase against fused adds - multi_add shader can also compute partial sums

* fix validation errors

* disable add_rms_fusion for Intel due to possible driver bug

* resolve against #15489, sync after clearing partial sums
2025-08-23 13:16:17 -05:00
Jeff Bolz 289bf4113e
vulkan: Rewrite synchronization to allow some overlap between nodes (#15489)
Track a list of nodes that need synchronization, and only sync if the new node
depends on them (or overwrites them). This allows some overlap which can
improve performance, and centralizes a big chunk of the synchronization logic.

The remaining synchronization logic involves writes to memory other than the
nodes, e.g. for dequantization or split_k. Each of these allocations has a bool
indicating whether they were in use and need to be synced. This should be
checked before they are written to, and set to true after they are done being
consumed.
2025-08-23 09:33:36 +02:00
Acly 0a9b43e507
vulkan : support ggml_mean (#15393)
* vulkan : support ggml_mean

* vulkan : support sum, sum_rows and mean with non-contiguous tensors

* vulkan : fix subbuffer size not accounting for misalign offset

* tests : add backend-op tests for non-contiguous sum_rows

* cuda : require contiguous src for SUM_ROWS, MEAN support
* sycl : require contiguous src for SUM, SUM_ROWS, ARGSORT support

* require ggml_contiguous_rows in supports_op and expect nb00=1 in the shader
2025-08-23 08:35:21 +02:00
Jeff Bolz 330c3d2d21
vulkan: optimize mul_mat_id loading row ids into shared memory (#15427)
- Spread the work across the whole workgroup. Using more threads seems to
far outweigh the synchronization overhead.
- Specialize the code for when the division is by a power of two.
2025-08-23 08:31:54 +02:00
Acly 97ae5961a4
vulkan : support conv_2d_dw with f16 weights (#15392) 2025-08-21 17:01:51 +02:00
Dong Won Kim 20c2dac8c6
vulkan: add exp operation (#15456)
Co-authored-by: aeseulgi <kim2h7903@gmail.com>
2025-08-21 17:00:16 +02:00
Jeff Bolz 96452a3fa4
vulkan: Reuse conversion results in prealloc_y (#15410)
* vulkan: Reuse conversion results in prealloc_y

Cache the pipeline and tensor that were most recently used to fill prealloc_y,
and skip the conversion if the current pipeline/tensor match.

* don't use shared pointer for prealloc_y_last_pipeline_used
2025-08-21 16:55:00 +02:00
Jeff Bolz fec9519802
vulkan: shorten pipeline name strings (#15431)
These detailed strings were causing increased build time on gcc.
2025-08-20 16:33:14 +02:00
Jeff Bolz 21c17b5bef
vulkan: Use larger workgroups for mul_mat_vec when M is small (#15355)
* vulkan: Use larger workgroups for mul_mat_vec when M is small

Also use subgroup instructions for (part of) the reduction when supported.
Without this, the more expensive reductions would eat into the benefits of
the larger workgroups.

* update heuristic for amd/intel

Co-authored-by: 0cc4m <picard12@live.de>

---------

Co-authored-by: 0cc4m <picard12@live.de>
2025-08-17 18:08:57 +02:00
Dong Won Kim 19f4decae0
vulkan: support sqrt (#15370) 2025-08-17 16:03:09 +02:00
Jeff Bolz de5627910d
vulkan: Optimize argsort (#15354)
- Launch an appropriate number of invocations (next larger power of two).
32 invocations is common and the barrier is much cheaper there.
- Specialize for "needs bounds checking" vs not.
- Make the code less branchy and [[unroll]] the loops. In the final code,
I see no branches inside the main loop (only predicated stores) when
needs_bounds_check is false.
- Always sort ascending, then apply the ascending vs descending option when
doing the final stores to memory.
- Copy the values into shared memory, makes them slightly cheaper to access.
2025-08-17 10:41:45 +02:00
Jeff Bolz 1fe00296f5
vulkan: fuse adds (#15252)
* vulkan: fuse adds

Fuse adds that have the same shape, which are common in MoE models.
It will currently fuse up to 6 adds, because we assume no more than
8 descriptors per dispatch. But this could be changed.

