Initial commit.

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Luis Leiva 2012-07-07 19:07:58 +02:00
parent 32c3f17316
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/*!
* jQuery sketchable 1.3 | Luis A. Leiva | MIT license
* This is a jQuery plugin built on top of jSketch drawing class.
*/
/**
* @name $
* @class
* See <a href="http://jquery.com/">the jQuery library</a> for full details.
* This just documents the method that is added to jQuery by this plugin.
*/
/**
* @name $.fn
* @class
* See <a href="http://jquery.com/">the jQuery library</a> for full details.
* This just documents the method that is added to jQuery by this plugin.
*/
;(function($){
// config options + namespace ID
var options, _ns = "sketchable";
/**
* Note: This is NOT a constructor actually, but a series of methods to be
* called from the plugin.
* @name methods
* @class
* Plugin API.
*/
var methods = {
/**
* Initializes the selected jQuery objects.
* @param {Object} opts plugin configuration (see defaults)
* @return jQuery
* @name init
* @ignore
* @methodOf methods
* @example $(selector).sketchable();
*/
init: function(opts) {
// options will be available for all plugin methods
options = $.extend({}, $.fn.sketchable.defaults, opts);
return this.each(function() {
var elem = $(this), data = elem.data(_ns);
// first-time checks
if (!data) {
// TODO: add more drawing properties (and set them configurable)
var sketch = new jSketch(this, {
fillStyle: options.graphics.fillStyle,
strokeStyle: options.graphics.strokeStyle,
lineWidth: options.graphics.lineWidth,
})//.background(options.graphics.background); // let user decide...
elem.data(_ns, {
strokes: [], // mouse strokes
coords: [], // a single stroke
canvas: sketch
});
if (options.interactive) {
elem.bind("mousedown", mousedownHandler);
elem.bind("mouseup", mouseupHandler);
elem.bind("mousemove", mousemoveHandler);
elem.bind("touchstart", touchHandler);
elem.bind("touchend", touchHandler);
elem.bind("touchmove", touchHandler);
// fix Chrome "bug"
this.onselectstart = function(){ return false };
}
}
if (typeof options.events.create === 'function') {
options.events.create(elem, elem.data(_ns));
}
});
},
/**
* Gets/Sets drawing data strokes sequence.
* @param Array arr data strokes: multidimensional array of [x,y,status]'s; status = 0 (pen down) or 1 (pen up)
* @return Strokes object on get, jQuery on set (with the new data attached)
* @name strokes
* @methodOf methods
* @example
* $(selector).sketchable('strokes');
* $(selector).sketchable('strokes', [ [arr1], ..., [arrN] ]);
*/
strokes: function(arr) {
if (arr) { // setter
return this.each(function() {
var elem = $(this), data = elem.data(_ns);
data.strokes = arr;
});
} else { // getter
var data = $(this).data(_ns);
return data.strokes;
}
},
/**
* Allows low-level manipulation of the sketchable canvas.
* @param Object callback function, invoked with 2 arguments:
* * elem: jQuery element
* * data: canvas (DOM element)
* @return jQuery
* @name handler
* @methodOf methods
* @example
* $(selector).sketchable('handler', function(elem, data){
* // do something with elem or data
* });
*/
handler: function(callback) {
return this.each(function() {
var elem = $(this), data = elem.data(_ns);
callback(elem, data);
});
},
/**
* Clears canvas (and strokes data).
* @return jQuery
* @name clear
* @methodOf methods
* @example $(selector).sketchable('clear');
*/
clear: function() {
return this.each(function() {
var elem = $(this), data = elem.data(_ns);
data.canvas.clear();
data.strokes = [];
if (typeof options.events.clear === 'function') {
options.events.clear(elem, data);
}
});
},
/**
* Reinitializes a sketchable canvas with given opts.
