common,tools : move fs helpers to fs-impl.h to avoid duplicated code
Signed-off-by: Adrien Gallouët <angt@huggingface.co>
This commit is contained in:
parent
f2c0dfb739
commit
bddc076136
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@ -2,6 +2,9 @@
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#include "gguf.h"
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#include "common.h"
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#define COMMON_EXPORT
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#include "fs-impl.h"
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#include "log.h"
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#include "llama.h"
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#include "sampling.h"
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@ -738,153 +741,11 @@ bool fs_validate_filename(const std::string & filename, bool allow_subdirs) {
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#include <iostream>
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#ifdef _WIN32
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static std::wstring utf8_to_wstring(const std::string & str) {
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if (str.empty()) {
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return std::wstring();
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}
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int size = MultiByteToWideChar(CP_UTF8, 0, str.c_str(), (int)str.size(), NULL, 0);
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if (size <= 0) {
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return std::wstring();
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}
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std::wstring wstr(size, 0);
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MultiByteToWideChar(CP_UTF8, 0, str.c_str(), (int)str.size(), &wstr[0], size);
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return wstr;
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}
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#endif
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// returns true if successful, false otherwise
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bool fs_create_directory_with_parents(const std::string & path) {
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#ifdef _WIN32
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std::wstring wpath = utf8_to_wstring(path);
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// if the path already exists, check whether it's a directory
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const DWORD attributes = GetFileAttributesW(wpath.c_str());
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if ((attributes != INVALID_FILE_ATTRIBUTES) && (attributes & FILE_ATTRIBUTE_DIRECTORY)) {
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return true;
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}
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size_t pos_slash = 0;
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// process path from front to back, procedurally creating directories
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while ((pos_slash = path.find('\\', pos_slash)) != std::string::npos) {
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const std::wstring subpath = wpath.substr(0, pos_slash);
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pos_slash += 1;
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// skip the drive letter, in some systems it can return an access denied error
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if (subpath.length() == 2 && subpath[1] == ':') {
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continue;
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}
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const bool success = CreateDirectoryW(subpath.c_str(), NULL);
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if (!success) {
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const DWORD error = GetLastError();
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// if the path already exists, ensure that it's a directory
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if (error == ERROR_ALREADY_EXISTS) {
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const DWORD attributes = GetFileAttributesW(subpath.c_str());
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if (attributes == INVALID_FILE_ATTRIBUTES || !(attributes & FILE_ATTRIBUTE_DIRECTORY)) {
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return false;
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}
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} else {
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return false;
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}
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}
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}
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return true;
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#else
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// if the path already exists, check whether it's a directory
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struct stat info;
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if (stat(path.c_str(), &info) == 0) {
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return S_ISDIR(info.st_mode);
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}
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size_t pos_slash = 1; // skip leading slashes for directory creation
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// process path from front to back, procedurally creating directories
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while ((pos_slash = path.find('/', pos_slash)) != std::string::npos) {
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const std::string subpath = path.substr(0, pos_slash);
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struct stat info;
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// if the path already exists, ensure that it's a directory
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if (stat(subpath.c_str(), &info) == 0) {
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if (!S_ISDIR(info.st_mode)) {
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return false;
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}
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} else {
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// create parent directories
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const int ret = mkdir(subpath.c_str(), 0755);
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if (ret != 0) {
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return false;
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}
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}
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pos_slash += 1;
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}
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return true;
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#endif // _WIN32
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}
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bool fs_is_directory(const std::string & path) {
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std::filesystem::path dir(path);
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return std::filesystem::exists(dir) && std::filesystem::is_directory(dir);
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}
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std::string fs_get_cache_directory() {
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std::string cache_directory = "";
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auto ensure_trailing_slash = [](std::string p) {
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// Make sure to add trailing slash
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if (p.back() != DIRECTORY_SEPARATOR) {
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p += DIRECTORY_SEPARATOR;
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}
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return p;
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};
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if (getenv("LLAMA_CACHE")) {
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cache_directory = std::getenv("LLAMA_CACHE");
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} else {
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#if defined(__linux__) || defined(__FreeBSD__) || defined(_AIX) || \
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defined(__OpenBSD__) || defined(__NetBSD__)
