vulkan: fix shaders gen when no integer dot is available (#15740)

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Ruben Ortlam 2025-09-02 16:02:26 +02:00 committed by GitHub
parent 9961d244f2
commit 0a2a3841e8
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1 changed files with 7 additions and 1 deletions

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@ -854,7 +854,13 @@ void write_output_files() {
fputs(len.c_str(), src);
}
for (const std::string& btype : {"f16", "f32", "q8_1"}) {
std::vector<std::string> btypes = {"f16", "f32"};
#if defined(GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT)
btypes.push_back("q8_1");
#endif
for (const std::string& btype : btypes) {
for (const auto& tname : type_names) {
if (btype == "q8_1" && !is_legacy_quant(tname)) {
continue;