* @param Object opts configuration options
* @return jQuery
* @name reset
* @methodOf methods
* @example
* $(selector).sketchable('reset');
* $(selector).sketchable('reset', {interactive:false});
*/
reset: function(opts) {
return this.each(function(){
var elem = $(this), data = elem.data(_ns);
elem.sketchable('destroy').sketchable(opts);
if (typeof options.events.reset === 'function') {
options.events.reset(elem, data);
}
});
},
/**
* Destroys sketchable canvas (and strokes data).
* @return jQuery
* @name destroy
* @methodOf methods
* @example $(selector).sketchable('destroy');
*/
destroy: function() {
return this.each(function(){
var elem = $(this), data = elem.data(_ns);
if (options.interactive) {
elem.unbind("mousedown", mousedownHandler);
elem.unbind("mouseup", mouseupHandler);
elem.unbind("mousemove", mousemoveHandler);
elem.unbind("touchstart", touchHandler);
elem.unbind("touchend", touchHandler);
elem.unbind("touchmove", touchHandler);
}
elem.removeData(_ns)//.remove();
if (typeof options.events.destroy === 'function') {
options.events.destroy(elem, data);
}
});
}
};
/**
* Creates a new jQuery.sketchable object.
* @param {String|Object} method name of the method to invoke,
* or a configuration object.
* @returns jQuery
* @class
* @version 1.3
* @example
* $(selector).sketchable();
* $(selector).sketchable({interactive:false});
*/
$.fn.sketchable = function(method) {
if (methods[method]) {
return methods[method].apply(this, Array.prototype.slice.call(arguments, 1));
} else if (typeof method === 'object' || !method) {
return methods.init.apply(this, arguments);
} else {
$.error('Method '+ method +' does not exist on jQuery.sketchable');
}
return this;
};
/**
* Default configuration (publicly modifiable).
* Note that on[···] callbacks are triggered only if interactive == true.
* @name defaults
* @default
* @memberOf $.fn.sketchable
* @example
* $(selector).sketchable({
* interactive: true,
* events: {
* create: function(elem,data){},
* clear: function(elem,data){},
* destroy: function(elem,data){},
* mouseDown: function(evt){},
* mouseMove: function(evt){},
* mouseUp: function(evt){},
* },
* graphics: {
* lineWidth: 2,
* strokeStyle: '#F0F',
* fillStyle: '#F0F',
* lineCap: "round",
* lineJoin: "round",
* miterLimit: 10
* }
* });
*/
$.fn.sketchable.defaults = {
// if interactive is set to true, you can:
// * draw on canvas via mouse/pen/touch input
// * assign callbacks to onMouseDown(evt), onMouseMove(evt), onMouseUp(evt)
interactive: true,
events: {
// create: function(elem,data){},
// clear: function(elem,data){},
// destroy: function(elem,data){},
// mouseDown: function(evt){},
// mouseMove: function(evt){},
// mouseUp: function(evt){},
},
// TODO: add more jSketch config options
graphics: {
fillStyle: '#F0F',
strokeStyle: '#F0F',
lineWidth: 2
//lineCap:
//lineJoin:
//miterLimit:
}
};
// main drawing callbacks if interactive is set to true ----------------------
function getMousePos(e) {
var elem = $(e.target), pos = elem.offset();
return {
x: e.pageX - pos.left,
y: e.pageY - pos.top
}
};
function mousemoveHandler(e) {
var elem = $(e.target), data = elem.data(_ns);
if (!data.canvas.isDrawing) return;
var p = getMousePos(e);
data.canvas.lineTo(p.x, p.y);
//data.coords.push({ x:p.x, y:p.y, type:0 });
data.coords.push([ p.x, p.y, 0 ]);
if (typeof options.events.mouseMove === 'function') {
options.events.mouseMove(e);
}
};
function mousedownHandler(e) {