* check runtimeDescriptorArray feature

* disable multi_add for Intel due to likely driver bug
2025-08-16 11:48:22 -05:00
Jeff Bolz de2192794f
vulkan: Support mul_mat_id with f32 accumulators (#15337)
* vulkan: Add missing bounds checking to scalar/coopmat1 mul_mat_id

* vulkan: Support mul_mat_id with f32 accumulators, but they are not hooked up

- There's no explicit way to request f32 precision for mul_mat_id, but there
probably should be, and this gets the code in place for that.
- A couple fixes to check_results.
- Remove casts to fp16 in coopmat1 FA shader (found by inspection).
2025-08-16 11:18:31 +02:00
Georgi Gerganov 5edf1592fd
vulkan : fix out-of-bounds access in argmax kernel (#15342)
ggml-ci
2025-08-15 16:16:36 +02:00
Georgi Gerganov db3010bd23
vulkan : fix compile warnings on macos (#15340)
ggml-ci
2025-08-15 15:28:28 +02:00
Jeff Bolz 863d341eeb
vulkan: perf_logger improvements (#15246)
* vulkan: perf_logger improvements

- Account for batch dimension in flops calculation.
- Fix how "_VEC" is detected for mat_mul_id.
- Fix "n" dimension for mat_mul_id (in case of broadcasting).
- Include a->type in name.

* use <=mul_mat_vec_max_cols rather than ==1
2025-08-14 08:38:10 -05:00
Jonathan Graehl 5cdb27e091
finetune: SGD optimizer, more CLI args (#13873)
* examples/finetune -opt SGD (stochastic gradient descent) memory opt

add unit tested GGML_OPT_OPTIMIZER_SGD to ggml - avoids allocating
m, v tensors.

support finetune.cpp arg -opt SGD (or sgd). (default adamw as before)

llama 3.2-1b-F32 result: observed 11gb gpu ram (41 sec/epoch)
when using SGD instead of 19gb (55 sec/epoch) using adamw.
(wikipedia 100 lines finetune)

(
using the same GPU memory, adamw can only do before OOM 512
batch/context, reaching:
train: [███████▉] data=0000140/0000140 loss=0.02575±0.00099 acc=99.52±0.03% t=00:00:47 ETA=00:00:00
val:   [███████▉] data=0000008/0000008 loss=4.76565±0.28810 acc=41.46±0.77% t=00:00:00 ETA=00:00:00

SGD is superior, though it converges slower, with max before OOM 1728
batch/context (esp see the better validation perf):
train: [███████▉] data=0000039/0000039 loss=0.00371±0.00010 acc=99.96±0.01% t=00:00:41 ETA=00:00:00
val:   [███████▉] data=0000003/0000003 loss=5.11406±0.76034 acc=48.01±0.69% t=00:00:01 ETA=00:00:00
)

note: when finetuning long enough (or w/ enough -lr),
validation accuracy *eventually* drops ('catastrophic forgetting')

-lr-half (halflife) option useful for SGD to avoid oscillation or
super slow underdamped learning (makes setting -lr more forgiving).
terminal -lr for now is set by lr-halvings i.e. if you want at most
1/8 the inital -lr you set -lr-halvings 3.

note: objective loss not directly comparable between adamw, sgd? -
check perplexity or accuracy or consider relative improvements
for convergence

new finetune args -wd 1e-9 to enable weight decay in sgd or adamw,
and max -epochs N (default 2 as before)

cache (1 - wd*alpha) in 'adamw' opt struct -
no noticeable perf benefit, disabled (still done
for new SGD though)

since opt. memory is pre-allocated, the ggml_opt_get_optimizer_params
would probably be able to change between SGD and AdamW with each epoch
but would need to use adamw for the first (unconfirmed - no cmdline arg
to set such a policy yet)

test-opt checks adamw as before and now sgd (except for a few disabled
tests for sgd only; probably just needs logging values and adding
alternate reference values);  tolerance on the 'regression'
test is broader for sgd (so we don't need many more epochs)

