mirror of https://github.com/google/gemma.cpp.git
parent
419dc34ed5
commit
c616abe628
183
gemma/ops.h
183
gemma/ops.h
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@ -22,6 +22,7 @@
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#include <array>
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#include <cmath>
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#include <cstdio>
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#include <random>
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#include <type_traits> // std::enable_if_t
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@ -93,11 +94,179 @@ HWY_INLINE constexpr size_t RowsPerStrip() {
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return kRowsPerStrip;
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}
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// Processes a single 4x4 tile of A x B. Shared between static and dynamic
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// versions.
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template <typename MatT, size_t kColsA>
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HWY_INLINE void GEMM_4x4_Tile(const MatT* HWY_RESTRICT A,
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const MatT* HWY_RESTRICT B, MatT* HWY_RESTRICT C,
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size_t tile_num, const int xtiles, const int lda,
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const int ldb, const int ldc) {
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constexpr int RM = 4;
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constexpr int RN = 4;
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// Calculate chunk start coords.
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int ii = tile_num / xtiles * RM;
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int jj = tile_num % xtiles * RN;
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const hn::ScalableTag<MatT> d;
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const size_t N = Lanes(d);
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using V = hn::Vec<decltype(d)>;
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V c00 = hn::Zero(d);
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V c01 = hn::Zero(d);
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V c02 = hn::Zero(d);
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V c03 = hn::Zero(d);
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V c10 = hn::Zero(d);
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V c11 = hn::Zero(d);
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V c12 = hn::Zero(d);
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V c13 = hn::Zero(d);
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V c20 = hn::Zero(d);
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V c21 = hn::Zero(d);
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V c22 = hn::Zero(d);
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V c23 = hn::Zero(d);
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V c30 = hn::Zero(d);
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V c31 = hn::Zero(d);
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V c32 = hn::Zero(d);
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V c33 = hn::Zero(d);
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// Steps down the rows of A and B, and across width (kN) in steps of
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// N (Lanes()). Accumulates into the cache vectors. hn::ReduceSum() is
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// called on each of the cache vectors to sum the partial sums into C.
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for (size_t l = 0; l < kColsA; l += N) {
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V k0 = hn::LoadU(d, B + ldb * (jj + 0) + l);
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V k1 = hn::LoadU(d, B + ldb * (jj + 1) + l);
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V k2 = hn::LoadU(d, B + ldb * (jj + 2) + l);
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V k3 = hn::LoadU(d, B + ldb * (jj + 3) + l);
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V a0 = hn::LoadU(d, A + lda * (ii + 0) + l);
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c00 = hn::MulAdd(a0, k0, c00);
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c01 = hn::MulAdd(a0, k1, c01);
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c02 = hn::MulAdd(a0, k2, c02);
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c03 = hn::MulAdd(a0, k3, c03);
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V a1 = hn::LoadU(d, A + lda * (ii + 1) + l);
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c10 = hn::MulAdd(a1, k0, c10);
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c11 = hn::MulAdd(a1, k1, c11);
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c12 = hn::MulAdd(a1, k2, c12);
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c13 = hn::MulAdd(a1, k3, c13);
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V a2 = hn::LoadU(d, A + lda * (ii + 2) + l);
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c20 = hn::MulAdd(a2, k0, c20);
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c21 = hn::MulAdd(a2, k1, c21);
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c22 = hn::MulAdd(a2, k2, c22);
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c23 = hn::MulAdd(a2, k3, c23);
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V a3 = hn::LoadU(d, A + lda * (ii + 3) + l);
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c30 = hn::MulAdd(a3, k0, c30);
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c31 = hn::MulAdd(a3, k1, c31);
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c32 = hn::MulAdd(a3, k2, c32);
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c33 = hn::MulAdd(a3, k3, c33);
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}
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C[ldc * (ii + 0) + (jj + 0)] = hn::ReduceSum(d, c00);
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C[ldc * (ii + 0) + (jj + 1)] = hn::ReduceSum(d, c01);
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C[ldc * (ii + 0) + (jj + 2)] = hn::ReduceSum(d, c02);
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C[ldc * (ii + 0) + (jj + 3)] = hn::ReduceSum(d, c03);
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C[ldc * (ii + 1) + (jj + 0)] = hn::ReduceSum(d, c10);
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C[ldc * (ii + 1) + (jj + 1)] = hn::ReduceSum(d, c11);
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C[ldc * (ii + 1) + (jj + 2)] = hn::ReduceSum(d, c12);
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C[ldc * (ii + 1) + (jj + 3)] = hn::ReduceSum(d, c13);
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C[ldc * (ii + 2) + (jj + 0)] = hn::ReduceSum(d, c20);
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C[ldc * (ii + 2) + (jj + 1)] = hn::ReduceSum(d, c21);
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C[ldc * (ii + 2) + (jj + 2)] = hn::ReduceSum(d, c22);
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C[ldc * (ii + 2) + (jj + 3)] = hn::ReduceSum(d, c23);
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C[ldc * (ii + 3) + (jj + 0)] = hn::ReduceSum(d, c30);
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C[ldc * (ii + 3) + (jj + 1)] = hn::ReduceSum(d, c31);
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C[ldc * (ii + 3) + (jj + 2)] = hn::ReduceSum(d, c32);
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C[ldc * (ii + 3) + (jj + 3)] = hn::ReduceSum(d, c33);
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}
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// Tiled 4x4 GEMM. Covers primary M =4..512, k = 3k/24k, n = 24k/3k use case.