var elem = $(e.target), data = elem.data(_ns);
data.canvas.isDrawing = true;
var p = getMousePos(e);
data.canvas.beginPath();
// mark visually 1st point of stroke
data.canvas.fillCircle(p.x,p.y,options.graphics.lineWidth);
//data.coords.push({ x:p.x, y:p.y, type:1 });
data.coords.push([ p.x, p.y, 1 ]);
if (typeof options.events.mouseDown === 'function') {
options.events.mouseDown(e);
}
};
function mouseupHandler(e) {
var elem = $(e.target), data = elem.data(_ns);
data.canvas.isDrawing = false;
data.canvas.closePath();
data.strokes.push(data.coords);
data.coords = [];
if (typeof options.events.mouseUp === 'function') {
options.events.mouseUp(e);
}
};
function touchHandler(e) {
e.preventDefault();
var elem = $(e.target);
var touch = e.originalEvent.changedTouches[0];
touch.type = e.type;
// remove (emulated) mouse events on mobile devices
switch(e.type) {
case "touchstart":
elem.unbind(e.type, mousedownHandler);
mousedownHandler(touch);
break;
case "touchmove":
elem.unbind(e.type, mousemoveHandler);
mousemoveHandler(touch);
break;
case "touchend":
elem.unbind(e.type, mouseupHandler);
mouseupHandler(touch);
break;
default:
return;
}
};
})(jQuery);

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/*
* jQuery sketchable 1.3 | Luis A. Leiva | MIT license
* This is a jQuery plugin built on top of jSketch drawing class.
*/
(function(f){var i,d="sketchable";var a={init:function(j){i=f.extend({},f.fn.sketchable.defaults,j);return this.each(function(){var k=f(this),l=k.data(d);if(!l){var m=new jSketch(this,{fillStyle:i.graphics.fillStyle,strokeStyle:i.graphics.strokeStyle,lineWidth:i.graphics.lineWidth,});k.data(d,{strokes:[],coords:[],canvas:m});if(i.interactive){k.bind("mousedown",g);k.bind("mouseup",h);k.bind("mousemove",e);k.bind("touchstart",c);k.bind("touchend",c);k.bind("touchmove",c);this.onselectstart=function(){return false}}}if(typeof i.events.create==="function"){i.events.create(k,k.data(d))}})},strokes:function(j){if(j){return this.each(function(){var l=f(this),m=l.data(d);m.strokes=j})}else{var k=f(this).data(d);return k.strokes}},handler:function(j){return this.each(function(){var k=f(this),l=k.data(d);j(k,l)})},clear:function(){return this.each(function(){var j=f(this),k=j.data(d);k.canvas.clear();k.strokes=[];if(typeof i.events.clear==="function"){i.events.clear(j,k)}})},reset:function(j){return this.each(function(){var k=f(this),l=k.data(d);k.sketchable("destroy").sketchable(j);if(typeof i.events.reset==="function"){i.events.reset(k,l)}})},destroy:function(){return this.each(function(){var j=f(this),k=j.data(d);if(i.interactive){j.unbind("mousedown",g);j.unbind("mouseup",h);j.unbind("mousemove",e);j.unbind("touchstart",c);j.unbind("touchend",c);j.unbind("touchmove",c)}j.removeData(d);if(typeof i.events.destroy==="function"){i.events.destroy(j,k)}})}};f.fn.sketchable=function(j){if(a[j]){return a[j].apply(this,Array.prototype.slice.call(arguments,1))}else{if(typeof j==="object"||!j){return a.init.apply(this,arguments)}else{f.error("Method "+j+" does not exist on jQuery.sketchable")}}return this};f.fn.sketchable.defaults={interactive:true,events:{},graphics:{fillStyle:"#F0F",strokeStyle:"#F0F",lineWidth:2}};function b(k){var j=f(k.target),l=j.offset();return{x:k.pageX-l.left,y:k.pageY-l.top}}function e(m){var j=f(m.target),k=j.data(d);if(!k.canvas.isDrawing){return}var l=b(m);k.canvas.lineTo(l.x,l.y);k.coords.push([l.x,l.y,0]);if(typeof i.events.mouseMove==="function"){i.events.mouseMove(m)}}function