* Vulkan: Implement GGML_OP_OPT_STEP_SGD

* tests: Fix OPT_STEP_SGD test-backend-ops

* SGD op param store weight-decay and not 1-alpha*wd

* minor + cosmetic changes

* fix vulkan sgd

* try CI fix

---------

Co-authored-by: 0cc4m <picard12@live.de>
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
2025-08-14 12:03:57 +02:00
AN Long cd6983d56d
ggml : fix field name when new ggml_backend (#14944) 2025-08-08 14:37:22 +02:00
Jeff Bolz c4f53563df
vulkan: support fattn sinks (#15126) 2025-08-07 22:44:20 +02:00
Jeff Bolz a0552c8bee
vulkan: Add env var to disable host visible vidmem (#15109) 2025-08-07 22:07:11 +02:00
Georgi Gerganov fd1234cb46
llama : add gpt-oss (#15091)
* oai moe

* compat with new checkpoint

* add attn sink impl

* add rope scaling yarn

* logits match with latest transformers code

* wip chat template

* rm trailing space

* use ggml_scale_bias

* rm redundant is_swa_all

* convert interleaved gate_up

* graph : fix activation function to match reference (#7)

* vocab : handle o200k_harmony special tokens

* ggml : add attention sinks support (#1)

* llama : add attn sinks

* ggml : add attn sinks

* cuda : add attn sinks

* vulkan : add support for sinks in softmax

remove unnecessary return

* ggml : add fused swiglu_oai op (#11)

* ggml : add fused swiglu_oai op

* Update ggml/src/ggml-cpu/ops.cpp

Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>

* update CUDA impl

* cont : metal impl

* add vulkan impl

* test-backend-ops : more test cases, clean up

* llama : remove unfused impl

* remove extra lines

---------

Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>

---------

Co-authored-by: slaren <slarengh@gmail.com>

* repack mxfp4 upon conversion

* clean up a bit

* enable thinking

* add quick hack to render only some special tokens

* fix bf16 conversion

* remove vocab hack

* webui ok

* support chat parsing for gpt-oss

* fix webui

* direct mapping mxfp4, FINALLY

* force using mxfp4

* properly use lazy tensor

* ggml : add mxfp4

ggml : use e8m0 conversion instead of powf

Co-authored-by: Diego Devesa <slarengh@gmail.com>

change kvalues_mxfp4 table to match e2m1 (#6)

metal : remove quantization for now (not used)

cuda : fix disabled CUDA graphs due to ffn moe bias

vulkan : add support for mxfp4

cont : add cm2 dequant

* ggml : add ggml_add_id (#13)

