jsketch/jquery.sketchable.js

324 lines
9.7 KiB
JavaScript

/*!
* jQuery sketchable 1.3 | Luis A. Leiva | MIT license
* This is a jQuery plugin built on top of jSketch drawing class.
*/
/**
* @name $
* @class
* See <a href="http://jquery.com/">the jQuery library</a> for full details.
* This just documents the method that is added to jQuery by this plugin.
*/
/**
* @name $.fn
* @class
* See <a href="http://jquery.com/">the jQuery library</a> for full details.
* This just documents the method that is added to jQuery by this plugin.
*/
;(function($){
// config options + namespace ID
var options, _ns = "sketchable";
/**
* Note: This is NOT a constructor actually, but a series of methods to be
* called from the plugin.
* @name methods
* @class
* Plugin API.
*/
var methods = {
/**
* Initializes the selected jQuery objects.
* @param {Object} opts plugin configuration (see defaults)
* @return jQuery
* @name init
* @ignore
* @methodOf methods
* @example $(selector).sketchable();
*/
init: function(opts) {
// options will be available for all plugin methods
options = $.extend({}, $.fn.sketchable.defaults, opts);
return this.each(function() {
var elem = $(this), data = elem.data(_ns);
// first-time checks
if (!data) {
// TODO: add more drawing properties (and set them configurable)
var sketch = new jSketch(this, {
fillStyle: options.graphics.fillStyle,
strokeStyle: options.graphics.strokeStyle,
lineWidth: options.graphics.lineWidth,
})//.background(options.graphics.background); // let user decide...
elem.data(_ns, {
strokes: [], // mouse strokes
coords: [], // a single stroke
canvas: sketch
});
if (options.interactive) {
elem.bind("mousedown", mousedownHandler);
elem.bind("mouseup", mouseupHandler);
elem.bind("mousemove", mousemoveHandler);
elem.bind("touchstart", touchHandler);
elem.bind("touchend", touchHandler);
elem.bind("touchmove", touchHandler);
// fix Chrome "bug"
this.onselectstart = function(){ return false };
}
}
if (typeof options.events.create === 'function') {
options.events.create(elem, elem.data(_ns));
}
});
},
/**
* Gets/Sets drawing data strokes sequence.
* @param Array arr data strokes: multidimensional array of [x,y,status]'s; status = 0 (pen down) or 1 (pen up)
* @return Strokes object on get, jQuery on set (with the new data attached)
* @name strokes
* @methodOf methods
* @example
* $(selector).sketchable('strokes');
* $(selector).sketchable('strokes', [ [arr1], ..., [arrN] ]);
*/
strokes: function(arr) {
if (arr) { // setter
return this.each(function() {
var elem = $(this), data = elem.data(_ns);
data.strokes = arr;
});
} else { // getter
var data = $(this).data(_ns);
return data.strokes;
}
},
/**
* Allows low-level manipulation of the sketchable canvas.
* @param Object callback function, invoked with 2 arguments:
* * elem: jQuery element
* * data: canvas (DOM element)
* @return jQuery
* @name handler
* @methodOf methods
* @example
* $(selector).sketchable('handler', function(elem, data){
* // do something with elem or data
* });
*/
handler: function(callback) {
return this.each(function() {
var elem = $(this), data = elem.data(_ns);
callback(elem, data);
});
},
/**
* Clears canvas (and strokes data).
* @return jQuery
* @name clear
* @methodOf methods
* @example $(selector).sketchable('clear');
*/
clear: function() {
return this.each(function() {
var elem = $(this), data = elem.data(_ns);
data.canvas.clear();
data.strokes = [];
if (typeof options.events.clear === 'function') {
options.events.clear(elem, data);
}
});
},
/**
* Reinitializes a sketchable canvas with given opts.
* @param Object opts configuration options
* @return jQuery
* @name reset
* @methodOf methods
* @example
* $(selector).sketchable('reset');
* $(selector).sketchable('reset', {interactive:false});
*/
reset: function(opts) {
return this.each(function(){
var elem = $(this), data = elem.data(_ns);
elem.sketchable('destroy').sketchable(opts);
if (typeof options.events.reset === 'function') {
options.events.reset(elem, data);
}
});
},
/**
* Destroys sketchable canvas (and strokes data).