g(m){var j=f(m.target),k=j.data(d);k.canvas.isDrawing=true;var l=b(m);k.canvas.beginPath();k.canvas.fillCircle(l.x,l.y,i.graphics.lineWidth);k.coords.push([l.x,l.y,1]);if(typeof i.events.mouseDown==="function"){i.events.mouseDown(m)}}function h(l){var j=f(l.target),k=j.data(d);k.canvas.isDrawing=false;k.canvas.closePath();k.strokes.push(k.coords);k.coords=[];if(typeof i.events.mouseUp==="function"){i.events.mouseUp(l)}}function c(k){k.preventDefault();var j=f(k.target);var l=k.originalEvent.changedTouches[0];l.type=k.type;switch(k.type){case"touchstart":j.unbind(k.type,g);g(l);break;case"touchmove":j.unbind(k.type,e);e(l);break;case"touchend":j.unbind(k.type,h);h(l);break;default:return}}})(jQuery);

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/*!
* jSketch 0.6 | Luis A. Leiva | MIT license
* A lightweight JavaScript library for drawing facilities on HTML5 canvas.
*/
/**
* A simple JavaScript library for drawing facilities on HTML5 canvas.
* This class is mostly a wrapper for the HTML5 canvas API with some sugar,
* such as object chainability and old-school AS3-like notation.
* @name jSketch
* @class
* @author Luis Leiva
* @version 0.6
* @date 16 Jan 2012
* @since 2010
* @example
* var canvas1 = document.getElementById('foo');
* var canvas2 = document.getElementById('bar');
* // instantiate once, reuse everywhere
* var brush = new jSketch(canvas1).lineStyle('red').moveTo(50,50).lineTo(10,10);
* brush.context(canvas2).beginFill('#5F7').fillCircle(30,30,8).endFill();
*/
(function(window){
/**
* @constructor
* @param {Object} elem MUST be a DOM element
* @param {Object} options configuration
*/
var jSketch = function(elem,options){
return new Sketch(elem,options);
};
// base class (private)
var Sketch = function(elem,options){
// although discouraged, we can instantiate the class without arguments
if (!elem) return;
// one can pass default setup values
options = options || {};
// set drawing context first
this.context(elem);
// scene defaults
this.stageWidth = elem.getAttribute("width");
this.stageHeight = elem.getAttribute("height");
// drawing defaults
this.graphics.fillStyle = options.fillStyle || '#F00';
this.graphics.strokeStyle = options.strokeStyle || '#F0F';
this.graphics.lineWidth = options.lineWidth || 2;
this.graphics.lineCap = options.lineCap || 'round';
this.graphics.lineJoin = options.lineJoin || 'round';
this.graphics.mitterLimit = options.mitterLimit || 10;
// make room for storing some data such as brush type, colors, etc.
this.data = {};
// make constructor chainable
return this;
};
/**
* jSketch methods (publicly extensible).
* @class
* @memberOf jSketch
* @see jSketch
*/
jSketch.fn = Sketch.prototype = {
/**
* Allows to change the drawing context at runtime.
* @param {Object} elem DOM element
* @return jSketch
* @name context
* @methodOf jSketch
*/
context: function(elem) {
if (elem == null) throw("No canvas element specified.");
// save shortcuts: canvas (DOM elem) & graphics (2D canvas context)
this.canvas = elem;
this.graphics = elem.getContext("2d");
// allow chainability
return this;
},
/**
* Sets the dimensions of canvas.
* @param {Number} width
* @param {Number} height
* @return jSketch
* @name size
* @methodOf jSketch
*/
size: function(width,height) {
this.stageWidth = width;
this.stageHeight = height;
this.canvas.width = width;
this.canvas.height = height;
return this;
},
/**
* Sets the background color of canvas.
