ggml : fix interpolate with align-corners and ne=1 (#16700)

* ggml : fix interpolate with align-corners and ne=1

* avoid division by zero if one of the spatial dimensions is 1
* cpu, cuda, opencl returned correct result anyway due to clamp
* vulkan didn't clamp for align-corners so results were broken

* fix clang warning
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Acly 2025-10-27 21:50:22 +01:00 committed by GitHub
parent 80d28f104c
commit 10640e31aa
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6 changed files with 29 additions and 36 deletions

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@ -7519,8 +7519,8 @@ static void ggml_compute_forward_upscale_f32(
float pixel_offset = 0.5f;
if (mode_flags & GGML_SCALE_FLAG_ALIGN_CORNERS) {
pixel_offset = 0.0f;
sf0 = (float)(ne0 - 1) / (src0->ne[0] - 1);
sf1 = (float)(ne1 - 1) / (src0->ne[1] - 1);
sf0 = ne0 > 1 && ne00 > 1 ? (float)(ne0 - 1) / (ne00 - 1) : sf0;
sf1 = ne1 > 1 && ne01 > 1 ? (float)(ne1 - 1) / (ne01 - 1) : sf1;
}
for (int64_t i3 = 0; i3 < ne3; i3++) {

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@ -126,8 +126,8 @@ void ggml_cuda_op_upscale(ggml_backend_cuda_context & ctx, ggml_tensor * dst) {
} else if (mode == GGML_SCALE_MODE_BILINEAR) {
float pixel_offset = 0.5f;
if (mode_flags & GGML_SCALE_FLAG_ALIGN_CORNERS) {
sf0 = (float)(dst->ne[0] - 1) / (src0->ne[0] - 1);
sf1 = (float)(dst->ne[1] - 1) / (src0->ne[1] - 1);
sf0 = dst->ne[0] > 1 && src0->ne[0] > 1 ? (float)(dst->ne[0] - 1) / (src0->ne[0] - 1) : sf0;
sf1 = dst->ne[1] > 1 && src0->ne[1] > 1 ? (float)(dst->ne[1] - 1) / (src0->ne[1] - 1) : sf1;
pixel_offset = 0.0f;
}
upscale_f32_bilinear_cuda(src0_d, dst_d, src0->nb[0], src0->nb[1], src0->nb[2], src0->nb[3],

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@ -6156,8 +6156,8 @@ static void ggml_cl_upscale(ggml_backend_t backend, const ggml_tensor * src0, gg
CL_CHECK(clSetKernelArg(kernel, 15, sizeof(float), &sf3));
} else if (mode == GGML_SCALE_MODE_BILINEAR) {
if (mode_flags & GGML_SCALE_FLAG_ALIGN_CORNERS) {
sf0 = (float)(ne0 - 1) / (ne00 - 1);
sf1 = (float)(ne1 - 1) / (ne01 - 1);
sf0 = ne0 > 1 && ne00 > 1 ? (float)(ne0 - 1) / (ne00 - 1) : sf0;
sf1 = ne1 > 1 && ne01 > 1 ? (float)(ne1 - 1) / (ne01 - 1) : sf1;
pixel_offset = 0.0f;
}