* ggml : add ggml_add_id

* add cuda impl

* llama : add weight support check for add_id

* perf opt

* add vulkan impl

* rename cuda files

* add metal impl

* allow in-place ggml_add_id

* llama : keep biases on CPU with --cpu-moe

* llama : fix compile error

ggml-ci

* cuda : add fallback for __nv_cvt_e8m0_to_bf16raw

ggml-ci

* cleanup

ggml-ci

* sycl : fix supports_op for MXFP4

ggml-ci

* fix Unknown reasoning format

* ggml-cpu : fix AVX build

ggml-ci

* fix hip build

ggml-ci

* cuda : add mxfp4 dequantization support for cuBLAS

ggml-ci

* ggml-cpu : fix mxfp4 fallback definitions for some architectures

ggml-ci

* cuda : fix version required for __nv_cvt_e8m0_to_bf16raw

---------

Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
Co-authored-by: slaren <slarengh@gmail.com>
2025-08-05 22:10:36 +03:00
Jeff Bolz 5aa1105da2
vulkan: fix build when using glslang that does not support coopmat2 (#15062) 2025-08-04 07:09:19 +02:00
Jeff Bolz 6c7a441161
vulkan: Use coopmat2 for conv2d (#14982) 2025-08-03 14:23:57 +02:00
Jeff Bolz 4cb208c93c
vulkan: coopmat2 mul_mat optimizations (#14934)
- Increase tile size for k-quants, to match non-k-quants
- Choose more carefully between large and medium tiles, considering how it
  interacts with split_k
- Allow larger/non-power of two split_k, and make the splits a multiple of 256
- Use split_k==3 to when >1/2 and <=2/3 of the SMs would hae been used
2025-08-02 11:21:37 +02:00
Jeff Bolz ec0b18802c
vulkan: Support ne[3]>1 in noncontig matrix-vector multiply (#15015) 2025-08-02 10:48:30 +02:00
Jeff Bolz a9f7541ec2
vulkan: optimizations for direct convolution (#14933)
* vulkan: optimizations for direct convolution

- Empirically choose a better tile size. Reducing BS_K/BS_NPQ helps fill
  the GPU. The new size should be amenable to using coopmat, too.
- Fix shmem bank conflicts. 16B padding should work with coopmat.
- Some explicit loop unrolling.
- Skip math/stores work for parts of the tile that are OOB.
- Apply fastdiv opt.
- Disable shuffles for NV.

* Three tiles sizes for CONV_2D, and a heuristic to choose

* reallow collectives for pre-Turing

* make SHMEM_PAD a spec constant

* fixes for intel perf - no shmem padding, placeholder shader core count

* shader variants with/without unrolling

* 0cc4m's fixes for AMD perf

Co-authored-by: 0cc4m <picard12@live.de>

---------

Co-authored-by: 0cc4m <picard12@live.de>
2025-08-02 09:57:04 +02:00
Ruben Ortlam e08a98826b
Vulkan: Fix minor debug mode issues (#14899)
* vulkan: fix debug mode issues

* vulkan: remove broken check_results GGML_OP_SET_ROWS support
2025-07-31 17:46:54 +02:00
Kai Pastor 73a8e5ca03 vulkan : fix 32-bit builds (ggml/1313)
The pipeline member can be cast to VkPipeline.
This is a VkPipeline_T* on 64 bit but a uint64_t on 32 bit.
Cf. VK_DEFINE_NON_DISPATCHABLE_HANDLE documentation.
2025-07-30 17:33:11 +03:00
Erik Scholz 89d1029559
vulkan : add fp16 support for the conv_2d kernel (#14872)
* add f16 to conv_2d testing
* weaken conv2d test error threshold
2025-07-27 12:04:33 +02:00
Jeff Bolz f1a4e72de5
vulkan: skip empty set_rows to avoid invalid API usage (#14860) 2025-07-27 11:05:34 +02:00
Jeff Bolz 84712b6043
vulkan: fix rms_norm_mul to handle broadcasting dim0 (#14817) 2025-07-22 17:35:21 +02:00
Ervin Áron Tasnádi a979ca22db
ggml: adds CONV_2D op and direct GEMM Vulkan implementation (#14316)
* ggml/ggml-vulkan/test-backend-ops: adds CONV_2D for Vulkan

* ggml-vulkan: adds f32 scalar shader to compute 2D convolution directly
with gemm (no need for im2col),

* test-backend-ops: adds test_case_ref to check the validity/performance of ops
against reference implementations having different graphs, adds tests

* * Performance fixes: minimized branch divergence, uses collectives to
  eliminate redundant calculation, macros removed.

* Kernel shared memory size check

* Updates test-backend-ops to support graphs for performance
  measurement.

* * Apple/Win32 compile errors fixed

* Subgroup size used to determine tile size -> fixes llvmpipe errors.

* Collectives disabled by default.

* Intel support is disabled as the performance is poor.

* Conv2d enabled for Intel with disabled collectives, disabled for Apple

* test-backend-ops modifications are reverted

* Trailing spaces and missing override fixed.

* Triggering pipeline relaunch.