* @param {Number|String} color an HTML color
* @return jSketch
* @name background
* @methodOf jSketch
*/
background: function(color) {
var oldFill = this.graphics.fillStyle;
this.beginFill(color);
this.graphics.fillRect(0,0,this.stageWidth,this.stageHeight);
this.beginFill(oldFill); // restore old fill
return this;
},
/**
* Shortcut for setting the size + background color.
* @param {Number} width
* @param {Number} height
* @param {Number|String} color an HTML color
* @return jSketch
* @name stage
* @methodOf jSketch
*/
stage: function(width,height,bgcolor) {
this.size(width,height).background(bgcolor);
return this;
},
/**
* Sets the fill color.
* @param {Number|String} color an HTML color
* @return jSketch
* @name beginFill
* @methodOf jSketch
*/
beginFill: function(color) {
this.data.fillStyle = this.graphics.fillStyle;
this.graphics.fillStyle = color;
return this;
},
/**
* Recovers the fill color that was set before <code>beginFill()</code>.
* @return jSketch
* @name endFill
* @methodOf jSketch
*/
endFill: function() {
this.graphics.fillStyle = this.data.fillStyle;
return this;
},
/**
* Sets the line style.
* @param {Number|String} color an HTML color
* @param {Number} thickness line thickness
* @param {String} thickness style of line cap
* @param {String} joinStyle style of line join
* @param {String} mitter style of mitter
* @return jSketch
* @name lineStyle
* @methodOf jSketch
*/
lineStyle: function(color,thickness,capStyle,joinStyle,mitter) {
this.graphics.strokeStyle = color || this.graphics.strokeStyle;
this.graphics.lineWidth = thickness || this.graphics.lineWidth;
this.graphics.lineCap = capStyle || this.graphics.lineCap;
this.graphics.lineJoin = joinStyle || this.graphics.lineJoin;
this.graphics.mitterLimit = mitter || this.graphics.mitterLimit;
return this;
},
/**
* Move brush to a coordinate in canvas.
* @param {Number} x
* @param {Number} y
* @return jSketch
* @name moveTo
* @methodOf jSketch
*/
moveTo: function(x,y) {
this.graphics.moveTo(x,y);
return this;
},
/**
* Draws line to given coordinate.
* @param {Number} x
* @param {Number} y
* @return jSketch
* @name lineTo
* @methodOf jSketch
*/
lineTo: function(x,y) {
this.graphics.lineTo(x,y);
this.graphics.stroke();
return this;
},
/**
* Draws line from coordinate 1 to coordinate 2.
* @param {Number} x1
* @param {Number} y1
* @param {Number} x2
* @param {Number} y2
* @return jSketch
* @name line
* @methodOf jSketch
*/
line: function(x1,y1,x2,y2) {
this.graphics.moveTo(x1,y1);
this.lineTo(x2,y2);
return this;
},
/**
* Draws curve to given coordinate.
* @param {Number} x
* @param {Number} y
* @param {Number} cpx x coordinate of control point
* @param {Number} cpy y coordinate of control point
* @return jSketch
* @name curveTo
* @methodOf jSketch
*/
curveTo: function(x,y,cpx,cpy) {
this.graphics.quadraticCurveTo(cpx,cpy,x,y);
this.graphics.stroke();
return this;
},
/**
* Draws curve from coordinate 1 to coordinate 2.
* @param {Number} x1
* @param {Number} y1
* @param {Number} x2
* @param {Number} y2
* @param {Number} cpx x coordinate of control point
* @param {Number} cpy y coordinate of control point
* @return jSketch
* @name curve
* @methodOf jSketch
*/
curve: function(x1,y1,x2,y2,cpx,cpy) {
this.graphics.moveTo(x1,y1);
this.curveTo(x2,y2,cpx,cpy);
return this;
},
/**
* Draws a stroke-only rectangle.