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if (std::getenv("XDG_CACHE_HOME")) {
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cache_directory = std::getenv("XDG_CACHE_HOME");
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} else if (std::getenv("HOME")) {
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cache_directory = std::getenv("HOME") + std::string("/.cache/");
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} else {
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#if defined(__linux__)
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/* no $HOME is defined, fallback to getpwuid */
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struct passwd *pw = getpwuid(getuid());
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if ((!pw) || (!pw->pw_dir)) {
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throw std::runtime_error("Failed to find $HOME directory");
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}
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cache_directory = std::string(pw->pw_dir) + std::string("/.cache/");
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#else /* defined(__linux__) */
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throw std::runtime_error("Failed to find $HOME directory");
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#endif /* defined(__linux__) */
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}
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#elif defined(__APPLE__)
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cache_directory = std::getenv("HOME") + std::string("/Library/Caches/");
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#elif defined(_WIN32)
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cache_directory = std::getenv("LOCALAPPDATA");
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#elif defined(__EMSCRIPTEN__)
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GGML_ABORT("not implemented on this platform");
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#else
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# error Unknown architecture
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#endif
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cache_directory = ensure_trailing_slash(cache_directory);
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cache_directory += "llama.cpp";
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}
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return ensure_trailing_slash(cache_directory);
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}
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std::string fs_get_cache_file(const std::string & filename) {
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GGML_ASSERT(filename.find(DIRECTORY_SEPARATOR) == std::string::npos);
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std::string cache_directory = fs_get_cache_directory();
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@ -0,0 +1,173 @@
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#pragma once
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#include <string>
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <windows.h>
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#else
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#include <sys/stat.h>
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#include <unistd.h>
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#endif
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#if defined(__linux__)
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#include <sys/types.h>
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#include <pwd.h>
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#endif
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#ifndef DIRECTORY_SEPARATOR
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#ifdef _WIN32
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#define DIRECTORY_SEPARATOR '\\'
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#else
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#define DIRECTORY_SEPARATOR '/'
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#endif
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#endif
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#ifdef _WIN32
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inline std::wstring utf8_to_wstring(const std::string & str) {
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if (str.empty()) {
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return std::wstring();
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}
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int size = MultiByteToWideChar(CP_UTF8, 0, str.c_str(), (int)str.size(), NULL, 0);
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if (size <= 0) {
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return std::wstring();
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}
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std::wstring wstr(size, 0);
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MultiByteToWideChar(CP_UTF8, 0, str.c_str(), (int)str.size(), &wstr[0], size);
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return wstr;
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}
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#endif
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#ifndef COMMON_EXPORT
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#define COMMON_EXPORT inline
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#endif
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COMMON_EXPORT bool fs_create_directory_with_parents(const std::string & path) {
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#ifdef _WIN32
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std::wstring wpath = utf8_to_wstring(path);
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// if the path already exists, check whether it's a directory
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const DWORD attributes = GetFileAttributesW(wpath.c_str());
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if ((attributes != INVALID_FILE_ATTRIBUTES) && (attributes & FILE_ATTRIBUTE_DIRECTORY)) {
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return true;
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}
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size_t pos_slash = 0;
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// process path from front to back, procedurally creating directories
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while ((pos_slash = path.find('\\', pos_slash)) != std::string::npos) {
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const std::wstring subpath = wpath.substr(0, pos_slash);
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pos_slash += 1;
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// skip the drive letter, in some systems it can return an access denied error
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if (subpath.length() == 2 && subpath[1] == ':') {
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continue;
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}
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const bool success = CreateDirectoryW(subpath.c_str(), NULL);
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if (!success) {
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const DWORD error = GetLastError();
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// if the path already exists, ensure that it's a directory
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if (error == ERROR_ALREADY_EXISTS) {
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const DWORD attributes = GetFileAttributesW(subpath.c_str());
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if (attributes == INVALID_FILE_ATTRIBUTES || !(attributes & FILE_ATTRIBUTE_DIRECTORY)) {
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return false;
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}
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} else {
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return false;
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}
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}
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}
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return true;
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#else
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// if the path already exists, check whether it's a directory
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struct stat info;
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if (stat(path.c_str(), &info) == 0) {
