WIP: debugging
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@ -811,7 +811,7 @@ static __global__ void conv2d_implicit_kernel(const half * __restrict__ input,
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constexpr unsigned int B_K_STRID = BN / ROW_STEP;
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unsigned int masks_a[A_K_STRID][2];
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unsigned int element_offset_a[A_K_STRID];
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int64_t element_offset_a[A_K_STRID];
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// calculate block/warp indices
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const unsigned int block_m = blockIdx.y;
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@ -867,6 +867,7 @@ static __global__ void conv2d_implicit_kernel(const half * __restrict__ input,
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float4 B_gmem_cache_reg[4];
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prepareIteratorA<BM, BK, A_K_STRID, ROW_STEP>(thread_idx, masks_a, element_offset_a, param);
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// prefetch the first block tile of A,B into shared memory
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@ -874,7 +875,8 @@ static __global__ void conv2d_implicit_kernel(const half * __restrict__ input,
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const half* A_block_gmem = input;
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const half* B_block_gmem = kernel + block_n * BN * weightKOffset;
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tileMemcpySwizzleA<BM, NUM_THREADS>(A_block_gmem, A_block_smem, 0, 0, masks_a, element_offset_a, thread_idx, start_k, end_k, inChannelOffset, param);
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tileMemcpySwizzleA<BM, NUM_THREADS>(A_block_gmem, A_block_smem, 0, 0, masks_a, element_offset_a,
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thread_idx, start_k, end_k, inChannelOffset, param);
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tileMemcpySwizzleB<BN, NUM_THREADS>(B_block_gmem, B_block_smem, 0, 0, start_k, end_k, weightKOffset, param);
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int offset_direction = 1;
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@ -899,6 +901,9 @@ static __global__ void conv2d_implicit_kernel(const half * __restrict__ input,
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next_idx = 2;
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}
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}
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add_byte_offset<A_K_STRID>(element_offset_a, param.inc_next[next_idx]);
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if (next_idx == 2) {
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++block_k;
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}
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@ -911,7 +916,9 @@ static __global__ void conv2d_implicit_kernel(const half * __restrict__ input,
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// if (block_k != num_block_tiles_k){
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if (block_krs != num_block_tiles_krs){
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tileMemcpyLoadA<BM, BK, NUM_THREADS, 4>(A_block_gmem, A_gmem_cache_reg, r, s, block_k * BK, start_k, end_k, inChannelOffset, param);
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tileMemcpyLoadA<BM, BK, NUM_THREADS, 4>(A_block_gmem, A_gmem_cache_reg, r, s,
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masks_a, element_offset_a, thread_idx, block_k * BK,
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start_k, end_k, inChannelOffset, param);
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tileMemcpyLoadB<BN, BK, NUM_THREADS, 4>(B_block_gmem, B_gmem_cache_reg, r, s, block_k * BK, start_k, end_k, weightKOffset, param);
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}
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half* A_warp_tile = A_block_smem + A_warp_tile_offset;
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@ -1096,7 +1103,7 @@ template<const int BM, const int BN, const int BK,
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static void launch_conv2d_implicit_split_kernel(ggml_backend_cuda_context & ctx, const half *X_H, const half *K_H, float *Y_D,
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const unsigned int BlocksM, const unsigned int BlocksN,
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const unsigned int shmem_bytes,
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const param_t P, cudaStream_t st){
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param_t P, cudaStream_t st){
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int id = ggml_cuda_get_device();
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@ -1109,6 +1116,15 @@ static void launch_conv2d_implicit_split_kernel(ggml_backend_cuda_context & ctx,
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conv2d_implicit_kernel<half, BM, BN, BK,
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WM, WN, WK, ksplit, NUM_THREADS><<<gridDim, blockDim, shmem_bytes, st>>>(X_H, K_H, Y_H.get(), P);
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int64_t inc[3];
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// next S
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inc[0] = int64_t(P.c) * P.d_w;
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// next R
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inc[1] = int64_t(P.w * P.c) * P.d_h - (P.s - 1) * P.c * P.d_w;
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// next C