* @param {Number} x
* @param {Number} y
* @param {Number} width
* @param {Number} height
* @return jSketch
* @name strokeRect
* @methodOf jSketch
*/
strokeRect: function(x,y,width,height) {
this.graphics.beginPath();
//this.moveTo(x,y).lineTo(x+width,y).lineTo(x+width,y+height).lineTo(y,y+height).lineTo(x,y);
this.graphics.strokeRect(x,y,width,height);
this.graphics.closePath();
return this;
},
/**
* Draws a filled rectangle.
* @param {Number} x
* @param {Number} y
* @param {Number} width
* @param {Number} height
* @return jSketch
* @name fillRect
* @methodOf jSketch
*/
fillRect: function(x,y,width,height) {
this.graphics.beginPath();
this.graphics.fillRect(x,y,width,height);
this.graphics.closePath();
return this;
},
/**
* Draws a stroke-only circle.
* @param {Number} x
* @param {Number} y
* @param {Number} radius
* @return jSketch
* @name strokeCircle
* @methodOf jSketch
*/
strokeCircle: function(x,y,radius) {
this.graphics.beginPath();
this.graphics.arc(x,y, radius, 0, Math.PI * 2, false);
this.graphics.stroke();
this.graphics.closePath();
return this;
},
/**
* Draws a filled circle.
* @param {Number} x
* @param {Number} y
* @param {Number} radius
* @return jSketch
* @name fillCircle
* @methodOf jSketch
*/
fillCircle: function(x,y,radius) {
this.graphics.beginPath();
this.graphics.arc(x,y, radius, 0, Math.PI * 2, false);
this.graphics.fill();
this.graphics.closePath();
return this;
},
// experimental
radialCircle: function(x,y,radius,color,glowSize){
var g = this.graphics.createRadialGradient(x,y,radius,x,y,glowSize);
g.addColorStop(0,color);
g.addColorStop(1.0,"rgba(0,0,0,0)");
this.graphics.fillStyle = g;
this.fillCircle(x,y,radius);
return this;
},
/**
* A path is started.
* @return jSketch
* @name beginPath
* @methodOf jSketch
*/
beginPath: function() {
this.graphics.beginPath();
return this;
},
/**
* A path is finished.
* @return jSketch
* @name closePath
* @methodOf jSketch
*/
closePath: function() {
this.graphics.closePath();
return this;
},
/**
* Sets brush to eraser mode.
* @return jSketch
* @name eraser
* @methodOf jSketch
*/
eraser: function() {
this.data.strokeStyle = this.graphics.strokeStyle;
this.graphics.globalCompositeOperation = "copy";
this.graphics.strokeStyle = "rgba(0,0,0,0)";
},
/**
* Sets brush to pencil mode.
* @return jSketch
* @name pencil
* @methodOf jSketch
*/
pencil: function() {
this.graphics.globalCompositeOperation = "source-over";
this.graphics.strokeStyle = this.data.strokeStyle;
},
/**
* Clears stage.
* @return jSketch
* @name clear
* @methodOf jSketch
*/
clear: function() {
this.graphics.clearRect(0,0, this.stageWidth,this.stageHeight);
//this.canvas.width = this.canvas.width;
this.data = {};
return this;
},
/**
* Saves a snapshot of all styles and transformations.
* @return jSketch
* @name save
* @methodOf jSketch
*/
save: function() {
this.graphics.save();
return this;
},
/**
* Restores previous drawing state.
* @return jSketch
* @name restore
* @methodOf jSketch
*/
restore: function() {
this.graphics.restore();
return this;
}
};
// expose
window.jSketch = jSketch;
})(this);

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/*
* jSketch 0.6 | Luis A. Leiva | MIT license
* A simple JavaScript library for drawing facilities on HTML5 canvas.