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// This version uses tiling suitable for static scheduling.
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// Note: expects transposed / shuffled B.
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template <size_t kM, size_t kColsA, size_t kK, typename MatT>
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void GEMM_4x4_Static(const MatT* HWY_RESTRICT A, const MatT* HWY_RESTRICT B,
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MatT* HWY_RESTRICT C) {
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const hn::ScalableTag<MatT> d;
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const size_t N = hn::Lanes(d); // column step size
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constexpr int RM = 4; // tile height
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constexpr int RN = 4; // tile width
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HWY_ASSERT(kM % RM == 0);
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HWY_ASSERT(kColsA % N == 0);
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HWY_ASSERT(kColsA % RN == 0);
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int lda = kColsA;
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int ldb = kColsA; // n instead of k because we're transposing
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int ldc = kK;
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int ytiles = (kM) / RM;
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int xtiles = (kK) / RN; // k instead of n because we're transposing
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int tiles = xtiles * ytiles;
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for (int job = 0; job < tiles; ++job) {
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GEMM_4x4_Tile<MatT, kColsA>(A, B, C, job, xtiles, lda, ldb, ldc);
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}
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}
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// Tiled 4x4 GEMM. Covers primary M =4..512, k = 3k/24k, n = 24k/3k use case.
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// This version uses tiling and pooled threads.
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// Note: expects transposed / shuffled B.
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template <size_t kM, size_t kColsA, size_t kK, typename MatT>
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HWY_NOINLINE void MatMul_4x4_Impl(const MatT* HWY_RESTRICT A,
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const MatT* HWY_RESTRICT B,
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MatT* HWY_RESTRICT C, hwy::ThreadPool& pool) {
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// Process 4x4 chunks of C in parallel. Each pool thread handles a single A x
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// B tile. Note that C is being addressed directly without a buffer, and that
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// the cache vectors (c00, c01, etc.) are being summed directly into C. There
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// may be additional stability / speed gains to be made by using a buffer.
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const hn::ScalableTag<MatT> d;
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const size_t N = Lanes(d);
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const int lda = kColsA;
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const int ldb = kColsA; // n instead of k because we're transposing
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const int ldc = kK;
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// 4x4
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const int RM = 4;
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const int RN = 4;
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const int ytiles = (kM) / RM;
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const int xtiles = (kK) / RN; // k instead of n because we're transposing
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const int tiles = xtiles * ytiles;
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// 4x4 case requires kM % 4 == 0, kN % N == 0, kK % 4 == 0
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HWY_ASSERT(kM % RM == 0);
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HWY_ASSERT(kColsA % N == 0);
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HWY_ASSERT(kColsA % RN == 0);
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HWY_ASSERT(kK % RN == 0);
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HWY_ASSERT(kColsA >= N);
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// Handles a single 4x4 chunk, which is completed and then written into C.