* Code formatted with .clang-format.
2025-07-19 21:59:08 +02:00
Peter0x44 d4b91ea7b2
vulkan: Add logging for bf16 features to ggml_vk_print_gpu_info (#13274) (#14707) 2025-07-19 17:58:03 +02:00
Jeff Bolz ba1ceb3456
vulkan: fix noncontig check for mat_mul_id splitting (#14683)
* vulkan: fix noncontig check for mat_mul_id splitting

Remove supports_op check for > 4096 (splitting fixes this)

* vulkan: fix batched matmul dequant for Q*_K
2025-07-15 21:51:09 +02:00
Jeff Bolz 10a0351a97
vulkan: add RTE variants for glu/add/sub/mul/div (#14653) 2025-07-15 21:32:11 +02:00
Georgi Gerganov 3120413ccd vulkan : remove unused vars (#0)
ggml-ci
2025-07-12 14:25:44 +03:00
Acly 74bb294591 vulkan : implement bilinear interpolation (ggml/1291)
ggml-ci
2025-07-12 14:25:44 +03:00
Acly 3e303b1107 vulkan : implement ggml_roll (ggml/1290)
ggml-ci
2025-07-12 14:25:44 +03:00
Jeff Bolz b3ad3a0191
vulkan: support SET_ROWS (#14587)
* vulkan: support SET_ROWS

Add variants of the copy_to_quant shader that do the SET_ROWS operation.
Change these shaders to spread the work across the workgroup.
The memory access pattern is probably not great (one thread per quant block),
but should be fine for now.

* vulkan: optimize set_rows

Larger workgroups for non-quant types.
Set "norepeat" (there is manual repeat logic).
Use fastmod.
2025-07-12 12:12:26 +02:00
Jeff Bolz 98197e5c98
vulkan: optimizations for deepseek prompt processing (#14555)
* vulkan: allow unclamped loads in coopmat2 mul_mat_id shader

* vulkan: increase coopmat2 mul_mat_id tile size

* vulkan: optimize mat_mul_id row_ids search to batch loads, and port to coopmat1 path

* vulkan: use smaller FA row size when head size is large. applies to both scalar and CM2 paths (CM1 isn't used due to shared memory limits)
2025-07-12 11:51:58 +02:00
Xuan-Son Nguyen 98bab638fb
ggml : add ggml_scale_bias (#14417)
* ggml : add ggml_scale_bias

* ggml_vec_mad1_f32

* add more simd

* add CUDA

* sycl

* vulkan

* cann (placeholder)

* opencl

* will this fix cpu?

* fix cuda

* suggestions from coderabbit

* fix cann compile error

* vDSP_vsmsa

* rm __ARM_FEATURE_SVE

* use memcpy for op params

* make code looks more consistent

* use scalar for __ARM_FEATURE_SVE

* add x param to ggml_vec_mad1_f32
2025-07-09 18:16:12 +02:00
Jeff Bolz 6efcd65945
vulkan: optimize flash attention split_k_reduce (#14554)
* vulkan: allow FA split_k with smaller KV values

* vulkan: spread split_k_reduce work across more threads

k_num can get rather large. Use the whole workgroup to reduce the M/L values.

Launch a thread for each element in the HSV dimension of the output. Helps a
lot for large HSV (like deepseek).
2025-07-08 20:11:42 +02:00
Jeff Bolz e592be1575
vulkan: fix rms_norm+mul fusion (#14545)
The fused operation was grabbing the epsilon value from the wrong place.

Add an env var to disable fusion.

Add some missing checks for supported shapes/types.

Handle fused rms_norm+mul in check_results.
2025-07-06 10:08:16 +02:00
Jeff Bolz a0374a67e2
vulkan: Handle updated FA dim2/3 definition (#14518)
* vulkan: Handle updated FA dim2/3 definition

Pack mask boolean and n_head_log2 into a single dword to keep the push
constant block under the 128B limit.

