rpc : update from common.cpp (#19400)
Signed-off-by: Adrien Gallouët <angt@huggingface.co>
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5fa1c190d9
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@ -1,12 +1,7 @@
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#if defined(_MSC_VER)
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#define _SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING
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#endif
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#include "ggml-rpc.h"
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#ifdef _WIN32
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# define NOMINMAX
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# define DIRECTORY_SEPARATOR '\\'
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# include <locale>
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# include <windows.h>
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# include <fcntl.h>
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# include <io.h>
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@ -15,23 +10,43 @@
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# include <unistd.h>
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# include <sys/stat.h>
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#endif
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#include <codecvt>
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#include <string>
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#include <stdio.h>
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#include <vector>
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#include <filesystem>
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#include <algorithm>
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#include <thread>
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#include <regex>
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namespace fs = std::filesystem;
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#if defined(__linux__)
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#include <sys/types.h>
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#include <pwd.h>
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#endif
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// NOTE: this is copied from common.cpp to avoid linking with libcommon
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#ifdef _WIN32
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static std::wstring utf8_to_wstring(const std::string & str) {
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if (str.empty()) {
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return std::wstring();
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}
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int size = MultiByteToWideChar(CP_UTF8, 0, str.c_str(), (int)str.size(), NULL, 0);
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if (size <= 0) {
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return std::wstring();
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}
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std::wstring wstr(size, 0);
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MultiByteToWideChar(CP_UTF8, 0, str.c_str(), (int)str.size(), &wstr[0], size);
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return wstr;
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}
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#endif
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// NOTE: this is copied from common.cpp to avoid linking with libcommon
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// returns true if successful, false otherwise
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static bool fs_create_directory_with_parents(const std::string & path) {
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#ifdef _WIN32
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std::wstring_convert<std::codecvt_utf8<wchar_t>> converter;
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std::wstring wpath = converter.from_bytes(path);
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std::wstring wpath = utf8_to_wstring(path);
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// if the path already exists, check whether it's a directory
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const DWORD attributes = GetFileAttributesW(wpath.c_str());
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@ -44,9 +59,16 @@ static bool fs_create_directory_with_parents(const std::string & path) {
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// process path from front to back, procedurally creating directories
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while ((pos_slash = path.find('\\', pos_slash)) != std::string::npos) {
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const std::wstring subpath = wpath.substr(0, pos_slash);
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const wchar_t * test = subpath.c_str();
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const bool success = CreateDirectoryW(test, NULL);
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pos_slash += 1;
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// skip the drive letter, in some systems it can return an access denied error
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if (subpath.length() == 2 && subpath[1] == ':') {
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continue;
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}
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const bool success = CreateDirectoryW(subpath.c_str(), NULL);
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if (!success) {
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const DWORD error = GetLastError();
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@ -60,8 +82,6 @@ static bool fs_create_directory_with_parents(const std::string & path) {
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return false;
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}
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}
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pos_slash += 1;
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}
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return true;
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@ -115,13 +135,27 @@ static std::string fs_get_cache_directory() {
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#if defined(__linux__) || defined(__FreeBSD__) || defined(_AIX) || defined(__OpenBSD__)
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if (std::getenv("XDG_CACHE_HOME")) {
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cache_directory = std::getenv("XDG_CACHE_HOME");
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} else {
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} else if (std::getenv("HOME")) {
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cache_directory = std::getenv("HOME") + std::string("/.cache/");
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} else {
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#if defined(__linux__)
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/* no $HOME is defined, fallback to getpwuid */
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struct passwd *pw = getpwuid(getuid());
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if ((!pw) || (!pw->pw_dir)) {
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throw std::runtime_error("Failed to find $HOME directory");
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}
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cache_directory = std::string(pw->pw_dir) + std::string("/.cache/");
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#else /* defined(__linux__) */
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throw std::runtime_error("Failed to find $HOME directory");
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#endif /* defined(__linux__) */
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}
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#elif defined(__APPLE__)
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cache_directory = std::getenv("HOME") + std::string("/Library/Caches/");
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#elif defined(_WIN32)
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cache_directory = std::getenv("LOCALAPPDATA");
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#elif defined(__EMSCRIPTEN__)
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GGML_ABORT("not implemented on this platform");
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#else
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# error Unknown architecture
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#endif
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