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return S_ISDIR(info.st_mode);
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}
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size_t pos_slash = 1; // skip leading slashes for directory creation
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// process path from front to back, procedurally creating directories
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while ((pos_slash = path.find('/', pos_slash)) != std::string::npos) {
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const std::string subpath = path.substr(0, pos_slash);
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struct stat info;
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// if the path already exists, ensure that it's a directory
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if (stat(subpath.c_str(), &info) == 0) {
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if (!S_ISDIR(info.st_mode)) {
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return false;
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}
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} else {
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// create parent directories
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const int ret = mkdir(subpath.c_str(), 0755);
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if (ret != 0) {
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return false;
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}
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}
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pos_slash += 1;
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}
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return true;
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#endif // _WIN32
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}
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COMMON_EXPORT std::string fs_get_cache_directory() {
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std::string cache_directory = "";
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auto ensure_trailing_slash = [](std::string p) {
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// Make sure to add trailing slash
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if (p.back() != DIRECTORY_SEPARATOR) {
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p += DIRECTORY_SEPARATOR;
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}
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return p;
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};
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if (getenv("LLAMA_CACHE")) {
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cache_directory = std::getenv("LLAMA_CACHE");
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} else {
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#if defined(__linux__) || defined(__FreeBSD__) || defined(_AIX) || \
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defined(__OpenBSD__) || defined(__NetBSD__)
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if (std::getenv("XDG_CACHE_HOME")) {
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cache_directory = std::getenv("XDG_CACHE_HOME");
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} else if (std::getenv("HOME")) {
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cache_directory = std::getenv("HOME") + std::string("/.cache/");
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} else {
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#if defined(__linux__)
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/* no $HOME is defined, fallback to getpwuid */
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struct passwd *pw = getpwuid(getuid());
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if ((!pw) || (!pw->pw_dir)) {
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throw std::runtime_error("Failed to find $HOME directory");
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}
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cache_directory = std::string(pw->pw_dir) + std::string("/.cache/");
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#else /* defined(__linux__) */
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throw std::runtime_error("Failed to find $HOME directory");
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#endif /* defined(__linux__) */
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}
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#elif defined(__APPLE__)
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cache_directory = std::getenv("HOME") + std::string("/Library/Caches/");
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#elif defined(_WIN32)
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cache_directory = std::getenv("LOCALAPPDATA");
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#elif defined(__EMSCRIPTEN__)
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throw std::runtime_error("fs_get_cache_directory not implemented on this platform");
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#else
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# error Unknown architecture
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#endif
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cache_directory = ensure_trailing_slash(cache_directory);
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cache_directory += "llama.cpp";
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}
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return ensure_trailing_slash(cache_directory);
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}
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#undef COMMON_EXPORT
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@ -1,5 +1,6 @@
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set(TARGET rpc-server)
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add_executable(${TARGET} rpc-server.cpp)
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target_include_directories(${TARGET} PRIVATE ${CMAKE_SOURCE_DIR}/common)
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target_link_libraries(${TARGET} PRIVATE ggml)
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target_compile_features(${TARGET} PRIVATE cxx_std_17)
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@ -1,174 +1,14 @@
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#include "ggml-rpc.h"
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#ifdef _WIN32
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# define NOMINMAX
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# define DIRECTORY_SEPARATOR '\\'
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# include <windows.h>
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# include <fcntl.h>
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# include <io.h>
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#else
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# define DIRECTORY_SEPARATOR '/'
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# include <unistd.h>
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# include <sys/stat.h>
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#endif
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#include "fs-impl.h"
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#include <algorithm>
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#include <clocale>
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#include <codecvt>
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#include <filesystem>
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#include <regex>
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#include <stdio.h>
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#include <string>
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#include <thread>
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#include <vector>
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#if defined(__linux__)
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#include <sys/types.h>
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#include <pwd.h>
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#endif
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// NOTE: this is copied from common.cpp to avoid linking with libcommon
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#ifdef _WIN32
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static std::wstring utf8_to_wstring(const std::string & str) {
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if (str.empty()) {
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return std::wstring();