* @return jQuery
* @name destroy
* @methodOf methods
* @example $(selector).sketchable('destroy');
*/
destroy: function() {
return this.each(function(){
var elem = $(this), data = elem.data(_ns);
if (options.interactive) {
elem.unbind("mousedown", mousedownHandler);
elem.unbind("mouseup", mouseupHandler);
elem.unbind("mousemove", mousemoveHandler);
elem.unbind("touchstart", touchHandler);
elem.unbind("touchend", touchHandler);
elem.unbind("touchmove", touchHandler);
}
elem.removeData(_ns)//.remove();
if (typeof options.events.destroy === 'function') {
options.events.destroy(elem, data);
}
});
}
};
/**
* Creates a new jQuery.sketchable object.
* @param {String|Object} method name of the method to invoke,
* or a configuration object.
* @returns jQuery
* @class
* @version 1.3
* @example
* $(selector).sketchable();
* $(selector).sketchable({interactive:false});
*/
$.fn.sketchable = function(method) {
if (methods[method]) {
return methods[method].apply(this, Array.prototype.slice.call(arguments, 1));
} else if (typeof method === 'object' || !method) {
return methods.init.apply(this, arguments);
} else {
$.error('Method '+ method +' does not exist on jQuery.sketchable');
}
return this;
};
/**
* Default configuration (publicly modifiable).
* Note that on[···] callbacks are triggered only if interactive == true.
* @name defaults
* @default
* @memberOf $.fn.sketchable
* @example
* $(selector).sketchable({
* interactive: true,
* events: {
* create: function(elem,data){},
* clear: function(elem,data){},
* destroy: function(elem,data){},
* mouseDown: function(evt){},
* mouseMove: function(evt){},
* mouseUp: function(evt){},
* },
* graphics: {
* lineWidth: 2,
* strokeStyle: '#F0F',
* fillStyle: '#F0F',
* lineCap: "round",
* lineJoin: "round",
* miterLimit: 10
* }
* });
*/
$.fn.sketchable.defaults = {
// if interactive is set to true, you can:
// * draw on canvas via mouse/pen/touch input
// * assign callbacks to onMouseDown(evt), onMouseMove(evt), onMouseUp(evt)
interactive: true,
events: {
// create: function(elem,data){},
// clear: function(elem,data){},
// destroy: function(elem,data){},
// mouseDown: function(evt){},
// mouseMove: function(evt){},
// mouseUp: function(evt){},
},
// TODO: add more jSketch config options
graphics: {
fillStyle: '#F0F',
strokeStyle: '#F0F',
lineWidth: 2
//lineCap:
//lineJoin:
//miterLimit:
}
};
// main drawing callbacks if interactive is set to true ----------------------
function getMousePos(e) {
var elem = $(e.target), pos = elem.offset();
return {
x: e.pageX - pos.left,
y: e.pageY - pos.top
}
};
function mousemoveHandler(e) {
var elem = $(e.target), data = elem.data(_ns);
if (!data.canvas.isDrawing) return;
var p = getMousePos(e);
data.canvas.lineTo(p.x, p.y);
//data.coords.push({ x:p.x, y:p.y, type:0 });
data.coords.push([ p.x, p.y, 0 ]);
if (typeof options.events.mouseMove === 'function') {
options.events.mouseMove(e);
}
};
function mousedownHandler(e) {
var elem = $(e.target), data = elem.data(_ns);
data.canvas.isDrawing = true;
var p = getMousePos(e);
data.canvas.beginPath();
// mark visually 1st point of stroke
data.canvas.fillCircle(p.x,p.y,options.graphics.lineWidth);
//data.coords.push({ x:p.x, y:p.y, type:1 });
data.coords.push([ p.x, p.y, 1 ]);
if (typeof options.events.mouseDown === 'function') {
options.events.mouseDown(e);
}
};
function mouseupHandler(e) {
var elem = $(e.target), data = elem.data(_ns);
data.canvas.isDrawing = false;
data.canvas.closePath();
data.strokes.push(data.coords);
data.coords = [];
if (typeof options.events.mouseUp === 'function') {
options.events.mouseUp(e);
}
};
function touchHandler(e) {
e.preventDefault();
var elem = $(e.target);
var touch = e.originalEvent.changedTouches[0];
touch.type = e.type;
// remove (emulated) mouse events on mobile devices
switch(e.type) {
case "touchstart":
elem.unbind(e.type, mousedownHandler);
mousedownHandler(touch);
break;
case "touchmove":
elem.unbind(e.type, mousemoveHandler);
mousemoveHandler(touch);
break;
case "touchend":
elem.unbind(e.type, mouseupHandler);
mouseupHandler(touch);
break;
default:
return;
}
};
})(jQuery);