*/
(function(a){var c=function(e,d){return new b(e,d)};var b=function(e,d){if(!e){return}d=d||{};this.context(e);this.stageWidth=e.getAttribute("width");this.stageHeight=e.getAttribute("height");this.graphics.fillStyle=d.fillStyle||"#F00";this.graphics.strokeStyle=d.strokeStyle||"#F0F";this.graphics.lineWidth=d.lineWidth||2;this.graphics.lineCap=d.lineCap||"round";this.graphics.lineJoin=d.lineJoin||"round";this.graphics.mitterLimit=d.mitterLimit||10;this.data={};return this};c.fn=b.prototype={context:function(d){if(d==null){throw ("No canvas element specified.")}this.canvas=d;this.graphics=d.getContext("2d");return this},size:function(e,d){this.stageWidth=e;this.stageHeight=d;this.canvas.width=e;this.canvas.height=d;return this},background:function(d){var e=this.graphics.fillStyle;this.beginFill(d);this.graphics.fillRect(0,0,this.stageWidth,this.stageHeight);this.beginFill(e);return this},stage:function(f,d,e){this.size(f,d).background(e);return this},beginFill:function(d){this.data.fillStyle=this.graphics.fillStyle;this.graphics.fillStyle=d;return this},endFill:function(){this.graphics.fillStyle=this.data.fillStyle;return this},lineStyle:function(d,e,f,h,g){this.graphics.strokeStyle=d||this.graphics.strokeStyle;this.graphics.lineWidth=e||this.graphics.lineWidth;this.graphics.lineCap=f||this.graphics.lineCap;this.graphics.lineJoin=h||this.graphics.lineJoin;this.graphics.mitterLimit=g||this.graphics.mitterLimit;return this},moveTo:function(d,e){this.graphics.moveTo(d,e);return this},lineTo:function(d,e){this.graphics.lineTo(d,e);this.graphics.stroke();return this},line:function(e,g,d,f){this.graphics.moveTo(e,g);this.lineTo(d,f);return this},curveTo:function(d,g,f,e){this.graphics.quadraticCurveTo(f,e,d,g);this.graphics.stroke();return this},curve:function(f,i,d,h,g,e){this.graphics.moveTo(f,i);this.curveTo(d,h,g,e);return this},strokeRect:function(e,g,f,d){this.graphics.beginPath();this.graphics.strokeRect(e,g,f,d);this.graphics.closePath();return this},fillRect:function(e,g,f,d){this.graphics.beginPath();this.graphics.fillRect(e,g,f,d);this.graphics.closePath();return this},strokeCircle:function(e,f,d){this.graphics.beginPath();this.graphics.arc(e,f,d,0,Math.PI*2,false);this.graphics.stroke();this.graphics.closePath();return this},fillCircle:function(e,f,d){this.graphics.beginPath();this.graphics.arc(e,f,d,0,Math.PI*2,false);this.graphics.fill();this.graphics.closePath();return this},radialCircle:function(e,j,d,f,h){var i=this.graphics.createRadialGradient(e,j,d,e,j,h);i.addColorStop(0,f);i.addColorStop(1,"rgba(0,0,0,0)");this.graphics.fillStyle=i;this.fillCircle(e,j,d);return this},beginPath:function(){this.graphics.beginPath();return this},closePath:function(){this.graphics.closePath();return this},eraser:function(){this.data.strokeStyle=this.graphics.strokeStyle;this.graphics.globalCompositeOperation="copy";this.graphics.strokeStyle="rgba(0,0,0,0)"},pencil:function(){this.graphics.globalCompositeOperation="source-over";this.graphics.strokeStyle=this.data.strokeStyle},clear:function(){this.graphics.clearRect(0,0,this.stageWidth,this.stageHeight);this.data={};return this},save:function(){this.graphics.save();return this},restore:function(){this.graphics.restore();return this}};a.jSketch=c})(this);