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pool.Run(0, tiles, [&](const uint64_t chunk, size_t /*thread*/) HWY_ATTR {
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GEMM_4x4_Tile<MatT, kColsA>(A, B, C, chunk, xtiles, lda, ldb, ldc);
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});
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}
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// Requires m % 4 == 0, n % Lanes() == 0, k % 4 == 0
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template <size_t kM, size_t kN, size_t kK, typename MatT>
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HWY_INLINE void MatMul_4x4(const MatT* HWY_RESTRICT a,
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const MatT* HWY_RESTRICT b, MatT* HWY_RESTRICT out,
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hwy::ThreadPool& pool) {
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return MatMul_4x4_Impl<kM, kN, kK, MatT>(a, b, out, pool);
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}
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// Largely unoptimized; reordered innermost loops nets ~5-10X speedup on
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// ops_test across instruction sets.
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template <size_t kM, size_t kN, size_t kK>
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HWY_INLINE void MatMul(const float* HWY_RESTRICT a, const float* HWY_RESTRICT b,
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float* HWY_RESTRICT out) {
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template <size_t kM, size_t kN, size_t kK, typename MatT>
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HWY_INLINE void MatMul(const MatT* HWY_RESTRICT a, const MatT* HWY_RESTRICT b,
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MatT* HWY_RESTRICT out) {
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int i, j, k;
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for (i = 0; i < kM; ++i) {
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for (k = 0; k < kN; ++k) {
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@ -167,8 +336,8 @@ HWY_INLINE void TwoOfsMatVecAddLoop(const ArrayT& mat, const size_t mat_ofs0,
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namespace detail {
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// For each i = [0, num_rows), compute partial (length `num_cols`) dot product
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// of row i with `vec_aligned` and add into `out[i]`. The upper-left coordinate
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// of the tile is r0, c0.
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// of row i with `vec_aligned` and add into `out[i]`. The upper-left
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// coordinate of the tile is r0, c0.
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template <bool kVecEO, class DF, typename ArrayT, typename VecT>
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HWY_INLINE void AccumulatePartialDotProducts(
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DF df, const ArrayT& mat, size_t mat_ofs, size_t mat_stride, size_t r0,
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@ -208,8 +377,8 @@ HWY_INLINE void SetFirstPartialDotProducts(DF df, const ArrayT& mat,
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// Adds together partial dot products for all tiles with the same r0 (a
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// horizontal strip of the entire matrix); the result is the full dot product
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// for rows r in [r0, r0 + num_rows) + optionally the add vector, which we store
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// into in out[r - r0].
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// for rows r in [r0, r0 + num_rows) + optionally the add vector, which we
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// store into in out[r - r0].
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template <bool kVecEO, bool kAdd, class DF, typename ArrayT, typename VecT,
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typename AddT>
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HWY_INLINE void FullDotProductsForStrip(DF df, const ArrayT& mat,
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@ -350,9 +350,44 @@ CompressedArray<float, kOuter * kInner> GenerateMat(size_t offset) {
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const float scale = 1.0f / kInner;
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for (size_t i = 0; i < kOuter; i++) {
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for (size_t j = 0; j < kInner; j++) {
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content[i * kInner + j] = static_cast<float>((i + j + offset) * scale);
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content[i * kInner + j] =
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static_cast<float>((i * kInner + j + offset) * scale);
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}
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}
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// for (size_t i = 0; i < kOuter; i++) {
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// for (size_t j = 0; j < kInner; j++) {
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// fprintf(stderr, "content[%lu] = %f\n", i * kInner + j,
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// content[i * kInner + j]);
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// }
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// }
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Compress(content, ws, mat, pool);
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mat.set_scale(1.0f);
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return mat;
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}
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template <size_t kOuter, size_t kInner>
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CompressedArray<float, kOuter * kInner> GenerateTransposeMat(size_t offset) {
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hwy::ThreadPool pool(0);
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gcpp::CompressWorkingSet ws;
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CompressedArray<float, kOuter * kInner> mat;
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std::array<float, kOuter * kInner> content;
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const float scale = 1.0f / kInner;
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for (size_t i = 0; i < kOuter; i++) {
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for (size_t j = 0; j < kInner; j++) {
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content[j * kOuter + i] =
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static_cast<float>((i * kInner + j + offset) * scale);