* handle null mask for gqa

* allow gqa with dim3>1
2025-07-05 09:26:04 +02:00
Sigbjørn Skjæret 28657a8229
ggml : implement GEGLU_ERF and GEGLU_QUICK ops (#14445) 2025-07-03 23:07:22 +02:00
Jeff Bolz 2b72bedec1
vulkan: support mixed/deepseekR1 FA head sizes (#14509)
* vulkan: better parameterize FA by head sizes

* vulkan: support mixed/deepseekR1 FA head sizes
2025-07-03 20:21:14 +02:00
Georgi Gerganov a70c8a0c4b
kv-cache : use ggml_set_rows (#14285)
* kv-cache : use ggml_set_rows

ggml-ci

* graph : separate k and v indices

ggml-ci

* cont : remove redundant ifs

ggml-ci

* kv-cache : improve find_slot impl

* kv-cache : bounds-check when accessing slot_info indices

* kv-cache : add comments

ggml-ci

* ggml : add TODOs for adding GGML_OP_SET_ROWS support in the backends

ggml-ci
2025-07-03 10:53:35 +03:00
Georgi Gerganov 9067487c44
ggml : fix FA mask dim 2 and 3 (#14505)
* ggml : fix FA mask dim 2 and 3

ggml-ci

* backends : unsupport batched FA in CUDA and Vulkan

ggml-ci

* vulkan : disable FA for mask->ne[2] != 1
2025-07-03 10:46:57 +03:00
Jeff Bolz 8875523eb3 vulkan: support softmax/FA batch and broadcast (#14449) 2025-07-02 15:48:33 +03:00
Georgi Gerganov ec68e84c32 ggml : support bcast ggml_soft_max_ext, ggml_flash_attn_ext (#14435)
ggml-ci
2025-07-02 15:48:33 +03:00
Jeff Bolz 6a746cf9c4
vulkan: Split large mul_mat_id to fit in shared memory (#14451) 2025-07-01 10:43:08 +02:00
Sigbjørn Skjæret eff5e45443
add GELU_ERF (#14455) 2025-07-01 10:14:21 +02:00
Sigbjørn Skjæret a0535ffa0d
ggml : implement REGLU/GEGLU/SWIGLU ops (#14158)
* implement unary REGLU/GEGLU/SWIGLU cpu ops

* relax constraints

* duplicate shape of source

* fix ggml_vec_geglu_f16

* special case gated ops

* implement unary REGLU/GEGLU/SWIGLU cuda ops

* tighten constraints again

* refactor into GGML_GLU_OP

* metal : add glu kernels

ggml-ci

* add CUDA_GLU_BLOCK_SIZE [no ci]

* more constraints and use 64bit ints

ggml-ci

* 64bit multiplication [no ci]

* implement swapped variants (cpu/cuda)

* update comment [no ci]

ggml-ci

* Vulkan: Add GLU ops and shaders

* SYCL: Implement fused kernel GEGLU, SWIGLU and REGLU for single up+gate

* ggml : implement GLU for split up/gate (#14181)

* implement GLU for split up/gate

* add tests for ggml_glu_split

* Vulkan: Implement glu_split logic and shader support

* add split to logging [no ci]

* SYCL: refactor element_size ops and add split up and gate support to gated kernels

* SYCL: switch GEGLU to use tanh approximation

---------

Co-authored-by: 0cc4m <picard12@live.de>
Co-authored-by: Akarshan <akarshan@menlo.ai>

* GGML: increase OP count in assertion

* Refactor: Optimize SYCL element-wise operations with unary function inlining

This commit refactors the SYCL element-wise operations to improve performance by:

- Inlining unary operations (sgn, abs, elu, gelu, silu, etc.) to reduce kernel launch overhead.
- Introducing helper functions `op_xxx` for each unary operation to encapsulate the logic.
- Replacing direct kernel calls with calls to these inlined functions.
- Using `__dpct_inline__` to encourage compiler inlining.
- Minor code cleanup and consistency improvements.

The changes aim to reduce kernel launch overhead and improve the overall efficiency of element-wise operations on SYCL devices.