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inc[2] = BK - int64_t(P.r - 1) * P.w * P.c * P.d_h - int64_t(P.s - 1) * P.c * P.d_w ;
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memcpy(P.inc_next, inc, sizeof(int64_t)*3);
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const unsigned int nrows = P.n * P.k * P.Oh * P.Ow;
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const unsigned int blockx = (nrows + 511) / 512;
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const dim3 block_nums(blockx, 1, 1);
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@ -1116,7 +1132,7 @@ static void launch_conv2d_implicit_split_kernel(ggml_backend_cuda_context & ctx,
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reduce_f32<half, float><<<block_nums, block_dims, 0, st>>>(Y_H.get(), Y_D, nrows, ksplit);
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}
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static void conv2d_implicit_cuda_f16(ggml_backend_cuda_context & ctx, const float * X_D, const half * K_D, float * Y_D, int cc, const param_t P, cudaStream_t st) {
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static void conv2d_implicit_cuda_f16(ggml_backend_cuda_context & ctx, const float * X_D, const half * K_D, float * Y_D, int cc, param_t P, cudaStream_t st) {
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// if (GGML_CUDA_CC_IS_NVIDIA(cc) && turing_mma_available(cc) && P.c % 8 == 0 && (P.r > 1 || P.s > 1)) {
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if (GGML_CUDA_CC_IS_NVIDIA(cc) && turing_mma_available(cc) && P.c % 8 == 0) {
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@ -1279,6 +1295,15 @@ static void conv2d_implicit_cuda_f16(ggml_backend_cuda_context & ctx, const floa
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}
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}
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int64_t inc[3];
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// next S
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inc[0] = int64_t(P.c) * P.d_w;
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// next R
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inc[1] = int64_t(P.w * P.c) * P.d_h - (P.s - 1) * P.c * P.d_w;
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// next C
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inc[2] = BK_dim - int64_t(P.r - 1) * P.w * P.c * P.d_h - int64_t(P.s - 1) * P.c * P.d_w ;
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memcpy(P.inc_next, inc, sizeof(int64_t)*3);
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cudaFuncSetAttribute(conv2d_implicit_kernel<float, BM_dim, BN_dim, BK_dim, WM_dim, WN_dim, WK_dim, 0, NumThreads>,
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cudaFuncAttributeMaxDynamicSharedMemorySize, 65536); // set shared memory limit to 64KB which is maximum for sm_75
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dim3 gridDim(BlocksN, BlocksM);
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@ -1340,6 +1365,8 @@ void ggml_cuda_op_conv2d_implicit(ggml_backend_cuda_context & ctx, ggml_tensor *
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const uint OC = kernel->ne[3]; // ouptut_chanles
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const uint B = input->ne[3]; // n_batches
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param_t params = { B, IC, IH, IW, OC, KH, KW, ST_Y, ST_X, PD_Y, PD_X, DL_Y, DL_X, OH, OW,
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init_fastdiv_values(KW*IC),
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init_fastdiv_values(OW),
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@ -23,6 +23,7 @@ typedef struct{
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uint3 RS_fastdiv;
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uint3 S_fastdiv;
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uint3 OHOW_fastdiv;
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int64_t inc_next[3];
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} param_t;
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@ -38,13 +39,21 @@ __host__ __device__ void clear_mask(unsigned int masks_[][2], bool clear = true)
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}
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}
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template<const unsigned int K_STRID>
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__host__ __device__ void add_byte_offset(int64_t element_offset[], const int64_t offset){
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#pragma unroll
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for (int s = 0; s < K_STRID; ++s) {
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element_offset[s] += offset;
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}
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}
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template<const unsigned int TILE_ROWS,
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const unsigned int TILE_COLS,
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const unsigned int A_K_STRID,
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const unsigned int ROW_STEP>
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__device__ void prepareIteratorA(const int thread_idx,
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unsigned int masks[][2],
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unsigned int element_offset[],
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int64_t element_offset[],
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const param_t param){
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int offset_n[A_K_STRID];
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int offset_p[A_K_STRID];