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}
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}
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// for (size_t i = 0; i < kOuter; i++) {
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// for (size_t j = 0; j < kInner; j++) {
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// fprintf(stderr, "content[%lu] = %f (transpose)\n", i * kInner + j,
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// content[i * kInner + j]);
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// }
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// }
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Compress(content, ws, mat, pool);
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mat.set_scale(1.0f);
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return mat;
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@ -403,6 +438,7 @@ hwy::AlignedFreeUniquePtr<float[]> SimpleMatMul(
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}
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}
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}
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return out;
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}
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@ -445,7 +481,7 @@ void AssertClose(const hwy::AlignedFreeUniquePtr<MatT[]>& expected,
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double actual_value = hwy::ConvertScalarTo<double>(actual[idx]);
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const double tolerance =
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expected_value * 20 * 1.0 / (1ULL << hwy::MantissaBits<MatT>());
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expected_value * 21 * 1.0 / (1ULL << hwy::MantissaBits<MatT>());
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if (!(expected_value - tolerance <= actual_value &&
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actual_value <= expected_value + tolerance)) {
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@ -456,11 +492,11 @@ void AssertClose(const hwy::AlignedFreeUniquePtr<MatT[]>& expected,
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}
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}
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void TestMatMul() {
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void TestTiledMatMul() {
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hwy::ThreadPool pool(0);
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constexpr size_t kM = 128 * 3; // 384
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constexpr size_t kK = 128 * 5; // 640
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constexpr size_t kN = 128 * 6; // 768
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constexpr size_t kM = 512; // 384
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constexpr size_t kN = 512; // * 5; // 6; // 768
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constexpr size_t kK = 512; // * 5; // 640
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CompressedArray<float, kM * kN> a1 = GenerateMat<kM, kN>(0);
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CompressedArray<float, kN * kK> b1 = GenerateMat<kN, kK>(0);
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@ -478,6 +514,37 @@ void TestMatMul() {
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hwy::AlignedFreeUniquePtr<float[]> c = hwy::AllocateAligned<float>(kM * kK);
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Decompress(compressed_c, 0, c.get(), kM * kK);
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CompressedArray<float, kN * kK> b1_trans = GenerateTransposeMat<kN, kK>(0);
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hwy::AlignedFreeUniquePtr<float[]> b_trans =
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hwy::AllocateAligned<float>(kN * kK);
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Decompress(b1_trans, 0, b_trans.get(), kN * kK);
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MatMul_4x4<kM, kN, kK>(a.get(), b_trans.get(), c.get(), pool);
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AssertClose(expected_out1, c, kM * kK);
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}
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void TestMatMul() {
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constexpr size_t kM = 512; // 384
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constexpr size_t kN = 512; // * 5; // 6; // 768
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constexpr size_t kK = 512; // * 5; // 640
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CompressedArray<float, kM * kN> a1 = GenerateMat<kM, kN>(0);
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CompressedArray<float, kN * kK> b1 = GenerateMat<kN, kK>(0);
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hwy::AlignedFreeUniquePtr<float[]> a = hwy::AllocateAligned<float>(kM * kN);
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Decompress(a1, 0, a.get(), kM * kN);
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hwy::AlignedFreeUniquePtr<float[]> b = hwy::AllocateAligned<float>(kN * kK);
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Decompress(b1, 0, b.get(), kN * kK);
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hwy::AlignedFreeUniquePtr<float[]> expected_out1 =
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SimpleMatMul<kM, kN, kK>(a, b);
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CompressedArray<float, kM * kK> compressed_c = GenerateZeroMat<kM, kK>(0);
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hwy::AlignedFreeUniquePtr<float[]> c = hwy::AllocateAligned<float>(kM * kK);
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Decompress(compressed_c, 0, c.get(), kM * kK);
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Decompress(b1, 0, b.get(), kN * kK);
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MatMul<kM, kN, kK>(a.get(), b.get(), c.get());
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AssertClose(expected_out1, c, kM * kK);
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@ -583,6 +650,7 @@ HWY_EXPORT_AND_TEST_P(OpsTest, TestAllMulByConst);
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HWY_EXPORT_AND_TEST_P(OpsTest, TestAllMulByConstAndAdd);
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HWY_EXPORT_AND_TEST_P(OpsTest, TestAllSoftmax);
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HWY_EXPORT_AND_TEST_P(OpsTest, TestAllCreateDistribution);
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HWY_EXPORT_AND_TEST_P(OpsTest, TestTiledMatMul);
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HWY_EXPORT_AND_TEST_P(OpsTest, TestMatMul);
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HWY_EXPORT_AND_TEST_P(OpsTest, TestMatVecAdd);
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HWY_EXPORT_AND_TEST_P(OpsTest, TestTwoMatVecAdd);
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