Remove extra conditional check on debug mode. (#21798)
This commit is contained in:
parent
873c825611
commit
bafae27654
|
|
@ -534,11 +534,7 @@ static void ggml_backend_webgpu_debug(webgpu_global_context & ctx) {
|
|||
encoder.CopyBufferToBuffer(ctx->debug_dev_buf, 0, ctx->debug_host_buf, 0, ctx->debug_host_buf.GetSize());
|
||||
wgpu::CommandBuffer commands = encoder.Finish();
|
||||
ctx->queue.Submit(1, &commands);
|
||||
if (!ggml_backend_webgpu_map_buffer(ctx, ctx->debug_host_buf, wgpu::MapMode::Read, 0,
|
||||
ctx->debug_host_buf.GetSize())) {
|
||||
GGML_LOG_ERROR("ggml_webgpu: Debug buffer map failed\n");
|
||||
return;
|
||||
}
|
||||
ggml_backend_webgpu_map_buffer(ctx, ctx->debug_host_buf, wgpu::MapMode::Read, 0, ctx->debug_host_buf.GetSize());
|
||||
const float * debug_data = (const float *) ctx->debug_host_buf.GetConstMappedRange();
|
||||
std::cout << "debug[0]: " << debug_data[0] << "\n";
|
||||
ctx->debug_host_buf.Unmap();
|
||||
|
|
|
|||
Loading…
Reference in New Issue