* vulkan: Increase workgroup size for GLU, for performance (#14345)

* vulkan: Increase workgroup size for GLU, for performance

* vulkan: change GLU shaders to do one element per invocation rather than one row per workgroup

* merge fix

* metal : add support for split and swap

ggml-ci

---------

Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: 0cc4m <picard12@live.de>
Co-authored-by: Akarshan <akarshan@menlo.ai>
Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
2025-06-29 11:04:10 +02:00
Jeff Bolz bd9c981d72
vulkan: Add fusion support for RMS_NORM+MUL (#14366)
* vulkan: Add fusion support for RMS_NORM+MUL

- Add a use_count to ggml_tensor, so we can detect if an output is used more than once.
- Change the ggml-vulkan rms_norm shader to optionally multiply by another tensor.
- Add detection logic and basic fusion logic in ggml-vulkan.
- Add some testing support for fusion. Rather than computing one node at a time, allow
for computing the whole graph and just testing one node's results. Add rms_norm_mul tests
and enable a llama test.

* extract some common fusion logic

* fix -Winconsistent-missing-override

* move ggml_can_fuse to a common function

* build fix

* C and C++ versions of can_fuse

* move use count to the graph to avoid data races and double increments when used in multiple threads

* use hash table lookup to find node index

* change use_counts to be indexed by hash table slot

* minimize hash lookups

style fixes

* last node doesn't need single use.
fix type.
handle mul operands being swapped.

* remove redundant parameter

---------

Co-authored-by: slaren <slarengh@gmail.com>
2025-06-29 09:43:36 +02:00
Jeff Bolz 63a7bb3c7e
vulkan: handle noncontig in the final case of ggml_vk_get_cpy_pipeline (#14378) 2025-06-28 17:36:40 +02:00
Jeff Bolz 00d5282c7f
vulkan: lock accesses of pinned_memory vector (#14333) 2025-06-28 17:17:09 +02:00
Markus Tavenrath bb16041cae
Add support for VK_EXT_debug_utils to add labels to Vulkan objects. (#13792)
* Add support for VK_EXT_debug_utils to add labels to Vulkan objects. In step 1 compute pipelines are getting labeled.

* remove #ifdef for debug utils and add queue marker.
2025-06-21 08:17:12 +02:00
0cc4m 10bb545c5b
Vulkan: Set device max size for host memory to avoid OOM warning and fallback to CPU buffer (#14249) 2025-06-19 09:15:42 +02:00
Jeff Bolz c89c2d1ab9
vulkan: mutex around vkQueueSubmit (#14127)
This fixes the remaining crash in test-thread-safety on my system.
2025-06-16 08:21:08 +02:00
Jeff Bolz bd248d4dc7
vulkan: Better thread-safety for command pools/buffers (#14116)
This change moves the command pool/buffer tracking into a vk_command_pool
structure. There are two instances per context (for compute+transfer) and
two instances per device for operations that don't go through a context.
This should prevent separate contexts from stomping on each other.
2025-06-11 09:48:52 -05:00
Jeff Bolz 1f7d50b293
vulkan: Track descriptor pools/sets per-context (#14109)
Use the same descriptor set layout for all pipelines (MAX_PARAMETER_COUNT == 8)
and move it to the vk_device. Move all the descriptor pool and set tracking to
the context - none of it is specific to pipelines anymore. It has a single vector
of pools and vector of sets, and a single counter to track requests and a single
counter to track use.
2025-06-11 07:19:25 +02:00
0cc4m 97340b4c99
Vulkan: Don't default to CPU device (like llvmpipe), even if no other device is available, to allow fallback to CPU backend (#14099) 2025-06-10 13:01:33 +01:00
Masato Nakasaka 669c13e0f6
vulkan: Enable VK_KHR_cooperative_matrix extension for Intel Xe2 GPUs (#14001)
* allowing B580 and U9-288V

* experimenting code to detect Xe2

* allowing coopmat only for Xe2 GPUs

* fixed comment wording

* fixed comment wording

* removed unnecessary driver check
2025-06-05 16:00:29 +02:00
Jeff Bolz 5a8ae3053c
vulkan: automatically deduce size of push constants (#13936) 2025-06-05 07:17:58 +02:00
Ervin Áron Tasnádi 0d3984424f
ggml-vulkan: adds support for op CONV_TRANSPOSE_1D (#13813)
* * ggml-vulkan: adds op CONV_TRANSPOSE_1D

* test-backend-ops: adds more spohisticated tests for CONV_TRANSPOSE_1D

* Missing barrier added to shader.
Number of additional tests reduced to 108.