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}
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int size = MultiByteToWideChar(CP_UTF8, 0, str.c_str(), (int)str.size(), NULL, 0);
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if (size <= 0) {
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return std::wstring();
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}
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std::wstring wstr(size, 0);
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MultiByteToWideChar(CP_UTF8, 0, str.c_str(), (int)str.size(), &wstr[0], size);
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return wstr;
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}
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#endif
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// NOTE: this is copied from common.cpp to avoid linking with libcommon
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// returns true if successful, false otherwise
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static bool fs_create_directory_with_parents(const std::string & path) {
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#ifdef _WIN32
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std::wstring wpath = utf8_to_wstring(path);
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// if the path already exists, check whether it's a directory
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const DWORD attributes = GetFileAttributesW(wpath.c_str());
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if ((attributes != INVALID_FILE_ATTRIBUTES) && (attributes & FILE_ATTRIBUTE_DIRECTORY)) {
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return true;
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}
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size_t pos_slash = 0;
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// process path from front to back, procedurally creating directories
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while ((pos_slash = path.find('\\', pos_slash)) != std::string::npos) {
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const std::wstring subpath = wpath.substr(0, pos_slash);
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pos_slash += 1;
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// skip the drive letter, in some systems it can return an access denied error
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if (subpath.length() == 2 && subpath[1] == ':') {
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continue;
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}
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const bool success = CreateDirectoryW(subpath.c_str(), NULL);
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if (!success) {
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const DWORD error = GetLastError();
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// if the path already exists, ensure that it's a directory
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if (error == ERROR_ALREADY_EXISTS) {
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const DWORD attributes = GetFileAttributesW(subpath.c_str());
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if (attributes == INVALID_FILE_ATTRIBUTES || !(attributes & FILE_ATTRIBUTE_DIRECTORY)) {
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return false;
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}
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} else {
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return false;
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}
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}
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}
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return true;
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#else
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// if the path already exists, check whether it's a directory
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struct stat info;
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if (stat(path.c_str(), &info) == 0) {
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return S_ISDIR(info.st_mode);
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}
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size_t pos_slash = 1; // skip leading slashes for directory creation
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// process path from front to back, procedurally creating directories
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while ((pos_slash = path.find('/', pos_slash)) != std::string::npos) {
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const std::string subpath = path.substr(0, pos_slash);
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struct stat info;
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// if the path already exists, ensure that it's a directory
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if (stat(subpath.c_str(), &info) == 0) {
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if (!S_ISDIR(info.st_mode)) {
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return false;
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}
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} else {
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// create parent directories
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const int ret = mkdir(subpath.c_str(), 0755);
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if (ret != 0) {
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return false;
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}
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}
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pos_slash += 1;
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}
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return true;
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#endif // _WIN32
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}
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// NOTE: this is copied from common.cpp to avoid linking with libcommon
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static std::string fs_get_cache_directory() {
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std::string cache_directory = "";
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auto ensure_trailing_slash = [](std::string p) {
|
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// Make sure to add trailing slash
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if (p.back() != DIRECTORY_SEPARATOR) {
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p += DIRECTORY_SEPARATOR;
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}
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return p;
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};
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if (getenv("LLAMA_CACHE")) {
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cache_directory = std::getenv("LLAMA_CACHE");
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} else {
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#if defined(__linux__) || defined(__FreeBSD__) || defined(_AIX) || \
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defined(__OpenBSD__) || defined(__NetBSD__)
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if (std::getenv("XDG_CACHE_HOME")) {
|
||||
cache_directory = std::getenv("XDG_CACHE_HOME");
|
||||
} else if (std::getenv("HOME")) {
|
||||
cache_directory = std::getenv("HOME") + std::string("/.cache/");
|
||||
} else {
|
||||
#if defined(__linux__)
|
||||
/* no $HOME is defined, fallback to getpwuid */
|
||||
struct passwd *pw = getpwuid(getuid());
|
||||
if ((!pw) || (!pw->pw_dir)) {
|
||||
throw std::runtime_error("Failed to find $HOME directory");
|
||||
}
|
||||
|
||||
cache_directory = std::string(pw->pw_dir) + std::string("/.cache/");
|
||||
#else /* defined(__linux__) */
|
||||
throw std::runtime_error("Failed to find $HOME directory");
|
||||
#endif /* defined(__linux__) */
|
||||
}
|
||||
#elif defined(__APPLE__)
|
||||
cache_directory = std::getenv("HOME") + std::string("/Library/Caches/");
|
||||
#elif defined(_WIN32)
|
||||
cache_directory = std::getenv("LOCALAPPDATA");
|
||||
#elif defined(__EMSCRIPTEN__)
|
||||
GGML_ABORT("not implemented on this platform");
|
||||
#else
|
||||
# error Unknown architecture
|
||||
#endif
|
||||
cache_directory = ensure_trailing_slash(cache_directory);
|
||||
cache_directory += "llama.cpp";
|
||||
}
|
||||
return ensure_trailing_slash(cache_directory);
|
||||
}
|
||||
|
||||
struct rpc_server_params {
|
||||
std::string host = "127.0.0.1";
|
||||
int port = 50052;
|
||||
|
|
|
|||
Loading…
Reference in New Issue