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@ -176,8 +185,8 @@ __device__ __forceinline__ void tileMemcpySwizzleA(
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half* dst,
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const unsigned int curR,
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const unsigned int curS,
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unsigned int masks[][2],
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unsigned int element_offset[],
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const unsigned int masks[][2],
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const int64_t element_offset[],
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const unsigned int thread_idx,
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const unsigned int start_k,
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const unsigned int end_k,
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@ -208,52 +217,52 @@ __device__ __forceinline__ void tileMemcpySwizzleA(
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unsigned int thread_row = thread_idx / TILE_COLS_VECTORIZED;
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const unsigned int thread_col = thread_idx % TILE_COLS_VECTORIZED;
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const unsigned int ki = start_k+thread_col*8;
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// const unsigned int ki = start_k+thread_col*8;
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const unsigned int chw = param.c * param.h * param.w;
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// const unsigned int curR = fastdiv(ki, param.SC_fastdiv); // channel offset
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// const unsigned int curS = fastdiv(fastmodulo(ki, param.SC_fastdiv), param.C_fastdiv); // kernel r offset
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// const unsigned int curC = fastmodulo(fastmodulo(ki, param.SC_fastdiv), param.C_fastdiv); // kernel r offset
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const unsigned int curC = ki;
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// #pragma unroll
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// for (unsigned int i = 0; i < NUM_ITERS; i++){
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// bool valid = (masks[i][0] & (1u << curR)) && (masks[i][1] & (1u << curS));
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// // apply swizzle to the dst index
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// unsigned int dst_index = thread_row * TILE_COLS_VECTORIZED + thread_col;
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// dst_index = dst_index ^ ((dst_index & SWIZZLE_MASK_1) >> SWIZZLE_BITS_1);
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// dst_index = dst_index ^ ((dst_index & SWIZZLE_MASK_2) >> SWIZZLE_BITS_2);
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// if (valid && ki < end_k){
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// if(element_offset[i]+curC >= 327680 || element_offset[i]+curC < 0)
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// printf("%d, %d, %d, %d, %d, %d, %d, %d, %d \n", threadIdx.x, threadIdx.y, blockIdx.x, blockIdx.y,
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// i, element_offset[i], curR, curS, curC);
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// dst_float4[dst_index] = reinterpret_cast<const float4 *>(&src[element_offset[i]+curC])[0];
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// } else{
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// dst_float4[dst_index] = make_float4(0.f, 0.f, 0.f, 0.f);
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// }
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// thread_row += ROW_STEP;
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// }
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const unsigned int curC = start_k+thread_col*8;
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#pragma unroll
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for (unsigned int i = 0; i < NUM_ITERS; i++){
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unsigned int gemm_i = blockIdx.y * TILE_ROWS + thread_row;
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unsigned int n = fastdiv(gemm_i, param.OHOW_fastdiv);
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unsigned int npq_res = fastmodulo(gemm_i, param.OHOW_fastdiv);
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int posh_ori = fastdiv(npq_res, param.OW_fastdiv) * param.u - param.p;
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int posw_ori = fastmodulo(npq_res, param.OW_fastdiv) * param.v - param.q;
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// unsigned int inOffset = n * param.c * param.h * param.w;
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int curH = posh_ori + curR * param.d_h; // input h
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int curW = posw_ori + curS * param.d_w; // input w
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bool valid = (masks[i][0] & (1u << curR)) && (masks[i][1] & (1u << curS));
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// apply swizzle to the dst index
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unsigned int dst_index = thread_row * TILE_COLS_VECTORIZED + thread_col;
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dst_index = dst_index ^ ((dst_index & SWIZZLE_MASK_1) >> SWIZZLE_BITS_1);
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dst_index = dst_index ^ ((dst_index & SWIZZLE_MASK_2) >> SWIZZLE_BITS_2);
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if (curH >= 0 && curW >= 0 && curW < param.w && curH < param.h &&