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@ -523,7 +523,7 @@ struct vk_device_struct {
vk_pipeline pipeline_add_id_f32;
vk_pipeline pipeline_concat_f32, pipeline_concat_f16, pipeline_concat_i32;
vk_pipeline pipeline_upscale_nearest_f32, pipeline_upscale_bilinear_f32, pipeline_upscale_bilinear_ac_f32;
vk_pipeline pipeline_upscale_nearest_f32, pipeline_upscale_bilinear_f32;
vk_pipeline pipeline_scale_f32;
vk_pipeline pipeline_sqr_f32;
vk_pipeline pipeline_sqrt_f32;
@ -1238,6 +1238,7 @@ struct vk_op_upscale_push_constants {
uint32_t nb00; uint32_t nb01; uint32_t nb02; uint32_t nb03;
uint32_t ne10; uint32_t ne11; uint32_t ne12; uint32_t ne13;
float sf0; float sf1; float sf2; float sf3;
float pixel_offset;
};
struct vk_op_sum_rows_push_constants
@ -3493,7 +3494,6 @@ static void ggml_vk_load_shaders(vk_device& device) {
ggml_vk_create_pipeline(device, device->pipeline_upscale_nearest_f32, "upscale_f32", upscale_f32_len, upscale_f32_data, "main", 2, sizeof(vk_op_upscale_push_constants), {512, 1, 1}, {GGML_SCALE_MODE_NEAREST}, 1);
ggml_vk_create_pipeline(device, device->pipeline_upscale_bilinear_f32, "upscale_f32", upscale_f32_len, upscale_f32_data, "main", 2, sizeof(vk_op_upscale_push_constants), {512, 1, 1}, {GGML_SCALE_MODE_BILINEAR}, 1);
ggml_vk_create_pipeline(device, device->pipeline_upscale_bilinear_ac_f32, "upscale_f32", upscale_f32_len, upscale_f32_data, "main", 2, sizeof(vk_op_upscale_push_constants), {512, 1, 1}, {GGML_SCALE_MODE_BILINEAR | GGML_SCALE_FLAG_ALIGN_CORNERS}, 1);
ggml_vk_create_pipeline(device, device->pipeline_scale_f32, "scale_f32", scale_f32_len, scale_f32_data, "main", 2, sizeof(vk_op_unary_push_constants), {512, 1, 1}, {}, 1);
@ -7798,14 +7798,14 @@ static vk_pipeline ggml_vk_op_get_pipeline(ggml_backend_vk_context * ctx, const
return nullptr;
case GGML_OP_UPSCALE:
if (src0->type == GGML_TYPE_F32 && dst->type == GGML_TYPE_F32) {
int mode = ggml_get_op_params_i32(dst, 0);
ggml_scale_mode mode = (ggml_scale_mode)(ggml_get_op_params_i32(dst, 0) & 0xFF);
switch (mode) {
case GGML_SCALE_MODE_NEAREST:
return ctx->device->pipeline_upscale_nearest_f32;
case GGML_SCALE_MODE_BILINEAR:
return ctx->device->pipeline_upscale_bilinear_f32;
case GGML_SCALE_MODE_BILINEAR | GGML_SCALE_FLAG_ALIGN_CORNERS:
return ctx->device->pipeline_upscale_bilinear_ac_f32;
default:
return nullptr;
}
}
return nullptr;
@ -9294,22 +9294,26 @@ static void ggml_vk_upscale(ggml_backend_vk_context * ctx, vk_context& subctx, c
const uint32_t src0_type_size = ggml_type_size(src0->type);
const uint32_t mode = (uint32_t)ggml_get_op_params_i32(dst, 0);
float sf0 = (float)dst->ne[0] / src0->ne[0];
float sf1 = (float)dst->ne[1] / src0->ne[1];
float sf2 = (float)dst->ne[2] / src0->ne[2];
float sf3 = (float)dst->ne[3] / src0->ne[3];
GGML_TENSOR_UNARY_OP_LOCALS
float sf0 = (float)ne0 / ne00;
float sf1 = (float)ne1 / ne01;
float sf2 = (float)ne2 / ne02;
float sf3 = (float)ne3 / ne03;
float pixel_offset = 0.5f;
if (mode & GGML_SCALE_FLAG_ALIGN_CORNERS) {
sf0 = (float)(dst->ne[0] - 1) / (src0->ne[0] - 1);
sf1 = (float)(dst->ne[1] - 1) / (src0->ne[1] - 1);
sf0 = ne0 > 1 && ne00 > 1 ? (float)(ne0 - 1) / (ne00 - 1) : sf0;
sf1 = ne1 > 1 && ne01 > 1 ? (float)(ne1 - 1) / (ne01 - 1) : sf1;
pixel_offset = 0.0f;
}
ggml_vk_op_f32<vk_op_upscale_push_constants>(ctx, subctx, src0, nullptr, nullptr, dst, GGML_OP_UPSCALE, {
(uint32_t)ggml_nelements(dst), 0, 0,
(uint32_t)src0->ne[0], (uint32_t)src0->ne[1],
(uint32_t)src0->nb[0] / src0_type_size, (uint32_t)src0->nb[1] / src0_type_size, (uint32_t)src0->nb[2] / src0_type_size, (uint32_t)src0->nb[3] / src0_type_size,
(uint32_t)dst->ne[0], (uint32_t)dst->ne[1], (uint32_t)dst->ne[2],(uint32_t)dst->ne[3],
sf0, sf1, sf2, sf3,
(uint32_t)ne00, (uint32_t)ne01,
(uint32_t)nb00 / src0_type_size, (uint32_t)nb01 / src0_type_size, (uint32_t)nb02 / src0_type_size, (uint32_t)nb03 / src0_type_size,
(uint32_t)ne0, (uint32_t)ne1, (uint32_t)ne2, (uint32_t)ne3,
sf0, sf1, sf2, sf3, pixel_offset
}, dryrun);
}