* * Fixes typo in variable name.

* Removes extra whitespaces.

* Adds int64->int32 casts to prevent possible warnings.

* Problem size reduced in tests to pass tests with llvmpipe.

* supports_op condition moved from unintended position
2025-06-04 22:02:00 +02:00
Jeff Bolz 7e00e60ef8
vulkan: fix warnings in perf logger querypool code (#13937) 2025-06-03 20:30:22 +02:00
Kai Pastor 108009f5c7 vulkan : Remove unexpected ; (ggml/1253) 2025-06-01 13:43:57 +03:00
Jeff Bolz bef8176387
vulkan: use timestamp queries for GGML_VULKAN_PERF (#13817)
Also change it to be controlled by an env var rather than cmake flag
2025-05-27 18:39:07 +02:00
Jeff Bolz fef693dc6b
vulkan: mark IM2COL as supporting non-contig (#13783) 2025-05-26 06:02:07 +02:00
Jeff Bolz 1dcd01960c
vulkan: support CPY from any type to itself (#13695)
Reuse the f16/f32 copy shaders, and just scale the number of elements
according to the type size.
2025-05-23 06:45:02 +02:00
Jeff Bolz c10ed6cbcc
vulkan: Disable coopmat/coopmat2/bfloat extensions if glslc doesn't support it (#13696) 2025-05-23 06:33:45 +02:00
Judd a127ff1780
use LOG_WARN to replace `std::cerr` (#13657) 2025-05-23 06:33:08 +02:00
Eve fb1cab201c
vulkan: fix warnings (#13626)
* small fixes

* remove ifdef
2025-05-20 21:35:16 +00:00
0cc4m 8960efd0a6
Vulkan: Add f32 accumulator support to quantized mul mat to fix GLM4 32B incoherence (#13607) 2025-05-19 17:54:08 +02:00
Jeff Bolz 4f41ee11d6
vulkan: use scalar FA rather than coopmat2 when N==1 (#13554) 2025-05-17 08:35:47 +02:00
Jeff Bolz 24e86cae72
vulkan: KHR_coopmat flash attention (#13506)
This shader uses coopmat1 to do the Q*K^T multiply. The P*V multiply is more
difficult for various reasons so I haven't done it. Performance for this
shader is around 2.5x better than for the scalar shader when doing prompt
processing. Some of the benefit may be from other optimizations like staging
through shared memory, or splitting by rows.
2025-05-14 11:55:26 +02:00
Jeff Bolz dc1d2adfc0
vulkan: scalar flash attention implementation (#13324)
* vulkan: scalar flash attention implementation

* vulkan: always use fp32 for scalar flash attention

* vulkan: use vector loads in scalar flash attention shader

* vulkan: remove PV matrix, helps with register usage

* vulkan: reduce register usage in scalar FA, but perf may be slightly worse

* vulkan: load each Q value once. optimize O reduction. more tuning

* vulkan: support q4_0/q8_0 KV in scalar FA

* CI: increase timeout to accommodate newly-supported tests

* vulkan: for scalar FA, select between 1 and 8 rows

* vulkan: avoid using Float16 capability in scalar FA
2025-05-10 08:07:07 +02:00
Jeff Bolz 02115dcd9a
vulkan: Allow up to 4096 elements for mul_mat_id row_ids (#13326)
This assert fired running Qwen_Qwen3-30B-A3B-Q2_K.gguf:

GGML_ASSERT(nei0 * nei1 <= 3072);

The tensor is 8 x 512. Increase this array size to accommodate.
2025-05-09 09:23:41 +02:00