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curR < param.r && curS < param.s && curC < param.c && n < param.n && ki < end_k){
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const unsigned int inOffsetTmp = curH * inChannelOffset + curW * param.c + curC;
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dst_float4[dst_index] = reinterpret_cast<const float4 *>(&src[n * chw + inOffsetTmp])[0];
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if (valid && curC < end_k){
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if(element_offset[i] >= 327680 || element_offset[i] < 0)
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printf("%d, %d, %d, %d, %d, %d, %d, %d, %d \n", threadIdx.x, threadIdx.y, blockIdx.x, blockIdx.y,
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i, element_offset[i], curR, curS, curC);
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dst_float4[dst_index] = reinterpret_cast<const float4 *>(&src[element_offset[i]])[0];
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} else{
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dst_float4[dst_index] = make_float4(0.f, 0.f, 0.f, 0.f);
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}
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thread_row += ROW_STEP;
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}
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// #pragma unroll
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// for (unsigned int i = 0; i < NUM_ITERS; i++){
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// unsigned int gemm_i = blockIdx.y * TILE_ROWS + thread_row;
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// unsigned int n = fastdiv(gemm_i, param.OHOW_fastdiv);
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// unsigned int npq_res = fastmodulo(gemm_i, param.OHOW_fastdiv);
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// int posh_ori = fastdiv(npq_res, param.OW_fastdiv) * param.u - param.p;
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// int posw_ori = fastmodulo(npq_res, param.OW_fastdiv) * param.v - param.q;
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// // unsigned int inOffset = n * param.c * param.h * param.w;
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// int curH = posh_ori + curR * param.d_h; // input h
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// int curW = posw_ori + curS * param.d_w; // input w
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// // apply swizzle to the dst index
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// unsigned int dst_index = thread_row * TILE_COLS_VECTORIZED + thread_col;
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// dst_index = dst_index ^ ((dst_index & SWIZZLE_MASK_1) >> SWIZZLE_BITS_1);
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// dst_index = dst_index ^ ((dst_index & SWIZZLE_MASK_2) >> SWIZZLE_BITS_2);
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// if (curH >= 0 && curW >= 0 && curW < param.w && curH < param.h &&
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// curR < param.r && curS < param.s && curC < param.c && n < param.n && ki < end_k){
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// const unsigned int inOffsetTmp = curH * inChannelOffset + curW * param.c + curC;
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// dst_float4[dst_index] = reinterpret_cast<const float4 *>(&src[n * chw + inOffsetTmp])[0];
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// } else{
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// dst_float4[dst_index] = make_float4(0.f, 0.f, 0.f, 0.f);
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// }
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// thread_row += ROW_STEP;
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// }
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#else
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GGML_UNUSED(src);
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GGML_UNUSED(dst);
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@ -272,6 +281,9 @@ __device__ __forceinline__ void tileMemcpyLoadA(
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float4 (&dst_reg)[ELEMENTS_PER_THREAD],
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const unsigned int curR,
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const unsigned int curS,
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const unsigned int masks[][2],
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const int64_t element_offset[],
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const unsigned int thread_idx,
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const unsigned int block_k,
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const unsigned int start_k,
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const unsigned int end_k,
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@ -285,45 +297,52 @@ __device__ __forceinline__ void tileMemcpyLoadA(
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static_assert(NUM_THREADS % TILE_COLS_VECTORIZED == 0);
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// flatten out 2d grid of threads into in order of increasing threadIdx.x
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const unsigned int thread_idx = threadIdx.y * blockDim.x + threadIdx.x;
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// assign each thread a row/column in the tile, calculate how many iterations we need
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// to cover the whole tile
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constexpr unsigned int ROW_STEP = NUM_THREADS / TILE_COLS_VECTORIZED;
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constexpr unsigned int NUM_ITERS = TILE_ROWS / ROW_STEP;