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@ -7,6 +7,7 @@ layout (push_constant) uniform parameter
uint nb00; uint nb01; uint nb02; uint nb03;
uint ne10; uint ne11; uint ne12; uint ne13;
float sf0; float sf1; float sf2; float sf3;
float pixel_offset;
} p;
#include "types.glsl"
@ -19,7 +20,6 @@ layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
// from ggml.h: enum ggml_scale_mode, enum ggml_scale_flag
#define NEAREST 0
#define BILINEAR 1
#define ALIGN_CORNERS (1 << 8)
layout (constant_id = 0) const uint scale_mode = 0;
@ -52,7 +52,7 @@ float fetch_bilinear(ivec2 c0, ivec2 c1, vec2 d, uint i12, uint i13) {
float interpolate_bilinear(uint i10, uint i11, uint i12, uint i13) {
const ivec2 ne0 = ivec2(p.ne00, p.ne01);
const vec2 c = (vec2(i10, i11) + 0.5) / vec2(p.sf0, p.sf1) - 0.5;
const vec2 c = (vec2(i10, i11) + p.pixel_offset) / vec2(p.sf0, p.sf1) - p.pixel_offset;
const vec2 c0f = floor(c);
const vec2 d = c - c0f;
const ivec2 c0 = max(ivec2(c0f), 0);
@ -61,16 +61,6 @@ float interpolate_bilinear(uint i10, uint i11, uint i12, uint i13) {
return fetch_bilinear(c0, c1, d, i12, i13);
}
float interpolate_bilinear_align_corners(uint i10, uint i11, uint i12, uint i13) {
const vec2 c = vec2(i10, i11) / vec2(p.sf0, p.sf1);
const vec2 c0f = floor(c);
const vec2 d = c - c0f;
const ivec2 c0 = ivec2(c0f);
const ivec2 c1 = c0 + 1;
return fetch_bilinear(c0, c1, d, i12, i13);
}
void main() {
const uint idx = gl_GlobalInvocationID.z * 262144 + gl_GlobalInvocationID.y * 512 + gl_GlobalInvocationID.x;
@ -91,9 +81,6 @@ void main() {
case BILINEAR:
result = interpolate_bilinear(i10, i11, i12, i13);
break;
case BILINEAR | ALIGN_CORNERS:
result = interpolate_bilinear_align_corners(i10, i11, i12, i13);
break;
}
data_d[p.d_offset + idx] = D_TYPE(result);

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@ -7049,6 +7049,8 @@ static std::vector<std::unique_ptr<test_case>> make_test_cases_eval() {
test_cases.emplace_back(new test_interpolate(GGML_TYPE_F32, {5, 7, 11, 13}, {2, 5, 7, 11}, mode));
}
test_cases.emplace_back(new test_interpolate(GGML_TYPE_F32, {2, 5, 7, 11}, {5, 7, 11, 13}, GGML_SCALE_MODE_BILINEAR | GGML_SCALE_FLAG_ALIGN_CORNERS));
test_cases.emplace_back(new test_interpolate(GGML_TYPE_F32, {1, 4, 3, 2}, {2, 8, 3, 2}, GGML_SCALE_MODE_BILINEAR | GGML_SCALE_FLAG_ALIGN_CORNERS));
test_cases.emplace_back(new test_interpolate(GGML_TYPE_F32, {4, 1, 3, 2}, {1, 1, 3, 2}, GGML_SCALE_MODE_BILINEAR | GGML_SCALE_FLAG_ALIGN_CORNERS));
test_cases.emplace_back(new test_sum());
test_cases.emplace_back(new test_sum_rows());