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unsigned int thread_row = thread_idx / TILE_COLS_VECTORIZED;
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// unsigned int thread_row = thread_idx / TILE_COLS_VECTORIZED;
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const unsigned int thread_col = thread_idx % TILE_COLS_VECTORIZED;
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// compile time check that we provided the right amount of registers for storage
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static_assert(ELEMENTS_PER_THREAD == NUM_ITERS);
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const unsigned int ki = start_k+block_k+thread_col*8;
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const unsigned int chw = param.c * param.h * param.w;
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// const unsigned int ki = start_k+block_k+thread_col*8;
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// const unsigned int chw = param.c * param.h * param.w;
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// const unsigned int curR = fastdiv(ki, param.SC_fastdiv); // channel offset
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// const unsigned int curS = fastdiv(fastmodulo(ki, param.SC_fastdiv), param.C_fastdiv); // kernel r offset
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// const unsigned int curC = fastmodulo(fastmodulo(ki, param.SC_fastdiv), param.C_fastdiv); // kernel r offset
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const unsigned int curC = ki;
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const unsigned int curC = start_k+block_k+thread_col*8;;
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#pragma unroll
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for (unsigned int i = 0; i < NUM_ITERS; i++){
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unsigned int gemm_i = blockIdx.y * TILE_ROWS + thread_row;
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unsigned int n = fastdiv(gemm_i, param.OHOW_fastdiv);
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unsigned int npq_res = fastmodulo(gemm_i, param.OHOW_fastdiv);
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int posh_ori = fastdiv(npq_res, param.OW_fastdiv) * param.u - param.p;
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int posw_ori = fastmodulo(npq_res, param.OW_fastdiv) * param.v - param.q;
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// unsigned int inOffset = n * param.c * param.h * param.w;
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int curH = posh_ori + curR * param.d_h; // input h
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int curW = posw_ori + curS * param.d_w; // input w
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if (curH >= 0 && curW >= 0 && curW < param.w && curH < param.h &&
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curR < param.r && curS < param.s && curC < param.c && n < param.n && ki < end_k){
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const unsigned int inOffsetTmp = curH * inChannelOffset + curW * param.c + curC;
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dst_reg[i] = reinterpret_cast<const float4 *>(&src[n * chw + inOffsetTmp])[0];
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bool valid = (masks[i][0] & (1u << curR)) && (masks[i][1] & (1u << curS));
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if (valid && curC < end_k) {
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dst_reg[i] = reinterpret_cast<const float4 *>(&src[element_offset[i]])[0];
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} else{
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dst_reg[i] = make_float4(0.f, 0.f, 0.f, 0.f);
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}
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thread_row += ROW_STEP;
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}
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// #pragma unroll
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// for (unsigned int i = 0; i < NUM_ITERS; i++){
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// unsigned int gemm_i = blockIdx.y * TILE_ROWS + thread_row;
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// unsigned int n = fastdiv(gemm_i, param.OHOW_fastdiv);
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// unsigned int npq_res = fastmodulo(gemm_i, param.OHOW_fastdiv);
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// int posh_ori = fastdiv(npq_res, param.OW_fastdiv) * param.u - param.p;
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// int posw_ori = fastmodulo(npq_res, param.OW_fastdiv) * param.v - param.q;
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// // unsigned int inOffset = n * param.c * param.h * param.w;
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// int curH = posh_ori + curR * param.d_h; // input h
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// int curW = posw_ori + curS * param.d_w; // input w
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// if (curH >= 0 && curW >= 0 && curW < param.w && curH < param.h &&
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||||
// curR < param.r && curS < param.s && curC < param.c && n < param.n && ki < end_k){
|
||||
// const unsigned int inOffsetTmp = curH * inChannelOffset + curW * param.c + curC;
|
||||
// dst_reg[i] = reinterpret_cast<const float4 *>(&src[n * chw + inOffsetTmp])[0];
|
||||
// } else{
|
||||
// dst_reg[i] = make_float4(0.f, 0.f, 0.f, 0.f);
|
||||
// }
|
||||
// thread_row += ROW_STEP;
|
||||
// }
|
||||
#else
|
||||
GGML_UNUSED(src);
|
||||
GGML_UNUSED(dst_reg);
|
||||
|
|
|
|||
Loading…
Reference in New Issue